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Thursday, August 1, 2013

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Journey Of A Roach Crawls Forth This Fall
6:00 AM | Cord Kruse | Comment on this story

Daedalic Entertainment and Koboldgames have announced Journey of a Roach. Planned for a November release the 2D adventure game drops players into a post-apocalyptic world where they guide Roach Jim and his sidekick Bud from a deserted vault to the Earth's surface. Since the protagonists are roaches the game will have no written or spoken dialog, but will offer a variety of classic point & click puzzles to overcome.

Cockroaches do survive everything, even a nuclear war: This is what story and gameplay of Daedalic Entertainment’s upcoming 3D adventure game Journey of a Roach are about. 

Journey of a Roach, developed by the Swiss team of Koboldgames, in co-operation with Daedalic Entertainment, takes players to a sarcastic, post-apocalyptic world: Roach Jim and his sidekick Bud are out and about to find their way from a deserted vault to the Earth’s surface. Players steer them through classic point & click adventure game puzzles. Certain challenges can be overcome by using the roache’s natural features, though: Being roaches, Jim and Bud have the ability to crawl up walls and on ceilings, as well as on items. Players use the third-insect-perspective to guide Jim and Bud through the 3D comic world. There will be no written or spoken dialogues in Journey of a Roach, by the way, as the insects are using their very own, easily understandable signal language. 

Koboldgames and Daedalic Entertainment scheduled Journey of a Roach for release in November 2013, for PC and Mac.
Check out the link below for more information.

Journey Of A Roach
Daedalic Entertainment
Buy Journey Of A Roach

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Gratuitous Tank Battles Rolls Out At MGS
6:00 AM | IMG News | Comment on this story

Red Marble Games and Positech Games's Gratuitous Tank Battles is now available for download and purchase at Mac Game Store. The hybrid of real time strategy and tower defense takes place in an alternate history in which World War I never ends, putting the player in charge of forces in the year 2114. To succeed they will need to make use of Mechs and lasers as well as tanks and rifles.

Gratuitous Tank Battles (GTB) is a unique hybrid of tower-defense, strategy, simulation and RTS. Set in an alternate history timeline where World War I never ends, you are the commander of allied forces fighting right up to the year 2114, where Mechs and lasers are used alongside tanks and rifles. The war continues across Europe, with the allied commanders still locked into the optimistic patriotism of the 1900s.

A tower-defense game where you can play as the attacker has been done before, but GTB lets you play the same maps as attacker OR defender, and even lets you save out your attack as a recording to defend against. An online-challenge system lets you upload your custom maps and custom units and attacks for other players to fight against. Speaking of custom units, GTB doesn't have simple pre-built units, but allows you to build them from individual components, and even design the appearance and colors of every single unit. An unlocks system gradually reveals more modules, abilities and unit 'hulls' to experiment with.

GTB also features an integrated map editor that lets you trivially change and tweak existing maps, or create entirely new ones, and the process of sharing these custom maps with friends is built right into the game. Combine it with Steam achievements, community, cloud support and more, and you should be kept busy fighting over Europe for another two hundred years.


  • Alternate History Tower Defense: Fight a 200 year war to save Europe
  • Play as attacker or defender on any map, even custom ones
  • Fight with Infantry, Tanks, Turrets and Mechs
  • Optional Adaptive AI adjusts to your play style and tactics for endless variety
  • Customizable units allow you to design your own personal army
  • Built-in level editor makes creating a new map a breeze
  • Save out your attack and play against it as the defender
  • Online map and challenge-sharing system allows you to fight your friends armies
  • Mac OS X 10.6 or later
  • Intel Mac
Gratuitous Tank Battles is available now for $19.99 (USD).

Positech Games
Red Marble Games
Gratuitous Tank Battles
Buy Gratuitous Tank Battles

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StarCraft II Patch Deploys This Week
6:00 AM | Cord Kruse | Comment on this story

Blizzard Entertainment has revealed that patch 2.0.10 will be distributed to all regions this week for its sci-fi RTS StarCraft II. The company released a trailer and a list of patch notes to give players an idea of the changes they can expect from the new update

Here are a few changes in version 2.0.10:


A new Color Blind Mode has been added and can be enabled in the Gameplay options menu. When enabled, the following changes take effect:

  • Alternate colors are used to show the build grid when “Display Build Grid” is enabled.
  • Alternate colors are used to designate player colors when playing in teams.
  • Placement grid textures indicating unbuildable locations have been updated to display an “X” rather than changing from green to red.
  • Minimap terrain is darkened to provide more visual contrast between units and terrain.

A “Ladder Maps” option has been added to the Browse dropdown menu in Custom Games. Selecting this option will filter the map list to display only the melee maps that are being used in the current season of the ladder. The map pool from each matchmaking queue can be displayed by selecting 1v1, 2v2, 3v3, or 4v4 from the “Category” dropdown menu.


Two new custom observer UIs called “Split 1v1” and “Streamlined” have been added to StarCraft II and can be accessed by default from the Observer Interface dropdown in the Gameplay options menu:

  • Split 1v1: A slightly more graphic-intensive interface that reorganizes player names, supply counts, and resources across the top portion of the screen.
  • Streamlined: A lightweight interface that only displays resource counts in the top-right corner of the UI. This UI (or community variations of it) is commonly used for WCS broadcasts.
Head over to the page below to read more.

StarCraft II Patch Notes
Blizzard Entertainment
StarCraft II: Wings Of Liberty
StarCraft II Patch Trailer
Buy StarCraft II: Wings Of Liberty

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David Rosen Discusses Overgrowth
6:00 AM | Cord Kruse | Comment on this story

Examiner.com recently posted an interview with Wolfire's David Rosen about the upcoming Overgrowth, the spiritual successor to the 3D martial arts action title, Lugaru. In the interview Rosen discusses a variety of topics including the game's current status and single player experience.

Raymond Solis: Overgrowth has been in development for several years now, and the beta goal is said to be this year, how close are you to this goal?

David Rosen: I think we are still on track to reach beta within a year, though it’s always hard to say for sure. Overgrowth has a lot of experimental design, so we are always reacting to what is working and what’s not, and it’s difficult to measure progress against a moving target.

RS: A lot of update videos have illustrated arena mode and combat in general, how is the single player - adventure aspect, coming along?

DR: Aubrey has created a lot of the terrain and environmental artwork for the levels, but we can’t work on the level design itself too much until the core mechanics are nailed down. For example, a platforming level might have to be changed significantly if we make a small tweak to how wall-running works, and a combat level would need to be rebalanced if we make any changes to the fighting.

RS: How long will the story campaign run?

DR: The length of the story will depend on how many interesting combinations of gameplay elements there are to explore. We value the player’s time too much to risk stretching the gameplay thin to reach a target number of hours, so it’s hard to say until it is done.

Click over to the link below to read more.

Examiner.com: David Rosen On Overgrowth
Wolfire Software

Mac Games News for Wednesday, July 31, 2013

Beware The Scamp In Elder Scrolls Online6:00 AM
Control Command Escape Reviews Civ V: Brave New World6:00 AM
Eschalon Book III Approaches Alpha6:00 AM
Space Hulk Coming August 15, Pre-Order Begins6:00 AM
View all of the Mac games news for Wednesday, July 31, 2013 on one page

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