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Tuesday, October 3, 2000
 

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Baldur's Gate Patch Due Out Soon
11:22 AM | Andy Largent | Comment on this story

When GraphSim released the Mac version of Baldur's Gate this Summer, it was quickly eaten up by RPG fans. A few bugs were reported, though, and the company has promised a patch to fix them. We recently chatted with GraphSim and found out the update is on its way.


Apparently, the game's main programmer has fixed numerous problems and was preparing this patch for download as of today. GraphSim will need to do some internal testing first, but it could be out reasonably soon, certainly within the next few days.

The other patch to add multiplayer support is still in the works by rocket scientist Duane Johnson. He is working on this and the port of Star Trek Voyager: Elite Force concurrently, so its difficult to tell exactly how far off it the multiplayer patch might be. Since Bioware, the original developers for Baldur's Gate, used Microsoft's DirectPlay, there will be no Mac/PC compatibility.


There was talk of using the networking code from Bioware's other upcoming Mac/PC RPG Neverwinter Nights, but it looks like that won't happen now. According to GraphSim, "they are too far behind" to get this support included in a realistic timeframe.


So, stay tuned for more news on the Baldur's Gate bug fix. We'll also be sure to let you know if more progress on the multiplayer patch is made.

GraphSim Web Site
MacPlay
BioWare
Baldur's Gate II
Buy Baldur's Gate II


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Archives  News  Baldur's Gate Patch Due Out Soon