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Friday, February 17, 2012



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IMG Reviews Jurassic Park: The Game
6:00 AM | Cord Kruse | Comment on this story

Inside Mac Games has posted a new review of Telltale Games' Jurassic Park: The Game. Based on the book and movie series, the five part episodic adventure title drops players into the dangerous environs of Isla Nublar, where they will struggle to survive confrontations with dinosaurs as they seek a way to escape.

As an interactive movie, the quality and success of the game, just like any movie, depends largely on the plot and characters, and here I have to give the creators credit. They’ve come up with a nice scenario (which I will do my best not to give away much of) based on events in the first movie. Basically it involves the eggs Nedry was trying to steal in the movie and various characters trying to get off the island, but the writers do a nice job of integrating various elements into this basic plot. I tended to find myself drawn back to the game not for the gameplay but to see what was going to happen next.
Read more at the link below.

IMG Review: Jurassic Park The Game
Telltale Games
Jurassic Park: The Game
Buy Jurassic Park: The Game



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Double Fine's New Point & Click Adventure Coming To Macs
6:00 AM | Cord Kruse | 3 comments

In a YouTube update Double Fine's Tim Schaefer revealed that the company's next point and click adventure title will be available for Mac, Linux, and Windows PCs. The game is described as a "classic point-and-click adventure" and is currently in development as a Kickstarter project, with more details to be released in the coming months.

Over a six-to-eight month period, a small team under Tim Schafer's supervision will develop Double Fine's next game, a classic point-and-click adventure. Where it goes from there will unfold in real time for all the backers to see.

Player Productions will be documenting the creative process and releasing monthly video updates exclusively to the Kickstarter backers. This documentary series will strive to make the viewer as much a part of the process as possible by showing a game grow from start to finish, with all the passion, humor, and heartbreak that happens along the way. Double Fine is committed to total transparency with this project, ensuring it is one of the most honest depictions of game development ever conceived.

There will be a private online community set up for the backers to discuss the project with the devs and submit their thoughts and feelings about the game's content and direction, sometimes even voting on decisions when the dev team can't decide. Backers will also have access to help test the game once a beta is available. Once the game is finished, backers will receive the completed version in the available format of their choice.

For fans of adventure games, this is a chance to prove that there is still a large demand out there for a unique medium that inspired so many of us.

Check out the video and link below for more information.

Double Fine Adventure Project
YouTube: Double Fine Adventure Update #1



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The Walking Dead Website, Online Talk Show Unveiled
6:00 AM | Cord Kruse | Comment on this story

Telltale Games and Robert Kirkman, the creator/writer of The Walking Dead, have announced that the first episode of Playing Dead, a new online talk show discussing their upcoming game, The Walking Dead, is now live and available to view on the games' newly released official website.

The game is a five part episodic Adventure Horror game that will be available for digital download beginning in spring of 2012 for all major gaming platforms, including Macs.

"Telltale has always believed in sharing and interacting with our fans as much as possible as we head towards the launch of a game and Playing Dead is an exciting evolution of that process," said Dan Connors, Telltale co-founder and CEO. "I don't think any other developer or publisher has created anything quite like this before and we really hope that people will enjoy it."

"Collaborating with Telltale on The Walking Dead continues to be a fantastic process. They understand the world and the characters that I created and what it takes to make a game out of them. What's really exciting is that they're telling a new story with new characters, so you'll get to see the same world Rick Grimes did, but now from a different point of view," added Robert Kirkman, creator of The Walking Dead. "Playing Dead is going to be an awesome way for fans to learn about the game and how it was made. It makes sense that Telltale are talking to people in this unique way because The Walking Dead is going to be a unique zombie game."

Based on Robert Kirkman's groundbreaking comic book series, The Walking Dead is an episodic Adventure Horror game series set during the same apocalyptic period witnessed by Sheriff Rick Grimes. Telling the story of a new group of survivors as they struggle to flee the horror of Atlanta and the surrounding communities consumed by the undead, The Walking Dead offers players the chance to experience the very first days of the apocalypse, meeting people and participating in events that intersect with the story seen in the comic books.

Playing Dead is an online talk show that takes fans behind the scenes to reveal what has gone into making the game. Hosted by AJ LoCascio (the voice of Marty McFly in Telltale's Back to the Future: The Game series), the nine-part show will feature guests including The Walking Dead creator/writer Robert Kirkman and Gary Whitta, screenwriter for The Book of Eli and story consultant for the game.

After a 24-hour period of exclusivity on the official website, Playing Dead will also be available to watch on YouTube, iTunes and soon after, other online outlets including Xbox LIVEŽ and PlayStationŽNetwork.

Telltale also released 3 new screenshots from the game, inspired by the work of The Walking Dead comic book artist Charlie Adlard.

Click over to the link below for more.

Telltale Games
The Walking Dead
Buy The Walking Dead



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City Of Heroes Darkness Control Powers Detailed
6:00 AM | Cord Kruse | Comment on this story

NCSoft and Paragon Studios have posted a new Intrepid Informer article detailing features in its super hero themed MMO, City of Heroes. This time the Informer focuses on the Darkness Control power set. The new primary power set choice for Dominators and Controllers allows the player to "harness the power of shadows and darkness to render their foes helpless."

Darkness Control excels in both area of effect crowd control (like most control sets), but also debuffing its targets' chance to hit. This means that enemies that are resistant to such control effects will still have their accuracy reduced. Another unique aspect of this power set is the two pet powers: Haunt and Umbra Beast. These pets give you an additional level of passive control and damage, meaning once your pets are out there you don't have to do anything, as they'll continue to damage and control your foes. Shades summoned by Haunt will harass their target dealing damage and inflicting Terrorize while your Umbra Beast tears its targets to shreds.

One thing you'll notice right off the bat is that gone are the old tentacles and "skulls erupting from the player's face" as Tunnel Rat would say. Instead you'll see flowing shadows and inky effects that make Dark Control stand out from the other control power sets as something truly unique and special both mechanically and visually.

For more information head over to the site linked below.

Intrepid Informer: Darkness Control Powers
NCsoft
TransGaming
City of Heroes
Buy City of Heroes


Mac Games News for Thursday, February 16, 2012

City Of Heroes Double XP Weekend Coming In March2:28 PM
EverQuest Mac Gets Reprieve2:28 PM
Mysterious Amensia: The Dark Descent Page Unveiled2:28 PM
Telepath RPG: Servants Of God Released2:28 PM
 
View all of the Mac games news for Thursday, February 16, 2012 on one page


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