October 17, 2017
Archives  News  Adams' Apple on Release Dates  


Wednesday, October 4, 2000
 
Adams' Apple on Release Dates
1:46 PM | Tuncer Deniz | Comment on this story

With decades of experience providing consumers with software at this
point, shouldn't companies have a better idea of when a product is going to
be released? Not always, say Suellen and Mark Adams of Westlake
Interactive
. Missed deadlines in software development are often
totally out of the developer and publisher's control -- there are
myriad logistical problems that can send the best-laid plans of
developers and publishers spinning out of control.


In Suellen and Mark Adams' most recent Adams' Apple column for
MacCentral, the business manager and president of Westlake try to
provide some understanding about what sort of issues they face when
they try to meet deadlines. Here is an excerpt:

Various publishing issues can also cause problems. A delay in
printing the manual, a problem at the duplication facility, problems
with delivery services and approvals of box and advertising artwork
can all lead to a project's delayed release. These are just things
that happen in the course of business.



Legal issues, aside from approvals, are usually contract-related.
Often times, in the case of ports, all the parties agree on the
general terms of a contract and work is begun. However, not until the
lawyers at all levels have reviewed things can all the signatures be
officially inked. It is not unusual for there to be contract
negotiations at as many levels as there are approvals in the approval
process.



What all of this means is that sometimes we work for months on a
letter of intent alone. Occasionally, the contract process lags so
far behind the work that we have to wait for the lawyers to finish
before we can take the next step in developing the Mac version of the
game.
If you've ever been frustrated by not being able to buy a game or a piece of software when you expected to, this MacCentral column is worth a read. While a dose of reality may be painful, it is always welcome.

Adams' Apple: Release dates are not an exact science


Other Mac Games News for Wednesday, October 4, 2000

Shadowbane Updates, Visit3:27 PM
• Adams' Apple on Release Dates1:46 PM
Fighter Squadron Preview at IMG1:08 PM
Sin Demo in 2 Weeks11:39 AM
King of Dragon Pass 1.5 Beta Available10:07 AM
Epic Interactive's Fall Lineup9:46 AM
The OS X Philes at MacGamer9:33 AM
PakRat Version 0.88:59 AM
Mac Volition Q&A8:46 AM
Myst III Exile Interview at Adventure Collective7:40 AM
Lieberman Interviewed on Games7:27 AM
'Elite' Interviews6:00 AM
Peter Molyneux Interview6:00 AM
Red Faction Interview, Screen Shots6:00 AM
 
View all of the Mac games news for Wednesday, October 4, 2000 on one page

Mac Games News for Tuesday, October 3, 2000

4x4 Evolution for Mac OS X5:05 PM
Apple Releases Mac OS Classic, OS X Lists3:05 PM
Sin Preview Posted2:21 PM
Parsec LAN Test Released2:12 PM
New WaterRace Screenshots at IMG1:29 PM
Anvil Tutorials Available12:30 PM
Baldur's Gate Patch Due Out Soon11:22 AM
Warcraft III Update, Images11:17 AM
Return to Wolfenstein Interview11:09 AM
First 'Mudpie' Image Available10:42 AM
Clarification on Myth II Resets10:32 AM
New Tropico Characters6:00 AM
Stomped Unveils New Sites6:00 AM
 
View all of the Mac games news for Tuesday, October 3, 2000 on one page


Recent Mac Games News

Monday, October 2, 2000
Friday, September 29, 2000
Thursday, September 28, 2000
Wednesday, September 27, 2000
Tuesday, September 26, 2000


Search for other Mac games news stories or browse our Mac Games News Archive.



Archives  News  Adams' Apple on Release Dates