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Wednesday, October 4, 2000

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Peter Molyneux Interview
6:00 AM | Charles George | Comment on this story

Womengamers.com recently published the first of two interviews with Lionhead Studios' founder Peter Molyneux. Some questions relate to his hugely-hyped god-game Black and White, while others, such as this one, relate to the industry in general:

As gaming has progressed, we seem to have moved into a phase of celebrity for well-known developers. John Romero and John Carmack are household names for many gamers, and Sid Meier and American McGee actually have their names as part of game titles. For you, is the cup of success half-full or half-empty, and why?

Celebrity status in this industry is an amazing feeling. At shows I find it an incredible honor when gamers come up to me to say that they have been inspired by games that I have worked on. But I have always tried to steer clear from taking too much credit for the games I have worked on. The development of a game needs a team of people to complete it and it is a team effort so much so that in Black & White we have fixed it so that the credits will come up randomly in recognition of the fact that this game is a team effort and that everyone has worked equally hard on it."

The PC and Dreamcast versions of Black and White are scheduled to ship in February 2001; there is no confirmation of a Mac OS version or port of this title, but we have reason to suspect such a project may be already underway.

Peter Molyneux Interview at Womengamers.com
Lionhead Studios
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Lionhead Studios
Black & White

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