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Monday, September 17, 2012



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Diablo III Patch 1.05 Preview, Voice Actor Interview
6:00 AM | Cord Kruse | Comment on this story

Blizzard Entertainment has released a new sneak preview of features coming to Diablo III in patch 1.05, as well as a new interview with Jonathan Adams, the voice of Tyrael. The company plans to release more information and interviews related to the action RPG in the days ahead.

Defensive Skill Changes
In our eternal quest to promote build diversity; we’ll be making changes to defensive skills across the board while simultaneously reducing incoming damage. The net result is a survivability buff for players, and an increase in build options as defensive abilities become less “mandatory.”

New Event: Infernal Machine
The Infernal Machine is a device that will allow level-60 players to battle “uber” versions of some of Sanctuary’s most nefarious bosses. While the rewards for defeating these bosses will be great, some assembly is required.

New System: Monster Power
Similar to the “Players 8” command in Diablo II, the Monster Power system is designed to give players more control over how challenging enemies are in each difficulty.

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BLIZZARD: What sort of cues do you get when you’re in the recording booth? Do you get to see yourself or your character in motion, or do you get concept art references?

JONATHAN: We get a lot of concept art, and what was really great for Diablo III is that we got to see a few of the cinematics before they were completely animated, so we had a strong idea of the storyline’s size and scope. These characters are almost Shakespearean; they’re absolutely larger than life, they deal with incredible things, but you have to keep them full and realized and human as well, otherwise the audience turns off. I’d also look at the Diablo III website whenever I could, because that was an interesting clue to the direction the series was heading.

Check out the latest information at the links below. The interview contains some plot spoilers for those who have yet to play the game.

Diablo III Patch 1.05 Sneak Peek
The Voices Of Diablo III, Part 1
Blizzard Entertainment
Diablo III
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World Of Warcraft Reddit AMA Transcript Released
6:00 AM | Cord Kruse | Comment on this story

Blizzard Entertainment has posted a transcript of a recent Reddit AMA with developers of the company's fantasy MMO, World of Warcraft. The questions cover a variety of topics related to the game including the upcoming Mists of Pandaria expansion.

Q. I can still remember the Wrathgate cinematic starting up on my screen, completely unexpected. I burst into a huge, nerdy grin at the idea that the game's storytelling was heading in this direction. WoW's visual style is so well-suited to those specially-animated cutscenes; it's like watching the coolest cartoon ever. I know those must take a long time to plan and create, but I sincerely hope they keep coming!

A. Hopefully this isn't too buried, I wanted to talk briefly about cutscenes. If you've been playing the game since vanilla, you know that our storytelling is constantly evolving. We're always trying new things.

When it comes to full-on cinematics, we definitely have more of them in Pandaria. They highlight KEY moments in the game and the lore; you'll see one when you first get your mission to go to Pandaria, and there's a whopper of a movie when you play through the climax of the Jade Forest. This stuff is AWESOME, we've got a great team who's put together some really magical pre-rendered moments.

HOWEVER!

It's way more important to us to convey story through gameplay, not movies. To that end, there's a lot of "less flashy" stuff we do in Pandaria to surround your character with story as you play. NPCs will seamlessly start to follow you or fight with you, the environment will change around you as you do things, and we try to have a lot more key lore characters directly involved in your experience. We're trying to do all of these things without breaking players into different phases constantly (there's less phasing in Pandaria than in previous expansions), and we're trying to do it without having super-linear zones anymore.

It's tricky. I can't say we've "nailed it." But I think Pandaria has the best in-game storytelling we've ever had in an expansion. I'm really looking forward to seeing it all play out!!

Read more at the link below.

WoW Reddit AMA Transcript
Blizzard Entertainment
World of Warcraft
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RobotRiot Now At Mac Game Store
6:00 AM | IMG News | Comment on this story

Retromite's RobotRiot is now available for purchase from Mac Game Store's growing catalog of game titles. The classic platform action game allows players to blast their way through 21 action packed levels filled with a variety of enemies and epic bosses.

Bigger than a nanite! Smaller than a trash can! Feistier than a vengeful princess! Jump, puzzle and shoot thru spaceships and their systems as vanguard robot ‘SLUG’. Raid vessels for your galactic debt collecting master in pristine pixel perfection.

Features:

  • 21 action packed levels.
  • Tons of enemy types, plenty of gun-turrets and epic bosses.
  • Exciting power-ups and weapon-upgrades.
  • Classic platform action with unique.environmental hazards.
  • Joyous retro style featuring 16bit era pixel art and chiptunes.
Requirements:
  • Intel Mac
  • Mac OS X 10.6 or later
  • 2 GB RAM
  • 256 MB VRAM
RobotRiot is available now for $2.99 (USD).

RobotRiot
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Tiny Troopers Reviewed
6:00 AM | Cord Kruse | Comment on this story

GameSpot has posted a new review of Iceberg Interactive's Tiny Troopers. The full 3D squad-based action game puts players in command of a team of small soldiers in 30 missions with objectives that range from destroying enemy formations to rescuing hostages and assassinating enemy generals.

From the review:

One thing Tiny Troopers does a little differently and manages to get right is the way power-ups tie directly in to the scoring mechanic. Racking up kills and collecting loot earns you command points that you can spend to temporarily boost your fighting capabilities and call in reinforcements. Before each stage, purchasing cheaper one-off perks that boost your damage, increase your armor, and bolster your health is a great way to prep for tougher encounters ahead. You can also hire specialists, such as machine gunners, medics, and other stronger units, to accompany you into the fray for a single run. Even if you spend all your points before you hit the battlefield, you amass more as you go, which can be used during missions to call in airstrikes, drop supplies, and summon other help. Using these resources carefully can make the difference between losing your entire squad and nabbing an easy victory.
Read the full review at the link below.

GameSpot: Tiny Troopers Review
Tiny Troopers
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Mac Games News for Friday, September 14, 2012

Empire: Total War Gold Edition Takes The Field6:00 AM
Feral's Edwin Smith Discusses Empire Total War And More6:00 AM
Mists Of Pandaria: Run Your Own Farm, Zone Q&A6:00 AM
Own The World In TradeMania At MGS6:00 AM
 
View all of the Mac games news for Friday, September 14, 2012 on one page


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Thursday, September 13, 2012
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