Worms 4 Q&A
8:02 AM | Marcus Albers | Comment on this story
UK gaming site Computer and Video Games has posted a question and answer session with Team 17's Martyn Brown about the latest incarnation of the Worms franchise, Worms 4: Mayhem!
The interview covers the new weapons in the game, including the much-touted "Weapons Factory" option which will allow the player to create their own weapons, as well as a feature that will allow players to create their own worms.
Martyn had this to say when asked if Team 17 made a conscious decision to return to the series roots with Worms 4:
We'd always planned to continue the core Worms series. Forts was something else, which transpired through some market research with a publisher some time ago (mid 2002). The real feeling behind Worms 4 is that we wanted to get closer to the type of games that people enjoyed in 2D, which were generally much more strategic. I think we (in hindsight) made things a touch more immediate and action based with Worms 3D and neglected the strategy element too much. However, Worms 4 addresses a lot of the concerns; in particular, water deaths are now much rarer due to some new technology in the engine which provide low beach areas (this makes a HUGE difference) plus some of the weapons have a "Darkside" edge - as well as the level generator creating more strategically interesting areas.Worms 4 is being developed for consoles and PC, and has yet to be announced for the Macintosh. Stay with IMG for all of the latest developments in the Worms universe.
WORMS 4: MAYHEM - THE BIG INTERVIEW
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