Stubbs the Zombie Q&A, New Screens
8:09 AM | Ben Edwards | Comment on this story
A new internal interview from Wideload Games, creator of the upcoming action title Stubbs the Zombie: Rebel Without a Pulse, has been picked up by PC gaming site Bluesnews. The game, Wideload's first, will use an updated version of the Halo engine and will be published by Aspyr Media.
Here's a snippet from the Q&A session:
Q. Why did you decide on a retro 50’s theme?In related news, gaming site GameSpy has published three new screenshots of Stubbs, showing off the game's impressively gorey visuals. The title is due out this summer, so stay tuned for more from IMG as details emerge.
Wideload Q&A for Stubbs the Zombie
A. It’s not just retro – it’s Retro-Futurist! Punchbowl exists in the 1950s, but it's designed to be a model city – an example of the miracles that await humanity in the year 2000. Some elements of retro-futurism, like flying cars and personal robots, are now seen as amusingly naive; others are surprisingly accurate. Punchbowl incorporates all of these things – it's connected to the familiar, but it gives our designers a tremendous amount of creative freedom.
Stubbs the Zombie Screenshots
Stubbs the Zombie
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