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Tuesday, October 3, 2000
 
Return to Wolfenstein Interview
11:09 AM | Toby Allen | Comment on this story

GreyMatter's Jonathan Knight came out of his dungeon to talk with Nextgame about their upcoming Quake-3-engine based sequel, Return to Castle Wolfenstien. A lot of information is revealed in this interview, although Knight emphasizes the plot over gameplay. They had mentioned in the past that RTW will not just be a second chance for you to get back at those Nazis, but will also incorporate zombies and other genetically modified humans and creatures. Knight talks about their inspiration:

Nextgame.it: The starting of the demonstration showed a scene that was
pretty like the first minutes of Saving Private Ryan. We've noticed things like
that almost everywhere, things taken from movies like The Guns of Navarone
and others from the same genre. Will the background be historical or not? And
were you inspired by movies like that?

Jonathan Knight: Of course, we were inspired a lot from those movies, but
our plot is darker... More "Wolfenstein"! The game starts in a very
history-based way and presents events very realistic and inspired by what
happened in those days. Later the plot will follow other directions, much darker
ones. If you think at a guy like Himmler and at his experiments... Well he was
really insane, he himself believed he was some sort of reincarnation of a prince.
He made terrible experiments on humans and in Return to Castle Wolfenstein
we point on it. What if his researches gave a result? What are we going to find
in the castle? Undeads, Zombies, freaking poor creatures, result of failed
experiments (like what Ripley found in Alien 4, NdEd).
Tha game has a very strong plot and, because of this, Return to Castle
Wolfenstein will be a Single Player shooter. We will surely provide a multiplayer
section, but the real core of the game is in the plot, in the single player mode.

This game will use a modified version of the Quake 3 Arena engine as its base; although there is no mention of a Mac version of this title, as we have seen, Q3A-based games have a very good chance of coming to the Mac OS as well.

Nextgame's Return to Wolf3D Interview


Other Mac Games News for Tuesday, October 3, 2000

4x4 Evolution for Mac OS X5:05 PM
Apple Releases Mac OS Classic, OS X Lists3:05 PM
Sin Preview Posted2:21 PM
Parsec LAN Test Released2:12 PM
New WaterRace Screenshots at IMG1:29 PM
Anvil Tutorials Available12:30 PM
Baldur's Gate Patch Due Out Soon11:22 AM
Warcraft III Update, Images11:17 AM
• Return to Wolfenstein Interview11:09 AM
First 'Mudpie' Image Available10:42 AM
Clarification on Myth II Resets10:32 AM
New Tropico Characters6:00 AM
Stomped Unveils New Sites6:00 AM
 
View all of the Mac games news for Tuesday, October 3, 2000 on one page

Mac Games News for Monday, October 2, 2000

United Developers Week at IMG1:04 PM
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Supreme Court Refuses Sony Lawsuit against VGS11:34 AM
WaterRace Feature Complete, GM Soon9:50 AM
Virtual Game Station Demo Released8:34 AM
Q3A for OS X Released, Site Updated8:24 AM
Parsec LAN-Test Coming Soon7:56 AM
Roger Wilco Beta 2 Released7:39 AM
Mac Soldier of Fortune Update6:00 AM
Myst III Music Interviews6:00 AM
Neo Geo Pocket Emu to be Released6:00 AM
Omni Group Offer, Complications6:00 AM
Q3A OmniGroup Q&A with IMG6:00 AM
 
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