Clarification on Myth II Resets
10:32 AM | Andy Largent | Comment on this story
Bungie.net has been updated with details on the recent 'resets' of the game scores for Myth II: Soulblighter. These resets balance the online gameplay scores out by allowing new players to come into the Bungie.net world and not be scared off by a player with 5000 wins on the top of the 'ladder.' A new "wild" reset has been implemented lately, dropping the scores for a random game type. Some players seem a bit upset at this, but Bungie explains:
This month's resets have been Territories, Capture the Flag, Flag Rally and our wild card, Body Count. As long as everyone is picked on equally, it sounds fair to us. Log on to Bungie.net now and start up one of the games listed to make your move up the ladders.
Now, some of you have expressed a concern that the "wild" resets aren't really wild or random in any way; that I simply picked a game type to reset based on which player's score I would like to damage most. Many of you seem to think that player is you. While originally, this was my plan, Yeroen told me that if I did this, he'd lock me in the Bungie Webmaster's Chamber of Sodomistic Delight for a month. So, I opted to let fate have her way and come up with a method of actually randomizing what gets reset.
For each "wild" reset, I roll a set of dice, painstakingly crafted just for this task. I then take the result of that toss and reference the number on a large chart. This number corresponded with a game type and that game type is the one which gets reset.
So please, no more talk of me playing favorites: I'm picking on all of you, not just one of you.
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