September 19, 2017
Archives  News  


Tuesday, September 2, 2014



Click to enlarge
Baldur's Gate Enhanced Edition 1.3.2053 Released
6:00 AM | Cord Kruse | 6 comments

Overhaul Games recently released version 1.3.2053 of Baldur's Gate: Enhanced Edition, with the Mac App Store version of the patch to reach players as soon as it is approved by Apple. The update offers over 200 bug fixes and improvements including adjustable font sizes and the introduction of a Quickloot feature.

A modified version of Bioware's fantasy role playing game set in the Forgotten Realms, BGEE features an enhanced version of the Infinity Engine, the Tales of the Sword Coast expansion pack, new adventures, new party members, and new character kits.

Crash Fixes
  • Game no longer freezes when canceling an imported priest character
  • Double-clicking a stack on ground slots no longer crashes the game
  • Custom portraits larger than 1024x1024 no longer crash the game; instead, a message appears informing the
  • user that the image is too big
  • (Android) Returning to the game from sleep mode should no longer cause the game to close
Features and Gameplay Enhancements
  • Added "Font Size" to Graphics Options (changing this during play will empty the combat log)
  • Quickloot feature from BGII:EE has been implemented
  • While viewing a mage's Spellbook screen, players can now switch to a priest character and the game will immediately switch to the Priest Spells screen (and vice versa)
  • Spell scrolls that can be written into a spellbook for the current character now display a green-tinted overlay
  • Non-friendly NPCs that are Blinded will no longer stand still; they will wander aimlessly until they are close enough to see someone worth attacking
  • Phandalyn is now a Lawful Good Paladin
  • Drizzt is now properly equipped with his scimitars, and has been recolored to match his description in the books
  • All golems in the game now possess appropriate immunities to Poison, Charm, Hold, Fear, Sleep, and Backstab
  • All crossbows now require the same strength as their non-magical counterparts
  • Rogdok now grants 400 experience points when defeated
  • Rasaad's bracers and boots are now only usable by Rasaad
  • Neera's staff is now only usable by Neera
Modder Features
  • Items can now be flagged as unusable by Half-Orcs
  • Profsmax.2da "FIRST_LEVEL" value can now be set higher than 2 to let characters place more pips in a proficiency type at level 1
  • Clswpbon.2da "GETS_PROF_APR" value can now be set to 1 to allow non-warrior classes and kits to benefit from APR bonuses
  • Neutral Evil, Neutral Good, Lawful Neutral, and Chaotic Neutral no longer prevent usability by True Neutral characters
  • Portrait.2da is now alphabetized for easier reference, and the "M" values for each portrait have been populated; Dorn's alternate portrait has been updated to use the Half-Orc portrait from BGII:EE
Critical Fixes
  • Aldeth's quest no longer gets stuck in cutscene mode during multiplayer
  • The tutorial now grants the player a weapon they can actually use (Exception: Clerics with Strength 3 cannot use any weapons)
  • Systems with out of date graphics drivers should no longer see graphical distortions in the game's UI
    (Android) Game no longer drains the battery when not in use
  • Auto-Pause will no longer stop a random encounter area from appearing; instead, the area will appear before the pause takes effect
Check out the link below for a detailed list of fixes and additions.

Baldur's Gate Enhanced Edition Patch 1.3.2053 Details
Beamdog
Overhaul Games
Baldur's Gate: Enhanced Edition



Click to enlarge
Take Up The Sword Of The Samurai Again
6:00 AM | IMG News | Comment on this story

Another retro-classic game title from Tommo, Sword of the Samurai is available now for purchase and download at Mac Game Store. The game gives players the chance to return to ancient Japan for a role-playing, action-adventure simulation of combat, statesmanship, and intrigue.

Enter Japan in the Age of Warring States. At the center of this role-playing, action-adventure simulation of combat, statesmanship and intrigue, you are a samurai warrior struggling for Honor. More important than life itself, Honor is crucial to achieving your ultimate goal: unifying the country under your noble rule.

In Sword of the Samurai, you will be part of the culture of feudal Japan, and you must learn to live by its rules. To succeed as a samurai, you must think like the samurai. Learn when to leave your sword in its sheath, when to draw it - and what to do with it once it’s drawn. You will fight duels, lead troops on the battlefields, and defend your family against assassins and kidnappers. If you are courageous and honorable, you may advance to become the head of your clan, and warlord of your province. If you master diplomacy and generalship, and outmaneuver your rivals, you may even become Shogun - absolute ruler of Japan. But remember that in all cultures power corrupts - and those who seek absolute power don’t always play by the rules.

Features:

  • Unite all 48 warring provinces in common allegiance to you, and earn the title of Shogun, military ruler of all Japan.
  • Computer-controlled opponents make decisions based on your actions - and on the actions of other rival characters.
  • Vindicate yourself in duels against rivals who would like nothing better than to diminish your Honor.
  • Furious melee action against multiple warriors takes place in castles, villages and rice paddies.
  • Real-time battles involving infantry, cavalry and muskets on battlefields that vary with every conflict.
Requirements:
  • Mac OS X 10.7 or later
  • 2 GHz Intel Mac
  • 1 GB RAM
  • 2 GB HD Space
Sword of the Samurai is available now for $5.99 (USD).

Sword Of The Samurai
Buy Sword Of The Samurai



Click to enlarge
Experience The Punic Wars In Ancient Battles: Hannibal
6:00 AM | IMG News | Comment on this story

Ancient Battle: Hannibal from Hunted Cow Studios Ltd is available now for purchase and download at Mac Game Store. The strategy war game includes multiple campaigns that allow players to fight the battles of the Second Punic War between Carthage and Rome.

Ancient Battle: Hannibal is the newest edition to the Ancient Battles series. Experience the magnificence of the Punic Wars, as you follow Hannibal on his crucial campaign against Rome. Based upon, and a major upgrade to, the game system developed for Ancient Battle: Rome, a game that was the No.1 strategy game on the App Store in 8 different countries. Ancient Battle: Hannibal introduces many new game features including multi-level hills to elevate your strategic opportunities when commanding vast armies.

Fight the battles of the Second Punic War between Carthage and Rome. Each campaign is themed around battles between Hannibal's armies and their cunning opponents in the four geographical regions of Italy, Spain, Sicily and Africa. Hannibal's inspired tactics and leadership made him one of Rome's most dangerous enemies and possibly the greatest general of all time. Can you match his achievements on the battlefield?

Features:

  • High Definition Ancient Era Graphics.
  • 7 Mission 'Tutorial' campaign ending with a unique skirmish battle.
  • 4 Mission 'Sicily' campaign, featuring battles from the First Punic War, including the battle of Bagradas.
  • 8 Mission 'Italy' campaign featuring the decisive battles of Lake Trasimene and Cannae.
  • 4 Mission 'Africa' campaign, featuring Hannibal's major defeat at the great battle of ‘Zama’.
  • 6 Mission 'Spain' campaign, ending the with battle of Ilipa.
  • All missions, except the tutorial, can be played as both sides.
  • 38 Unique Ancient units including Roman Hastati, Spanish Scutarii, Bolt Throwers and Elephants.
  • Four classes of infantry: Raw, Average, Veteran and Elite.
  • Detailed Combat Analysis.
  • Flank Attacks
  • Strategic Movement.
  • Hours of Gameplay.
  • Map Zoom.
Requirement:
  • Mac OS X 10.8 or later
Ancient Battle: Alexander is available now for $6.99 (USD).

Ancient Battle: Hannibal
Buy Ancient Battle: Hannibal



Click to enlarge
Project: Gorgon - Kickstarting A New Kind Of MMO
6:00 AM | Cord Kruse | 5 comments

An IMG reader has informed us of a new Kickstarter campaign to fund the creation of Project: Gorgon, a new 3D fantasy MMORPG for Mac, Windows, and eventually Linux PCs. The game combines elements of both classic and modern MMOs and is designed for "players who want to explore a deep world with complex game systems and a tight-knit community that is friendly enough to actually chat while they group." An alpha version of Project: Gorgon is available to download now.

Emerging From An MMO Dark Age

"We already have plenty of MMOs," you may be thinking to yourself. "This is just another generic fantasy game. I've already played this."

No, you haven't. And unless you've been playing MMOs for over a decade, you may not even know what you're missing!

A decade ago, World of Warcraft came out and changed the MMO industry forever. It's an amazing game, and completely worthy of its success, but it had a nasty side effect on the MMO industry: other game companies saw the success this game had, and suddenly every business plan was to "be the next World of Warcraft." (I was there, making MMOs. It was a weird time.)

Each new MMO tried to copy as much of WoW as possible, assuming that was the secret to capturing the same audience. And now, a decade later, the term "MMO" is almost synonymous with this sort of directed MMO experience. Don't get me wrong, it's a fun experience! But it's only one possible kind of MMO.

If you've been playing MMOs for the better part of the last decade, you might be bored of them. You might naturally assume you'd seen everything there is to see in the genre. Fortunately for you, you couldn't be more wrong.

Go And Find Adventure

Originally, each new MMO found its own balance between the two extreme design ideas of "tight, directed game”, or “immersive, explorable world". After World of Warcraft, MMOs all seem to use the same answer. But we answer this basic dichotomy in a totally different way.

Project: Gorgon heavily rewards exploration. Go poke in corners and see what you find! Entire dungeons, hidden NPCs, all kinds of items, even entire skills and abilities... all waiting for you to discover.

Don't worry if that sounds intimidating! There'll be a solid tutorial, of course (and you can see an early version in the game right now). And to help get you started, we'll have "directed storylines" that are akin to classic MMO quest lines, and help tell the overarching story. But once you're comfortable, we hope you'll go exploring – because most of Project: Gorgon doesn't have signposts.

Immersive World Through Game Mechanics

When you play Project: Gorgon, we want you to feel like you're immersed in a whole new virtual world. Rather than try to manage this with just some pretty graphics and excessive backstory, though, we’ve designed the game with dozens of gameplay features that make you feel like you're really there, interacting with the world, such as:

  • If you're on fire, you can jump in a lake to put it out. That kind of real world touch can have a subtle effect on your strategies – especially when you’re fighting a fire mage!
  • You can drop items on the ground, and other players can pick them up. What's so great about that? Imagine laying down a trail of literal (virtual) breadcrumbs to lure one of your friends into the woods.
  • Shopkeepers really keep inventory, so you can buy the items other players sold them. Want to help out the newbies? Sell your cast-off uber weapons to the shopkeep in the newbie zone and watch them go to town.
  • Each non-player character (NPC) you meet has their own goals and interests, and rewards players that choose to be their friend.
  • You can inscribe messages on items, write books, even leave notes for other players. Make your name as an in-game poet, or just record your best kills on your sword.
And lots more subtle but very immersive stuff like that. These aren't the big features that make an MMO, but all of them combined make for a very unique world feel.
The Project: Gorgon Kickstarter is currently in progress and will be successful if $100,000 is gathered before the campaign ends on September 27.

Head over to the page below for more info about the game.

Kickstarter: Project Gorgon
Try Project Gorgon
Project: Gorgon



Click to enlarge
Mac Gamer HQ Reviews Tomb Raider
6:00 AM | Cord Kruse | Comment on this story

Mac Gamer HQ recently posted a new review of Tomb Raider from Feral Interactive. Developed by Crystal Dynamics and published by Square Enix for PC and consoles, Tomb Raider is the series reboot that tells the story of how a young woman becomes the extraordinary Lara Croft, Tomb Raider.

Square Enix took a brave decision to reboot Tomb Raider. Instead of continuing the theme of exploring exotic locations, a grittier story takes us back to a time when a younger Lara Croft is shipwrecked on Yamatai, an island close to Japan. When she wakes up, she finds herself trapped in a tribal cave and she escapes, only to find that her friends are scattered over the island inhabited by a cult. Although the game is focused on survival, there is a touch of exploration as Lara uncovers the mysteries of the island and its fascinating history.

As Lara explores the island and picks up items and completes quests, she picks up experience points, and with those, you can upgrade her skills. Gamers who prefer to fight it out for resources can upgrade her combat skills, and those players who like to explore their surroundings for resources can upgrade her survival skills. This customisability adds another layer to the gameplay, allowing you to play the game as you wish to.

Check out the full review at the link below.

Mac Gamer HQ: Tomb Raider Review
Feral Interactive
Tomb Raider
Buy Tomb Raider


Mac Games News for Friday, August 29, 2014

Labor Day Sale Begins At Mac Game Store7:32 PM
A Rite From The Stars Alpha Demo Available6:00 AM
Diablo III 2.1.0 Patch Released In The Americas6:00 AM
My Kingdom For The Princess 4 Begins Rescue Operations6:00 AM
Pinball Wizards Vs The Walking Dead6:00 AM
 
View all of the Mac games news for Friday, August 29, 2014 on one page


Recent Mac Games News

Thursday, August 28, 2014
Wednesday, August 27, 2014
Tuesday, August 26, 2014
Monday, August 25, 2014
Friday, August 22, 2014


Search for other Mac games news stories or browse our Mac Games News Archive.



Archives  News