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Wednesday, October 31, 2012

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The Good Life Trailer Released
6:00 AM | Cord Kruse | Comment on this story

Iceberg Interactive and FX have released a 3 minute trailer featuring the tropical surroundings and gameplay in their upcoming genre-hybrid The Good Life. The free roaming "tropical paradise simulation" allows players to enter a 3D tropical environment to play a combination of gameplay styles including ship simulation, time management, and tycoon. The game features more than 50 harbors to expore, six different ship types, and realistic weather conditions.

The Good Life is a free roaming simulation set in a visually stunning 3D tropical environment. Play an intriguing combination of gameplay styles; part ship simulation, part time- management, part tycoon and 100% fun. a villa ashore, your own yacht, a stunning sunset, sandy beaches and see-through waters. live the life you always dreamed of on your way to becoming the area’s top dog.

The Story
Like so many, Derek Hales is fed up and is dreaming about ditching the nine-to-five lifestyle. When he learns that his late uncle made him the sole heir of “Carpe Diem Boats”, a boat- ing company on the tropical com- plex of the Jo Jo islands, he doesn’t hesitate for a second. A new life awaits ! After a long voyage, he and his striking girlfriend Michelle Joyce finally arrive at their destination, enjoying the beautiful sunrise, with a Boating Company of their own. Compared to the dull office life, this new life looks much better. Finally but suddenly, life is good !


  • With an array of luxury vessels at your disposal, take on various missions across ultra-realistic tropical waters, in order to make your fortune.
  • Experience vast, beautiful tropical locations, with more than 50 harbours and dozens of diverse places to explore.
  • Become an adept skipper and progress across 6 different ship types.
  • Realistic weather conditions and 24hr day/night cycle.
  • Seek treasures in the deep, rescue people from drowning, avoid pirate attacks and become rich and famous!
  • Use your earnings to build your commercial empire - buy and sell properties in this tropical paradise – progress from sun beds, beach houses and bungalows, to restaurants, villas and even hotels.
  • Play against 9 other NPC ‘Skippers’ who compete for business against you – become the best skipper, earn more money and become the ultimate tycoon of the JoJo Islands!
The game is available to pre-order now for $19.95 (USD) and will be released November 2. Check out the trailer at the link below.

The Good Life Trailer
The Good Life
Buy The Good Life

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IMG Reviews Combat Mission: Fortress Italy
6:00 AM | Cord Kruse | Comment on this story

Inside Mac Games has posted a new review of Combat Mission: Fortress Italy from Battlefront.com. The first in a new family of Combat Mission titles, CM:FI focuses on the Allied struggle to defeat Italy during World War II. The stand alone game gives players the chance to play as the American, Italian, and German forces in three unique campaigns.

Here's an excerpt:

So first, the game engine changes. As is often the case, much of the change goes on under the hood and is not necessarily visible during gameplay. However, there are some new and valuable additions available for players. One is the ability to adjust waypoints after they’re created. Finally! I’ve been waiting for this, as it existed in the original series (pre-OSX). While adjusting waypoints after units have started moving can lead to delays, it’s a much needed addition. You also have a new Target Briefly command, in which the assigned unit will fire for 15 seconds before moving on to their next command. This is again a long-needed command, as otherwise you could be stuck with your unit firing a whole turn when that is not what you wanted or needed. You also get a new Target Armor Arc command, so units will only fire at armor units in the assigned arc. These are all useful new commands, giving players more and more realistic options in issuing commands.

There are additional floating icons to give you more details on both your and enemy units (once enemies are fully identified), pausable real time TCP/IP mode (if both players agree), improved Load and Save Game screens, hotkey unit groups, improved fog of war, better rendering, mapping and frame rates and improved tools for making your own scenarios and campaigns as well. This is not even an exhaustive list, but suffice it to say that the improvements are not just for show, but improve almost every aspect of the game for all types of users.

Click over to the link below to read more.

IMG Review: Combat Mission Fortress Italy
Combat Mission: Fortress Italy
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Wasteland 2: The Synth Revealed
6:00 AM | Cord Kruse | Comment on this story

In a new Twitter post InXile Entertainment's Brian Fargo recently revealed an enemy portrait from the company's upcoming Wasteland 2 RPG. The art reveals one of the Synth, a group which apparently will "cause much grief" for players. Much like its classic post-apocalyptic predecessor, the game will center around the exploits of a band of desert rangers struggling to keep order in a world recovering from disaster.

Wasteland 2 is the direct sequel to the first ever post-apocalyptic computer RPG. The original Wasteland was the inspiration for the FALLOUT series of games, and the first RPG to allow players to split parties for tactical considerations, to face players with moral choices, and to make them deal with the consequences of their actions. It was the first to provide far more than the one-key-for-one-lock style of puzzle solving. It was groundbreaking, which is why IGN named it one of the top 25 PC games of all time, Computer Gaming World named it the Adventure Game of the year in 1988, and it was short-listed for inclusion in the Smithsonian Institution’s current “Art of the Computer Game” exhibition.

Wasteland was set in a dangerous, post-apocalyptic world in the American Southwest. Over the course of adventures rangers would receive promotions, acquire new skills and equipment, then face new challenges with outcomes that changed depending on the strategy used to defeat them. The game featured a strong storyline which required painful decisions by players; and a storyline that allowed for maximum re-playability. Wasteland 2, with your participation and insights, will recapture all that and provide more. It'll finally be the game worthy to be a Wasteland sequel, as challenging and rewarding as the original, with all added capacity and dazzle of games today.

Click on the image at right to see a larger version of the portrait, and read more at the links below.

Twitter: Synth Portrait
Wasteland 2
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WordsWorth Now At Mac Game Store
6:00 AM | IMG News | Comment on this story

99 Games' WordsWorth is now available for download and purchase at Mac Game Store. The puzzle title challenges players to create words from chains of letters on a honeycomb shaped board. The game features three game modes, multiple grid styles, special items to unlock, and a variety of rankings.

Calling all Word champs! Experience the thrill of wordplay as you link letters to trace words on a beautiful honeycomb structure. Create longer words with rare letters to earn hefty points and unlock quests! Play with our rapidly increasing community of players and befriend Word Pros from all over the world across a wide variety of mobile platforms.


  • 3 exciting game modes - Classic, Timed and Tumble
  • Choose from 5x5, 6x6, 7x7 and 8x8 grids
  • Unlock special tiles and new strategies as you progress
  • Check meaning of words formed and expand your vocabulary
  • Complete numerous levels with different rankings
  • Supports official Scrabble word lists – TWL/SOWPODS/ENABLE
  • Hop on the global leaderboard and Improve your Vocab Power
  • Mac OS X 10.6.6 or later
WordsWorth is available now for $6.99(USD).

Buy WordsWorth

Mac Games News for Tuesday, October 30, 2012

Bridge Project Released6:00 AM
IMG Reviews Defender's Quest6:00 AM
Iron Sky: Invasion Coming December 126:00 AM
View all of the Mac games news for Tuesday, October 30, 2012 on one page

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Monday, October 29, 2012
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