Tiny Troopers Enters The Fray
6:00 AM | IMG News | 3 comments
Tiny Troopers from Iceberg Interactive and Finnish developer Kukouri Mobile Entertainment will be released today. The full 3D squad-based action game puts players in command of a team of small soldiers in 30 missions with objectives that range from destroying enemy formations to rescuing hostages and assassinating enemy generals.
Give war a chance!Tiny Troopers is available now for $8.99 (USD).
Lead a team of tiny soldiers on a modern battlefield, fighting some nameless but familiar war.
Tiny Troopers puts you in command of a team of small soldiers. Guide them through 30 deadly missions with varied objectives: destroy enemy armored formations, save hostages and eliminate enemy generals to name but just a few.
Your troopers will face enemy infantry, snipers, technical’s and even tanks. Casualty rate is going to be high but there's endless supply of fresh recruits to step up to fill the ranks. Those lucky troopers who survive from mission to mission will be promoted and each new stripe they gain makes them tougher.
To increase their chances of survival, use Command Points to give them better equipment, reinforce their team with a specialist like machine gunner, medic or delta force and call in support drops during missions. War might be hell but this is the funniest way to fight in one!
Requirements (subject to change):
- The safe way to fight in a war: you won't end up in a body bag.
- Lead your troopers in 30 deadly missions with varied objectives.
- Face enemies from infantry to snipers and tanks.
- Reinforce your squad with specialists like machine gunner, medic and delta force.
- Keep your troopers alive: they get better after each new rank they gain.
- War is hell but it can also be fun!
- OS: Mac OS X 10.5.8 or later
- CPU: Intel Mac
- RAM: 1GB RAM
- HD Space: 500 MB Free
- Video: OpenGL 2.0 compatible video card with 256 MB shared or dedicated RAM (ATI or NVIDIA)
Buy Tiny Troopers
Christiano Renaldo Freestyle Available Today
6:00 AM | IMG News | Comment on this story
Iceberg Interactive and Biodroid are scheduled to release Christiano Renaldo Freestyle today. The game gives players the chance to try out the Portuguese soccer star's unique skills and style as they master five gameplay modes, conquer 25 challenges, earn achievements, and unlock new items.
Think you’ve got what it takes to freestyle with the best? Experience the rush of pulling off amazing tricks, moves and combos as one of the world’s greatest footballers in the officially licensed Cristiano RonaldoTM Freestyle game.Christiano Ronaldo Freestyle is available for $9.99 (USD).
Christiano Ronaldo Freestyle
For the first time ever, Cristiano Ronaldo Freestyle brings all of Ronaldo’s
unique soccer skills and style into one amazing Mac game. Packed with
hundreds of tricks and challenges, multiple gameplay modes and set
in different real-world locations, Cristiano Ronaldo Freestyle is the ultimate game to test your soccer skills to the max!
The game combines rhythm action and easy controls to allow players to pull off loads of different tricks, taken from real- life freestyle soccer moves!
Requirements (subject to change):
- Choose from 5 gameplay modes.
- Earn achievements and unlock new items to fully customize your Cristiano Ronaldo character including shorts,
- T-shirts, shoes, sunglasses and even hairstyles!
- Shuffle Mode launches a level at random. Want a different level? Just reshuffle again to find one you like.
- Play soccer samba-style: make Cristiano Ronaldo move and dance to the beat while controlling the ball.
- 25 challenges in 6 unique world locations. Battle opponents with their own personality and style from England, France, USA, Japan, Spain
- Mac users only: Improved Graphics.
- Mac users only: All new control scheme.
- Mac users only:Includes all Downloadable content, including Italy and
Brazil levels with 2 extra characters to battle with, plus all the extra clothes and equipment.
- Intel Mac
- Mac OS X 10.6.8 or later
- Open GL 2 compatible VGA Card with 128 Mb min
Buy Christiano Ronaldo Freestyle
Jay Wilson Apologizes, Discusses Diablo III's Future
6:00 AM | Cord Kruse | 2 comments
Blizzard Entertaiment's Jay Wilson recently posted a new article on the Diablo III forums. In addition to apologizing for his angry Facebook reaction to original Diablo developer David Brevik's criticism of Diablo III, Wilson also revealed some of the planned additions his team has for the future of the action RPG.
Part of the problem, however, is not just item drops, but the variety of things to do within the game. Many of you have stated that there needs to be more to the game than just the item hunt, and we agree completely. The Paragon system is a step in the right direction, giving meta-progress for your time in the game, but it does little to address the variety of activities you can do while playing. I don't think there’s a silver-bullet solution to this problem, but I do think we can make this aspect of the game better, and as such we're planning more than just PvP for the next major patch. Not trying to be coy, but we're still firming things up and will talk about this as soon as we can.Read more at the link below.
Difficulty has been a constant source of division when discussing the game. Some players believe Diablo has never been about crushing challenges, but more about efficiency and farming. Some players want a game that tests them to their limits. Neither player is wrong. As it stands, Diablo III simply does not provide the tools to allow players to scale the game challenge to something appropriate for them. We set Inferno as the high watermark and took a one-size-fits-all approach to game challenge. Later in the development of Diablo II, the 'players 8' command -- which let people set monster difficulty -- was added to address this issue, and we're considering something similar for the next major Diablo III patch to allow players to make up their own minds about how hard or how easy is right for them.
The Auction House has also proven to be a big challenge. It adds a lot of power for players to trade and acquire items. Getting a great Monk drop that you can trade for better gear for your Wizard is obviously a great benefit, but it does come with a downside. The Auction House can short circuit the natural pace of item drops, making the game feel less rewarding for some pla
Diablo III: Apology, D3 Plans
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Baldur's Gate: Enhanced Edition Interviews & Facebook Page
6:00 AM | Cord Kruse | Comment on this story
AFK Podcast and True PC Gaming have posted interviews with members of the team working on Baldur's Gate: Enhanced Edition. AFK is featuring a podcast interview with Trent Oster, while True PC is offering an article based Q&A with Phillip Daigle. Overhaul Games also recently unveiled the game's official Facebook page.
From True PC Gaming:
Walk us through the development process of creating the new characters and stories in Baldur’s Gate: Enhanced Edition.Check out the new information at the links below.
AVK Podcast: Trent Oster Interview
We took a look at the existing game, what we were going to be adding, and started to see what was missing. There were classes and kits that were never used for party members, and we wanted to fill those gaps and tell and interesting story while doing so. Using Baldur’s Gate 2 NPCs as our guide, we started to explore what interesting stories these new NPCs could tell.
In the case of Dorn, we wanted a character that would be unapologetically evil, without any remorse for his actions. His tale is quite different from most NPC villains; most of the evil characters have some redeeming feature, or they were forced into their path. Dorn is simply a bad man who knows full well the depths of his evil and does not regret it.
Does the likelihood of Baldur’s Gate 3 solely depend on the financial success of Baldur’s Gate: Enhanced Edition?
Just so everyone is clear: We haven’t been awarded a contract to create a Baldur’s Gate 3. But if Baldur’s Gate: Enhanced Edition and Baldur’s Gate 2: Enhanced Edition do well financially and we’re able to demonstrate that we can make good original content, I believe we would have a strong chance of making it happen.
True PC Gaming: Phillip Daigle Q&A
Facebook: Baldur's Gate Enhanced Edition
Baldur's Gate: Enhanced Edition
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