|Thursday, October 2, 2014|
Borderlands: The Pre-Sequel Launches October 14
6:00 AM | Cord Kruse | 8 comments
Gearbox Software and Aspyr Media have officially announced a Mac version of the upcoming Borderlands 2: The Pre-Sequel. Scheduled to launch on October 14, a simultaneous release with the Windows version, the game gives players the chance to discover the story behind the villainous Handsome Jack in an adventure on the moon. A Mac App Store version of the game is also in development and is scheduled to release October 16.
“Bringing the next installment in this vaunted series to Mac and Linux users the same day as Windows PC users has been a goal for us from the beginning,” said Aspyr Media’s Vice President of Publishing, Elizabeth Howard. “Luckily we have a great development team and fantastic partners in 2K Games and Gearbox Software.”Follow the links below for more information.
Borderlands: The Pre-Sequel Gameplay Vids
Shoot ‘n’ loot your way to the Moon!
Discover the story behind Borderlands 2 villain, Handsome Jack, and his rise to power. Taking place between the original Borderlands and Borderlands 2, the Pre-Sequel gives you a whole lotta new gameplay featuring the genre blending fusion of shooter and RPG mechanics that players have come to love.
Float through the air with each low gravity jump while taking enemies down from above using new ice and laser weapons. Catch-a-ride and explore the lunar landscape with new vehicles allowing for more levels of destructive mayhem.
BRING MAYHEM TO THE MOONMinimum System Requirements:
- Feel the moon’s low gravity with every jump and stomp.
- Cause mayhem with new weapons equipped with ice and laser capabilities!
- New enemies offer a space-based twist!
THE RISE OF HANDSOME JACK
- Witness Handsome Jack’s rise to power.
- Dive deep into the origins of iconic Borderlands villains.
- Turn the tables and experience Handsome Jack’s side of the story.
A NEW CLASS OF ANTIHEROES
- Play as one of four new character classes, including Wilhelm the Enforcer, Nisha the Lawbringer, and Athena the Gladiator.
- Play as a combat-ready Claptrap prototype for the first-time!
- Experience the gray morality of working alongside Handsome Jack.
We’ve just opened pre-orders on GameAgent.com (Mac and Linux), so be sure to head over to secure your copy today. All pre-orders include free access to the Shock Drop Slaughter Pit DLC. Plus, we’ve cooked up a little something special for our members in the form of a pre-order discount! Just login to see the member-exclusive note on the game’s product pages.
- Operating System: 10.9.4 (Mavericks)
- CPU Processor: Intel Core 2 Duo (Dual-Core)
- CPU Speed: 2.2 GHz
- Memory: 4 GB RAM
- Hard Disk Space: X GB
- Video Card (ATI): Radeon HD 2600
- Video Card (NVIDIA): GeForce 8800
- Video Card (Intel): HD3000
- Video Memory (VRam): 256 MB
- Peripherals: Macintosh mouse and keyboard
Gamepad support: Borderlands: The Pre-Sequel supports the Playstation 4 Dualshock 4, the Playstation 3 Dualshock 3 Wireless Controllers and the Xbox 360 for Windows wired controller
NOTICE: The following video chipsets are unsupported by Borderlands: The Pre-Sequel:
- ATI RADEON X1000 Series
- ATI RADEON HD 2400
- NVIDIA 8600m
- NVIDIA 9400m, 9600m
- Intel Integrated GMA 950
- Intel Integrated x3100
NOTICE: This game is not supported on volumes formatted as Mac OS Extended (Case Sensitive)
NOTICE: Internet connection and acceptance of Steam™ Subscriber Agreement required for activation. See www.steampowered.com/agreement for details.
Borderlands: The Pre-Sequel for Mac and Linux will offer full feature parity with the Windows PC version, including cross-platform multiplayer and SHiFT Support. Plus, Aspyr will be supporting all future DLC releases.
A Mac App Store version is also in the works and is currently scheduled to launch on October 16.
Borderlands: The Pre-Sequel
Interstellar Marines NeuroGen Incident Mission Unveiled
6:00 AM | Cord Kruse | Comment on this story
Zero Point Software has released The NeuroGen Incident, the first co-op mission for its upcoming old school tactical FPS, Interstellar Marines. Currently a Steam Early Access title, Interstellar Marines was inspired by titles such as Half-Life, System Shock 2, and Rainbow Six 3: Ravenshield. In the game players take the role of an elite soldier hand picked for a top secret military program to defend mankind from dangers outside our solar system.
The NeuroGen IncidentHead over to the pages below for more information.
The NeuroGen Incident Details
After four months of hard work, today we are massively proud to announce that our very first full co-op experience has been released!
Interstellar Marines is a game built on the promise of awesome co-op, and The NeuroGen Incident is the first time we've unleashed the full power of our co-op experience. Built in a level 6 times the size of our largest multiplayer map, The NeuroGen Incident allows you to play through one of the pivotal stories in the development of the Interstellar Marines program.
With difficulty levels ranging from Easy all the way to the legendary Interstellar Marines, The NeuroGen Incident can be played through multiple times with a different experience and path every game. You and your co-op friends will be fighting intelligent enemies, in different areas with divergent paths to success each time you fire up Interstellar Marines! We've even added several new Steam achievements for you to achieve during the fight.
Interstellar Marines resurrects the old school tactical FPS, offering a unique blend of co-op, role-playing and non-linear gameplay. Set in a believable future, you take on the role of an elite soldier handpicked to join Project IM, a top secret military program being assembled to protect mankind from all dangers outside our solar system.
Interstellar Marines is inspired by Half-Life, System Shock 2 and Rainbow Six 3: Raven Shield. Our game is all about evolving the FPS recipe with all the inspirations we've assimilated since the birth of the genre. Our goal is an evolutionary leap forward driven by our compulsive interest in science fiction, role-playing, military realism, and respect for first person immersion.
Features Currently Available:
Vision of Interstellar Marines:
- Massive singleplayer and co-op level titled The NeuroGen Incident with sandbox gameplay, randomised locations and multiple difficulty levels.
- 8 unique indoor and outdoor maps featuring dynamic environment configurations such as time of day, rain, thunder and lightning, emergency lighting, fire alarms, movable platforms etc.
- 100% dynamic lighting and real-time shadows as well as destructible light fixtures.
- Full-body first person character simulation (no more floating hands!) with a physics-based dynamic character controller.
- Advanced and intuitive crouch and cover system.
- Physically present combat helmet with futuristic HUD projected onto the inside of the visor glass and affected by light and rain.
- Deadlock game mode (5vs5 and 8vs8) in highly dynamic environments.
- Full spectator and movie mode with freecam, first and third person views. Record movies, livestream, and cast matches.
- Experience various maps and prototypes in “Playground” mode (singleplayer).
- Play on high capacity dedicated servers in the US, Europe, Australia, Russia and Brazil.
- Submachine Gun (CE6) and Assault Rifle (AR-3) with full-auto fire.
- Shoot from hip or look through the Red Dot scope for increased accuracy.
- Toggleable tactical flashlight for when it’s pitch black.
- Toggleable laser to assist your aim (no crosshairs)
- Smooth network play even on high latency connections with packet loss.
- Realistically simulated ragdolls with momentum transfer.
- Multiple Steam Achievements.
Roadmap (Near Future):
- First Person Simulation
A razor-sharp focus on creating a truly immersive First Person Simulator via distinct graphics, audio and gameplay.
- Tactical Co-op
The entire game experience designed from the ground up to support up to 4 players in co-op, with true cooperative interaction.
- Progressive Role-Playing
Flat and classless progressive character development and skill system that is not dumbed down for consoles.
- Nonlinear Game Design
Open and dynamic game world that always presents a multitude of tactical options for navigating the environment.
- Customizable Arsenal
A comprehensive selection of weapon models and types, extension upgrades and equipment options, allowing on-the-fly choice in each tactical situation.
- Thinking AI
Enemies that react to input from you and the surrounding game world. We would rather have one smart thinking enemy than five stupid ones.
- Believable Science Fiction
Realistic and rich sci-fi environments, ranging from claustrophobic space stations to large outdoor worlds.
- Interactive Storyline
A cinematic narrative centered around first contact with another sentient species, where your choices and actions will have consequences.
These are the features we are planning on adding fairly soon, and are in no particular order. Many of them have already been partially completed:
- Steam features (stats, achievements, friends).*
- Advanced character movement (sprint to be added).*
- Tactical gameplay (fatigue and adrenaline).*
- Co-op features (multiplayer).*
- Weapon features (rate-of-fire, extensions, reload types).
- Extend general game UI and HUD system.
- In-game profiles.*
- More weapon types and models.*
- New multiplayer maps.*
- Environment variations, theme and context.
- Shooting range (singleplayer).
- Developer Commentary mode.
- Oculus Rift support.
- Server / LAN support.*
- Artificial Intelligence (AI).*
*This is already partially completed and in Interstellar Marines
Outland Coming To Macs This Year
6:00 AM | Cord Kruse | 3 comments
Housemarque recently revealed that a Mac version of its recently released action platformer, Outland, will be available later this year. The game gives players the chance to wield the power of light and dark against the forces of chaos in a battle to save the entire world.
Outland is a fast-paced, dynamic platformer where the player uses powers of light and dark in an epic journey to save the world from forces of chaos.Check out the links below to learn more.
Outland Co-Op Multiplayer Trailer
In-between Balance and Chaos stands one man, whose efforts will either bridge the ancient divide or doom the world to destruction. Outland is an ambitious 2D-platformer with a beautiful visual style and a unique, polarity-switching gameplay system. Your adventure will
Metrocide Video Walkthrough Released
6:00 AM | Cord Kruse | Comment on this story
Flat Earth Games has released a new video walkthrough for its upcoming "relentless arcade stealth-shooter," Metrocide. Scheduled for a mid-October launch, the game puts players in the role of T.J. Trench, a contract killer seeking to escape a cyberpunk dystopian city one assassination at a time.
In Metrocide, players take on the role of T.J. Trench, a notorious contract killer in a cyberpunk dystopia, who must buy transit out of the city one assassination at a time.For more, click on the links below.
Metrocide Video Walkthrough
Players can weild a variety of weapons and tools to push their way through this fast-paced arcade stealth-shooter - utilising everything from traditional rifles and blasters to EMP Bombs and Holo-lures, ditching bodies as they go. Ever-present is a nightmarish fleet of cop drones, lurking above the skyscrapers and ready to pounce the second Trench's cover is blown.
With escalating difficulty, multiple game modes and perma-death, Metrocide will push players to balance reflexes and tactics in a city where everyone wants you dead.
About Flat Earth Games:
Flat Earth Games was founded in early 2012 by brothers Rohan and Leigh Harris, with a partnership with Epiphany Games to co-develop their first title: TownCraft, a game which combined crafting with city-building in a medieval setting, currently available for iOS and Mac. TownCraft went on to be a local success, and the brothers continue to create original games for various platforms which aim squarely at bringing their love of 90s gaming into modern titles.
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