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Friday, October 15, 2004
 

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A Tale In The Desert 2 Mac Client Released
7:55 AM | Jean-Luc Dinsdale | Comment on this story

The second telling of the non-violent, co-operative massively-multiplayer online role playing game A Tale In The Desert was launched yesterday, and, for the first time since the title's release in February of last year, Macintosh gamers can now partake in the online experience.

A Tale In The Desert is a new type of MMORPG taking place in Ancient Egypt, but rather than rely on vicious battles and violence to advance the game, players come together and work co-operatively on long term goals and peaceful issues. Non-violent goals include creating great works of art, lawmaking, engineering, architecture, building wealth and leadership skills, and conflict resolution.

The new Mac version was released simultaneously with the launching of the game's second telling, in which all the goals and standings since the game's initial launch are reset, and the game's formulas, disciplines, and content are all changed in order to start all players off on even footing. The Mac version of the game requires a G4 processor running OS X 10.3 or later, 384 MB of RAM, and a GeForce 4 MX video card or better.

A $13.95 USD monthly registration is required to play the online game, however new players interested in trying out the title get a total of 24 free hours over multiple sittings. The Mac installation file - weighing in at a hefty 246 MB - is available through the link below.

A Tale in the Desert


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Archives  News  A Tale In The Desert 2 Mac Client Released