Project Torland Brings Halo to UT
9:22 AM | Eddie Park | Comment on this story
Project Torlan has recently released version 1.75 of their HaloUT pack. A Total Conversion mod, HaloUT's aim is to replicate as much content from the original Halo as possible for use on the Unreal Tournament 2004 engine, including maps, vehicles, characters, and so forth.
We believe (and we're not pointing any fingers) that HaloPC was not as good a port of the original Xbox title as it could've been. Unreal's engine provides vastly superior graphics performance, visual quality, gameplay variety, modding capabilities, and most importantly, better net code. We believe that the same classic Halo played in the Unreal engine will make for a better experience overall. And so far, this has proven true.The latest pack includes new vehicles, models, voicepacks, and a host of bug fixes. Those interested in trying it out have a number of download options from the Project Torlan page, including direct downloads and bittorrents.
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