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Wednesday, September 4, 2013news@insidemacgames.com


Feral Announces XCOM: Enemy Within For Macs
3:56 PM | Cord Kruse | Comment on this story

Feral Interactive today officially announced that the Mac version of XCOM: Enemy Within, the expansion pack for the award-winning strategy game XCOM: Enemy Unknown, will be released on November 12, 2013 in North America and November 15, 2013 internationally. Developed by Firaxis Games and published by 2K for PC and consoles, XCOM: Enemy Within adds a variety of new content to previously purchased copies of XCOM: Enemy Unknown and XCOM: Enemy Unknown - Elite Edition.

“XCOM: Enemy Within adds exciting tactical and strategic depth to an already fantastic game,” said David Stephen, Managing Director of Feral Interactive. “The addition of a new strategic resource and the new soldier upgrades present players with some crucial tradeoffs; but that’s just the beginning.”

Key features for XCOM: Enemy Within include:

  • New Soldier Abilities: Research a new alien technology to advance the capabilities of operatives:
  • Gene Mods: Construct the Genetics Lab to physically enhance operatives’ abilities, including augmentations to the chest, brain, eyes, skin and legs.
  • MECs: Build the Cybernetics Lab to enable the construction of the new Mechanized Exoskeletal Cybersuit, or MEC. The new MEC Trooper class has specialized abilities and each suit can be upgraded with new weapons including the flamethrower, grenade launcher and more.
  • New Weapons and Equipment: Give operatives an extra tactical edge with new projects from the engineering team in the Foundry.
  • New Enemy Threats: Adopt new tactics to counter the threats from a host of new enemies, including the Mechtoid.
  • New Strategic Resource: A valuable new alien resource, known as Meld, has been discovered. Secure it on the battlefield and use it carefully back at base to unlock new research and upgrades.
  • New Tactical Challenges and Maps: Face new tactical challenges, on nearly 50% more maps.
  • New Multiplayer Maps, Units and Abilities: Create custom squad from a wider array of options and dominate opponents in intense, one-on-one, turn-based matches.
Minimum system requirements call for a 2.0GHz Intel Mac with at least 4.0GB RAM, 256MB or better graphics card, and Mac OS 10.7.5 or later. The game does not support the following graphics cards: ATI X1xxx series, ATI HD2xxx series, Intel GMA series, NVIDIA 7xxx series and NVIDIA 8xxx series. The following graphics cards require 8GB of system RAM: Intel HD3000, NVIDIA 9400 and NVIDIA 320M. A copy of XCOM: Enemy Unknown or XCOM: Enemy Unknown - Elite Edition for Mac is required to play XCOM: Enemy Within.
XCOM: Enemy Within for the Mac is rated M for Mature by the ESRB and will retail in North America for US $29.99.

Feral Interactive (add to watch list)
XCOM: Enemy Within (add to watch list)
Buy XCOM: Enemy Within


XCOM: Enemy Within 'War Machines' Trailer Unveiled
3:56 PM | Cord Kruse | Comment on this story

2K and Firaxis recently released a new trailer for XCOM: Enemy Within, an upcoming expansion for XCOM: Enemy Unknown. The video features the expansion's new genetic and cybernetic soldier enhancements along with new weapons, environments and two new enemy types -- the Seeker and the Mechtoid.

XCOM: Enemy Within takes the incredible experience from XCOM: Enemy Unknown and adds an array of new abilities, upgrades, and weapons to combat new enemy threats. The expansion also provides players with all-new maps, tactical and strategic gameplay, and multiplayer content. There is no better way to experience XCOM than with the massive amount of new content added in XCOM: Enemy Within. Fans will experience an additional three to four playthroughs on average before encountering all of the new material included in XCOM: Enemy Within, providing nearly limitless replayability.

The incredible critical and consumer response to XCOM: Enemy Unknown inspired us to offer new content that would deepen the strong bond that has been created for our XCOM brand,” said Christoph Hartmann, president of 2K. “Firaxis Games is renowned for delivering massive, highly immersive PC expansions in the Civilization series, and XCOM: Enemy Within builds on that lineage and expands the experience for console gamers as well.”;

“We promised gamers that we would deliver the same Enemy Unknown experience on both PC and console last fall, and we’re doing it again with Enemy Within,” said Ananda Gupta, lead designer at Firaxis Games. “The Commander Edition of XCOM: Enemy Within expands the already amazing XCOM experience for our console fans who are looking forward to even more of the game they love. It’s also a great point of entry for new fans just joining the XCOM fight.”

XCOM: Enemy Within vastly improves upon the experience of XCOM: Enemy Unknown with an incredible amount of new content. On PC and Mac, XCOM: Enemy Within features additional content that can be enjoyed with previously purchased copies of XCOM: Enemy Unknown. XCOM: Enemy Within will also be available on Xbox 360 and PS3™ system as the XCOM: Enemy Within – Commander Edition** - a standalone pack that expands the XCOM: Enemy Unknown experience featuring the new XCOM: Enemy Within content and the add-on content that was previously released for XCOM: Enemy Unknown, including the Elite Soldier Pack and Slingshot Content Pack.

Key features for XCOM: Enemy Within will include:

  • New Soldier Abilities: Research a new alien technology to advance the capabilities of operatives:
    • Gene Mods: Construct the Genetics Lab to physically enhance operatives’ abilities, including augmentations to the chest, brain, eyes, skin and legs.
    • MECs: Build the Cybernetics Lab to enable the construction of the new Mechanized Exoskeletal Cybersuit, or MEC. The new MEC Trooper class has specialized abilities and each suit can be upgraded with new weapons including the flamethrower, grenade launcher and more.
  • New Weapons and Equipment: Give operatives an extra tactical edge with new projects from the engineering team in the Foundry;
  • New Enemy Threats: Adopt new tactics to counter the threats from a host of new enemies, including the Mechtoid;
  • New Strategic Resource: A valuable new alien resource, known as Meld, has been discovered. Secure it on the battlefield and use it carefully back at base to unlock new research and upgrades;
  • New Tactical Challenges and Maps: Face new tactical challenges, on nearly 50% more maps;
  • New Multiplayer Maps, Units and Abilities: Create custom squad from a wider array of options and dominate opponents in intense, one-on-one, turn-based matches.
XCOM: Enemy Within is rated M for Mature by the ESRB and will be available in North America on November 12, 2013 and internationally on November 15, 2013. XCOM: Enemy Within will be available for Windows PC and Mac for $29.99, and will be available for Xbox 360 and PS3™ system for $39.99 as the XCOM: Enemy Within – Commander Edition. For more information on XCOM: Enemy Within, become a fan on Facebook, follow 2K on Twitter and visit the official web site.

XCOM: Enemy Within for PC and Mac requires XCOM: Enemy Unknown to play. XCOM: Enemy Within – Commander Edition is a standalone expanded experience that includes all XCOM: Enemy Unknown content and two add-on content packs: the Elite Soldier Pack the Slingshot Content Pack. XCOM: Enemy Within – Commander Edition does not require XCOM: Enemy Unknown to play.

Check out the new video at the link below.

Feral Interactive (add to watch list)
XCOM: Enemy Within (add to watch list)
XCOM: Enemy Within War Machines Trailer
Buy XCOM: Enemy Within


Adrian Carr Discusses Tex Murphy: Tesla Effect
3:56 PM | Cord Kruse | Comment on this story

AdventureGamers.com has posted a new interview with Adrian Carr about the upcoming Tex Murphy: Tesla Effect. The game is the first installment in the Tex Murphy adventure game series since it was brought back to life in a successful Kickstarter campaign. Players will take the role of the private investigator in a post-apocalyptic San Francisco, once again searching for clues, solving puzzles, and investigating crimes.

Ingmar: I guess you’re keeping the plot of Tesla Effect under the wraps at the moment, but we would love to get a basic idea, at least. What can you tease about the plot of the new game and to what extent does it continue where Overseer left off in 1998?

Adrian: Yes, we are keeping the Tesla Effect plot under wraps; however, as the title suggests it does involve Nikola Tesla and the trailer released in conjunction with the title announcement alludes to a greater story, one that links back to one of Tesla’s more esoteric experiments. This was the first of several planned teaser trailers that will lead up to the final full trailer prior to release.

The story picks up in 2050, seven years after Overseer’s infamous cliffhanger ending, followed by those prophetic words “to be continued…” Tex [you the player] wakes up with a new lump on his noggin and a fresh case to solve as well as the mystery of what happened to him and Chelsee on that fateful ride. Let me add here that it does not matter if you haven’t played the previous Tex Murphy games to understand the story, but it will be a richer experience if you do play The Pandora Directive and Overseer.

For the full interview head over to the page linked below.

AdventureGamers.com: Tex Murphy Interview
Tesla Effect: A Tex Murphy Adventure (add to watch list)
Buy Tesla Effect: A Tex Murphy Adventure



Click to enlarge
BioShock: Infinite Reviewed
3:56 PM | Cord Kruse | 1 comment

Mac|Life has posted a new review of BioShock Infinite, the recently released Mac version of Irrational Games' epic shooter. Brought to the Mac by Aspyr Media, BioShock Infinite introduces an "entirely new narrative experience that lifts players out of the familiar confines of Rapture and rockets them to Columbia, an immense city in the sky."

The real centerpiece here is Columbia itself — a seemingly gleaming, retro-futuristic utopia that's quickly unmasked as a rotten, racist dictatorship built on little more than jingoistic zealotry and the labor of a working class kept in slave-like conditions. Where earlier Bioshocks took us to Rapture, the undersea aftermath of a similar failed experiment, Columbia is a powder keg rigged to blow — and Elizabeth just might be the match that lights it.

Columbia and the story that unfolds within it are fascinating, but Infinite's action is no slouch either — and when you're not scrounging for ammo, cash, and other hidden goodies in every trash can and crate you see, it delivers plenty of opportunities to trade shots with Columbia's cops and soldiers. Like earlier Bioshocks, Infinite lets you wreak havoc with a variety of guns and bizarre superpowers (here called Vigors instead of Plasmids) that can unleash angry crows, explosive fireballs, green phantoms that force enemies to fight for you, and more.

For more follow the link below.

Mac|Life: BioShock Infinite Review
Aspyr Media (add to watch list)
BioShock Infinite (add to watch list)
Buy BioShock Infinite


Mac Games News for Tuesday, September 3, 2013

Baldur's Gate II: Enhanced Edition Arriving November 156:00 AM
Cities In Motion 2: Metro Madness Rolls Out6:00 AM
Control Command Escape Reviews Gone Home6:00 AM
Memoria Released6:00 AM
The Banner Saga Video Update Available6:00 AM
 
View all of the Mac games news for Tuesday, September 3, 2013 on one page


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