October 22, 2014
IMG Pro Log In


Tuesday, July 2, 2013news@insidemacgames.com



Click to enlarge
Paradox Announces Teleglitch: Die More Edition
6:00 AM | Cord Kruse | Comment on this story

Paradox Interactive has announced a partnership with indie developer T3P to develop an extended version of survival-horror action game Teleglitch entitled Teleglitch: Die More Edition. Teleglitch, a roguelike top-down shooter that traps players in a military research station in the middle of a catastrophe, features procedurally generated levels, craftable and combinable weapons, and the constant risk of permanent death. Teleglitch: Die More Edition is scheduled to launch this summer.

In a dystopic future ruled by sinister mega-corporations, an inhospitable planet at the edge of space houses a research station for Military Technology Incorporated, specializing in ‘necrotic tissue reactivation and nonhuman combatants.’ A massive disaster has wiped out the entire staff, save for one surviving scientist, now surrounded by robots, clones, and the reanimated corpses of his colleagues. The entire planet has been quarantined, nobody is coming to help, and the only escape option is at the other end of the facility. Well… survival is not for everyone.
The Die More Edition also includes new branching bonus levels, such as the Robotic Hardware Assembly, the Damage Statistics Department, and Unstable Product Reconfiguration. Players will have access to new items and weapons in order to survive, plus new story content above and beyond those included in the original indie hit – along with smarter, deadlier enemy AI to prevent players from ever seeing it.

Teleglitch: Die More Edition features:

  • 10 procedurally generated levels, different every time you play
  • Over 20 types of deadly, relentless enemies
  • Dozens of weapons and items, which can be crafted and combined into improvised tools and deadly devices
  • A sinister plot to be unraveled within the twisting corridors of the Militech facility
  • The constant threat of swift, permanent death to keep players on edge

    A livestream of Teleglitch: Die More Edition will occur on June 27th at 8 p.m. CEST / 7 p.m. BST / 11 a.m. PDT at www.twitch.tv/paradoxinteractive, where the game’s developers and producer will be showing off the new content for as long as they manage to live.

Teleglitch: Die More Edition will be available sometime this summer for $12.99. Existing Teleglitch customers will also get upgraded to the "Die More Edition" for free.

Teleglitch: Die More Edition (add to watch list)
Paradox Interactive (add to watch list)
Buy Teleglitch: Die More Edition



Click to enlarge
Void Of Darkness Launching This Year
6:00 AM | Cord Kruse | 1 comment

Justin Sampson recently emailed us about work on his upcoming space combat, trading, and exploration game, Void of Darkness. Scheduled for a fourth quarter 2013 release, the game draws inspiration from the classic Starflight series. Void offers would-be starship captains the chance to explore a large universe populated with more than 10 alien races. To succeed they'll need explore, acquire new technology, and confront an evil threat.

Brief Synopsis: Having fled their home worlds after a devastating interstellar war with an unknown alien race, The Terran evacuation fleet was thrown across the known universe by an unknown anomaly. Now one hundred years later after resettling on a new home world with the aid of a race of beings known as the Eurians; Terrans have relaunched a small exploration fleet to once again explore the unknown; All with the hope of one day reclaiming their lost home worlds.

The player must manipulate events, secure friendships with other species, acquire advanced technology, explore the sector, discover and ultimately confront another evil threat that looms in the new area of space.

Key Features:

  • Exciting & Engaging tactical combat
  • Interact directly with more than 10 Alien races
  • A large and dynamic universe
  • Engaging exploration: Discover anomalies, wormholes and more!
  • Acquire advanced technology: Cloaking technology and kinetic barriers
  • Deploy Auxiliary craft such as mining drones to mine for you
  • Trade/Haggle with alien merchants for the best price
  • A nonlinear story line against the back drop of sandbox gameplay
  • Hybrid Rogue Like: You can only save once docked safely at a station
  • Fleet Engagements
  • Starbase Assaults
Void of Darkness is also currently the subject of an Indiegogo funding campaign. Learn more at the links below.

Void Of Darkness (add to watch list)
Void Of Darkness Indiegogo Campaign



Click to enlarge
Valve Introduces Mac OS X Support For Source SDK
6:00 AM | Cord Kruse | 2 comments

Last week Valve announced the release of an update to its Source SDK. Among other things the update introduces support for Mac OS X and Linux users hoping to create mods for Valve's game titles.

We have released an update to the Source SDK, bringing support for Mac OS X and Linux to mod developers and exposing the ability for virtual reality support in your mod. The biggest change with this update is that we are using github to host the source code. You will find the code here. This Source SDK 2013 release also includes a new license that can be found here. This new license allows mod authors to share their changes to the SDK more easily.

The other change with the Source SDK is that now Hammer and the other mod tools ship with their respective games instead of as part of the SDK Launcher. The launcher itself is being phased out, so it will disappear from your Tools list. You can find information about how to run the tools from the games here.

The source for this new SDK release includes the latest code for all the included games, and has many new features:
• The games now build and run clients on Windows, OSX, and Linux. Dedicated servers are supported on Windows and Linux.
• Steam Pipe (the new Steam content delivery system) is supported by the sample mods. Existing mods can change their gameinfo.txt to match the new format and gain Steam Pipe support.
• Support for Virtual Reality via the Oculus Rift has been added to the SDK. Running a compatible mod with -vr on the command line will run the mod in stereo and enable head tracking on the Rift.

You can find instructions on getting started with the new Source SDK 2013 on the Valve Developer Community wiki.

Learn more at the link below.

Source SDK 2013 Release
Valve Software (add to watch list)



Click to enlarge
Get A Free Copy Of Call Of Duty: Black Ops
6:00 AM | Cord Kruse | 7 comments

Mac Gamer HQ and Aspyr Media have teamed up to offer interested gamers the chance to grab a free copy of Call Of Duty: Black Ops. The game includes CoD: Black Ops and the First Strike Content Pack, which offers 4 new multiplayer maps as well as an "exciting zombie experience" complete with its own multiplayer map.

We are giving away 2 copies of the popular Call of Duty Black Ops for Mac! This giveaway is of course exclusive to Mac Gamer HQ readers.

Do you want to participate and win one of the Best First-Person Shooters on the Mac out there?

It’s quite easy. Just by sharing this article on Facebook or Twitter or leaving a comment, you earn points to improve your odds of wining. However, be careful, you have to share this article using Rafflecopter’s widget here (or your share may not count):

Head over to the page below for more information.

Mac Gamer HQ CoD Black Ops Giveaway
Aspyr Media (add to watch list)
Call Of Duty: Black Ops (add to watch list)
Buy Call Of Duty: Black Ops


Mac Games News for Monday, July 1, 2013

Civilization V: Brave New World FAQ Unveiled6:00 AM
Hearts of Iron III Collection Invades Mac Game Store6:00 AM
Leisure Suit Larry: Reloaded Now Available6:00 AM
Pre-Order Nicolas Eymerich The Inquisitor - Book I6:00 AM
 
View all of the Mac games news for Monday, July 1, 2013 on one page


Recent Mac Games News

Friday, June 28, 2013
Thursday, June 27, 2013
Wednesday, June 26, 2013
Tuesday, June 25, 2013
Monday, June 24, 2013


Search for other Mac games news stories or browse our Mac Games News Archive.



Home  News