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Max Payne 3 Coming To Macs June 20 6:00 AM | Cord Kruse | 1 comment
In a Twitter post Rockstar Games revealed that Max Payne 3 will be coming to Macs on June 20. The third in the series moves Payne to São Paulo, where he takes a job protecting a wealthy family and hopes to escape his troubled past. No longer a New York City cop, Max Payne moves to São Paulo to protect a wealthy family in an effort to finally escape his troubled past.Featuring cutting edge shooting mechanics for precision gunplay, advanced new Bullet Time® and Shootdodge™ effects, full integration of Natural Motion’s Euphoria® Character Behavior system for lifelike movement and a dark and twisted story, Max Payne 3 is a seamless, highly detailed, cinematic experience from Rockstar Games. The PC and MAC versions of Max Payne 3 support a number of advanced graphics options, scalable high-resolution textures and character models, DirectX11 features, multi-monitor support and 3D. Coming to the MAC App Store on June 20th, 2013, and out now for Windows® PC in North America and Europe. Tested And Recommended Specifications: - Mac OS X 10.7.5 Lion
- Intel Dual Core Xeon / Core i Series 2.4 GHZ or greater
- 4GB System RAM
- NVIDIA 8800GT 512MB VRAM
- or AMD Radeon HD 4870 512 VRAM
- HDD Space: 35GB
Learn more at the links below.
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Dracula 4: The Shadow Of The Dragon 6:00 AM | IMG News | Comment on this story
Anuman Interactive's Dracula 4: The Shadow of the Dragon is now available for purchase. The adventure title puts players in the role of Ellen Cross, an art restorer on the trail of a missing painting. Along the way she will become embroiled in a conflict between the first vampire and a secret order attempting to create new creatures free from Dracula's grasp. A cargo ship carrying a valuable collection of artwork for the Metropolitan Museum of Art sinks. A few months later, one of the paintings resurfaces in Hungary.The Museum sends the art restorer Ellen Cross to authenticate the painting. She would never have guessed that this mission would take her all across Europe, on the trail of the portrait of the famous prince of Wallachia, Vlad Tepes. The young woman is afflicted with a serious illness. From Budapest to Istanbul, she follows the trail of the painting and plunges into a conflict between the first vampire and the "Shadow of the Dragon"—a secret order which dreams of producing a new lineage of creatures, free from Dracula's grasp. Features: - High Definition graphics and movies
- Original interactive inventory system allows you to combine and create new items
- Different puzzles to solve
- Sound effects immersives atmospheres and enchanting original musics
- Fluid and intuitive Point-And-Click navigation using a 360° engine
Requirements:Mac OS X 10.5.8 or later
- 2 GHz Intel Mac
- 2 GB RAM
Dracula 4: The Shadow of the Dragon is available now for $19.99 (USD).
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Drox Operative: Invasion Of The Ancients Scavenger Revealed 6:00 AM | Cord Kruse | Comment on this story
Soldak Entertainment has revealed information about a new race from the upcoming Drox Operative: Invasion of the Ancients expansion for its starship action RPG. The Scavenger race makes use of the ship debris left over after interstellar battles, and is both despised and feared. Scheduled for a release in the third quarter of this year, Invasion of the Ancients will focus on a galactic invasion by the older races. Players will have to defend both the Drox Operative Guild and the younger races in the galaxy from the sinister threat. A mixer of vehicle components, Scavengers adapted both mechanical and biological tech as solutions for advancement. Natural evolution led to incorporating any leftover debris after battles, including other races' ship corpses and technological abilities. Profiting from the demise of others was business as usual, but other races thought it an abhorrent practice and despised the Scavengers for it. The Scavengers enjoy a period of great advancement and wealth during wartime, which explains many other races' fear and hesitancy to engage this voracious enemy. More information about the expansion and the new race can be found at the links below.
Drox Operative Races
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IMG Reviews Don't Starve 6:00 AM | Cord Kruse | 7 comments
Inside Mac Games has posted a new review of Klei Entertainment's Don't Starve. The wilderness survival game places players in the role of a scientist trapped in a mysterious wilderness world full of strange creatures, dangers, and surprises. Here's an excerpt: You quickly learn to carefully divide your daytime between gathering (food as well as materials), and exploring. I found it useful to build a base camp with a fire pit, a place to store gathered materials and my Science Machines. Choose a location well, the resources near your base camp will make survival easier. You might also start a garden or build a chest to store things in. I found it a good idea to be near an area with trees for firewood, rabbits for meat, and buffalo for fertilizer. Once you get a food chain established, you can begin some serious exploration. Read more at the link below.
IMG Review: Don't Starve
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Knights Of Pen & Paper +1 Edition Now Available 6:00 AM | Cord Kruse | Comment on this story
Paradox Interactive has announced the release of Knights of Pen & Paper +1 Edition. In partnership with Behold Studios, developers of the original mobile title, Paradox has updated the game to include new features, improvements, and content. Set out on a grand adventure in this turn-based retro style pixel-art RPG, inspired by the great titles of the 90's, where players take on the roles of in-game players taking on the roles of their characters in a traditional pen and paper RPG session.Players are able to control both the playing characters AND the dungeon master, and they choose which battles to fight. Put together a bunch of monsters to make for a challenging fight, your efforts will be equally rewarded! Choose from multiple classes, such as knights and mages, then choose from the many different characters to control those classes, like grandma or kid brother, and take on the loads of quests, monsters, items and equipment littered throughout Knights of Pen & Paper +1 Edition. Blacksmiths, enchanters, mining, gathering, hidden treasures and a whole lot more await, giving players a lot of room to personalize their gameplay experience. Don’t wait any longer, the Pen & Paper world needs you! Features: - The ultimate pen and paper RPG simulation experience!
- Put together your own role-playing group complete with the game master, the role-players and the classes they’re role-playing
- Fight and explore your way through a perilous fantasy world to defeat the dark mage
- Level up and get your hands on more gold to buy epic items and gear for your party
- As the game master, you can set up the fights yourself and choose how many monsters to battle
- Desktop version includes all the content from the mobile version and as well as:
- New dungeons to explore with monsters, traps, treasures, and powerful bosses
- The Tavern, a place to stash heroes and switch out party members
- More options for characters to implement during battles, adding more depth and variation to fights
- Even more unannounced content and improvements!
Follow the links below for more information.
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Map Building In Eschalon: Book III 6:00 AM | Cord Kruse | Comment on this story
Basilisk Games recently released a screenshot for the company's upcoming Eschalon: Book III. The third title in the old school fantasy RPG series is currently in development and will complete the epic saga. The new screenshot offers a glimpse of the tools used to construct maps for the RPG. Eschalon: Book III brings the trilogy to a climatic end as you seek to uncover the mystery of your past, the secrets of the Crux stones, and who the Orakur really are. You’ll traverse miles of virtual wilderness and dungeons, filled with secrets and danger, in an unparalleled role-playing experience designed to feel like a true pen-and-paper RPG.- The end of a saga! The final Book in the Eschalon Trilogy brings the story to an epic conclusion and all your questions will be answered. Of course, we’ve made sure Book III can be fully enjoyed even if you’ve never played the previous games.
- Dozens of fan-requested features and updates to the engine and rule set.
- Hundreds of graphic updates including re-rendered tiles, new spell effects, and enhanced environment effects. New sound effects and music in crystal-clear HD audio via an updated sound engine.
- Expanded stats for creatures give them new abilities, defenses and vulnerabilities. Combat will require new levels of strategy.
- New spells and hundreds of new items for you to discover. A huge world filled with secrets, riddles, traps, treasure, and glory awaits you!
- Book III is not a dumbed-down “RPG for the masses”. Rapid button clicking won’t save you here. Eschalon pays honor to the greatest RPGs of the past, with unlimited character development options and freedom to explore the world as you wish. The difficulty of the game does not scale to your character.
- Developer tools to be released shortly after the availability of the game. Build your own maps and make your own adventures!
- Single player only, like a great RPG should be.
Learn more about Basilisk Games and Eschalon: Book III at the links below.
Map Making Screenshot
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Shadowrun Returns Delayed Until July 25 6:00 AM | Cord Kruse | Comment on this story
Harebrained Schemes recently revealed that it will be delaying the release of the upcoming Shadowrun Returns RPG until July 25. The additional time will allow the developer to fix bugs and add a final polish to the game. The role playing game will return players to the Shadowrun universe which features a mixture of cyberpunk tech and high fantasy magic. We know we’ve been saying June for some time, but now that we’ve reached this final stage of development, and although our Kickstarter funding was spent some time ago, we've decided to invest additional time in bugfixing and polishing the game. That means a longer crunch period for a tired team, but everyone agrees that it’s worth it.One of the most common pieces of Backer feedback we've received over the past year is that we should take the time we need to ship this game. We really appreciate that, and we know we've thanked you already about a hundred times already, but we're doing it again because we mean it. Thanks. You gifted us with your trust as well as your funding and we take that responsibility very seriously. You gave us the opportunity to contribute to something bigger than ourselves and something we think is worth all the time, sacrifice, and hard work. Soon, we’ll give it all back to you. Read more at the link below and check out a collection of new screenshots.
Shadowrun Returns Delay
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Transistor Action RPG Coming To Macs 6:00 AM | Cord Kruse | 2 comments
Supergiant Games recently revealed its upcoming Transistor action RPG will be making its way to Macs. Planned for initial release early next year on PlayStation 4 and Windows PC, the game is a sci-fi themed experience which will give players the chance to "wield an extraordinary weapon of unknown origin as they fight through a stunning futuristic city." One of the most common questions we get about our next game is, which platforms is it coming to? Today we’re excited to have a specific answer for you at last: When Transistor is released sometime early next year, it will be available day one for PlayStation 4, and for PC on Steam. We plan to bring the game to Linux and Mac afterwards, and haven’t ruled anything out beyond that.It’s no coincidence we’re making this announcement now during the week of the big Electronic Entertainment Expo in Los Angeles. Sony gave us the opportunity to show our game in their booth this week, where we’ll be on hand with an early playable build. After an amazing PAX East, it’s going to be great letting a whole new slew of players try the game at E3 — but back to the topic at hand! Even before we announced Transistor earlier this year, we’d been giving a lot of thought to which platform or platforms would make the best home for the game. It’s a big decision that can influence aspects of the game’s design and can ultimately have a lot to do with its overall success. By focusing on the PlayStation 4 and PC as our launch platforms, we think we’ll be able to reach many of our existing fans right from the start, while letting us focus on delivering the best game possible at launch. You may know that our first game, Bastion, is available for more than six different platforms at this point. But it started on just one. We were still working on new versions of Bastion more than a year after the initial launch on Xbox LIVE Arcade. The main reason Bastion ended up in so many places, of course, is because a lot of people liked the game. And the main reason a lot of people liked it is because we were able to create the game we wanted to make in the first place, by not spreading our focus too thin and making sure Bastion ran great on XBLA, then on Steam, and so on. So, in short: Our strategy of focusing on a console/PC launch worked well on Bastion so we’re doing it again on Transistor. Click over to the links below to learn more about the game.
Transistor FAQ
Transistor Reveal Trailer
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