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Thursday, March 1, 2012



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IMG Reviews LEGO Pirates Of The Caribbean
6:00 AM | Cord Kruse | Comment on this story

Inside Mac Games has posted a new review of TT Games' LEGO Pirates of the Caribbean: The Video Game. The action adventure title allows players to enjoy memorable moments from the popular Disney films using LEGO minifigures and items, in a gaming style made popular in previous TT Games LEGO titles.

Here's an excerpt:

The LEGO figures, for the most part, resemble the characters from the movie they portray. You can generally figure out who is who just by looking, although a few were difficult. Jack Sparrowís narrow face doesnít transfer well to the broad round face of a LEGO piece. Elizabeth and her father look pretty much alike, except for the color of their hair. But knowing who is who isnít critical to succeeding in this game. You do need to remember what abilities each character has.

The game makes great use of the music from the movies, both as background music and as part of the animation sequences. The use of this music adds a lot to the game, especially for fans like myself. As mentioned, the LEGO characters donít speak, but they do make noises and one can generally interpret the meaning of the sound. There are also nicely applied environment sounds, such as seagull calls, the creaking of the boatís wood and tack, flapping of the canvas, and a lot more. All of this added a lot of realism to this very unrealistic LEGO animation!

For the full review check out the page linked below.

IMG Review: LEGO Pirates Of The Caribbean
LEGO Pirates Of The Caribbean
Buy LEGO Pirates Of The Caribbean


Telepath RPG: Servants Of God Soundtrack Available
6:00 AM | Cord Kruse | Comment on this story

SinisterDesign.net has announced the release of a soundtrack for Telepath RPG: Servants of God. The album includes 30 tracks with higher audio quality than those heard in the game. The tactical RPG features turn-based combat, dozens of abilities, a party of characters to interact with, and a steampunk fantasy setting.

I spent this weekend remixing and arranging all of the music contained in Telepath RPG: Servants of God into an album. The soundtrack tops out at 30 tracks, with a play time of just over an hour and ten minutes. That surprised me a little. I wrote all these tracks bit by bit over the course of several years, so it wasnít until I put it all together that I realized just how much of it there was.

The sound quality of these versions is actually higher than what you hear in the game, and a few of them feature special arrangements. Iíve decided to make the album pay-what-you-want (the minimum is $2.99). Feel free to contribute however much itís worth to you.

Check out the link below to learn more.

Band Camp: Telepath RPG Servants Of God Soundtrack
Telepath RPG: Servants Of God



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World Of Warcraft: Cataclysm Quest Design Post Mortem
6:00 AM | Cord Kruse | Comment on this story

Blizzard Entertainment has posted a new post mortem interview with World of Warcraft lead quest designer Dave Kosak. In the Q&A the designer discussed quest design goals for Cataclysm, what worked, what didn't work, and what the designers learned from the experience.

Q: What were your main goals going into Cataclysm?

Certainly from a quest design standpoint our primary goal with Cataclysm was to remake the old world, specifically the 1-60 questing experience. World of Warcraft was released in 2004, and we've learned so much in the years since about what constitutes good MMO gameplay. We wanted to make sure that the game was relevant to new players coming in, and walking up and down the length of the Barrens on foot over and over just didnít do it for us anymore.

Remaking the entire old world -- 46 zones! -- was ambitious. Actually, it was ludicrous. It was like re-releasing a whole game in the course of an expansion cycle. Then we added a couple new races and their starting zones on top of that. Iím not sure how we convinced ourselves we could make it happen, but somehow we pulled it together.

Head over to the page below to read the full article.

World Of Warcraft Cataclysm: Post Mortem Q&A
Blizzard Entertainment
World Of Warcraft: Cataclysm



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Roads Of Rome 3 Now At Macgamestore
6:00 AM | IMG News | Comment on this story

Macgamestore.com has added Realore Studios' Roads of Rome 3 to its list of titles available for download and purchase. The game combines elements of strategy and time management titles, challenging players to save the Roman empire from barbarian invasion.

Here's an excerpt:

The Roman Empire is flourishing, everything seems to be quiet and peaceful. Our well-known characters Julia and Victorius are absolutely happy awaiting the birth of their first child, and it looks like thereís nothing threatening the glory of the Great Kingdom. However, one day a messenger arrives in Rome spreading the bad news about Barbarians that are destroying the Roman provinces. No one but Victorius and his army can resist the enemy and protect Rome from the forthcoming disaster. There is nothing else left out for Victorius, but to set off on a journey to fight the enemy! Be brave and the good luck won't leave you, clear up your way and build roads, help the Romans gain their prosperous and peaceful life back! Restore broken roads and settlements, save the Roman Empire from barbarian invasion!

Features:

  • 43 fascinating levels
  • 4 game modes
  • beautiful graphics and animations
  • thrilling barbarian invasion
  • blend of strategy and resource management features
Roads of Rome 3 is available now for $6.99 (USD).

Roads Of Rome 3
Buy Roads Of Rome 3


Mac Games News for Wednesday, February 29, 2012

Diablo III: Expectations, Skill Progression, Achievements6:00 AM
MGS Releases Pioneer Lands6:00 AM
Shadow Of A Soul: Chapter I Trailer Revealed6:00 AM
The Thirty Nine Steps Becomes Interactive Story Experience6:00 AM
 
View all of the Mac games news for Wednesday, February 29, 2012 on one page


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