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Wednesday, September 27, 2000
Escape Velocity 3 In Action
9:38 AM | Max Dyckhoff | Comment on this story

Andrew Welch of Ambrosia Software has posted a forum topic at the Ambrosia web site which has links to 5 brand new movies of Escape Velocity 3 in action, the-much anticipated sequel to Escape Velocity : Override.

The message explains that the movies detail new features of the graphics engine, which now supports 16-bit color, translucency, oversize sprites and many other innovations. In particular this set of movies focuses on a special effect known as "ship glows" which allow an artist to specify parts of a model that 'glow in the dark' such (as running lights and windows) and even animate the effect over time. Here is Welch's post:

We've been talking about "ship glows" in EV3 for some time; I figured it was about time I put together a few movies to show you what we're talking about.

Each ship can (optionally) have translucent overlay "glow" sprite for engines, weapons, and running lights (which can blink/throb in various patterns).

Here are a few movies that show this off -- please note that the beam weapons currently aren't firing from where they should be (so they look a bit off), and we're still tweaking various other things, but this should give you a decent idea. All of the movies are under 1mb in size.

The movies are all small, between 200K and 1.2 MB, and they show ships firing at one another, running away, and being hit by enemy fire. Aside from the pretty glows, the ships sprites look considerably smoother and more detailed than those from EV: Override due to the larger color palette and more animations per turn.

Escape Velocity 3 is currently in development, and it is unknown when it will be released. The Mac community holds its collective breath in anticipation. And no, there will not be network play this time around.

Escape Velocity 3 Update
Ambrosia Software
EV3 Ship Glows Examples

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Summoner Updates8:43 AM
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