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Wednesday, February 8, 2012

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Airport Madness 4 Available At MGS
6:00 AM | IMG News | Comment on this story

Big Fat Simulations' Airport Madness 4 is available now for purchase from The sim title puts players in the role of an air traffic controller working to keep the skies as safe as possible for the passengers of the planes above. The game features six new airports, new aircraft, and new control features.

Airport Madness 4 is loaded with six challenging new airports and numerous new control features. Helicopters, float planes and space shuttles are just a few of the new and interesting aircraft you will see. In addition, there are new control features such as aircraft directional control and radar. Airport Madness 4 is a must-have game for any aviation enthusiast. It's incredibly simple, yet insanely addictive. Over 40,000 copies of our previous versions have been sold to date. Don't miss out, play all six unique maps in this latest version of Airport Madness!

In Airport Madness 4 you are an air traffic controller, managing passenger jets as they travel to and from major international airports. Move airplanes as quickly as possible while keeping the skies and runways safe from midair collisions. You are the last line of defence against certain disaster! Do you have what it takes to handle the stress?

Airport Madness 4 has a revamped physics engine that offers smoother motion and more realistic aircraft behaviour. The addition of several new aircraft will challenge your ability to recognize performance differences between different aircraft types, such as the Boeing 747, Airbus A380 and even the Space Shuttle!


  • Intel Mac
  • Mac OS X 10.4 or later
Airport Madness 4 is available now for $14.95 (USD).

Airport Madness 4
Buy Airport Madness 4

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iGame Radio Reviews Fate Of The World: Tipping Point
6:00 AM | Cord Kruse | 1 comment

Game Review Cast 56 of Omaha Sternberg's iGame Radio podcast is now available for listening. The podcast features a review of Fate of the World: Tipping Point from Red Redemption. Tipping Point is a completely revamped version of the Fate of the World environmental strategy game, featuring the original five missions, the Cornucopia and Earth Day missions, and the Denial, Migration, and Extras Pack DLCs.

Game Review Cast 56:

A review of Fate of the World: Tipping Point, by Red Redemption. This turn-based strategy game from the serious game market does a great job of showing you how much it would suck to be a world leader.
Head over to the link below to listen to the podcast.

iGame Radio: Game Review Casta 56
Fate Of The World: Tipping Point
Buy Fate Of The World: Tipping Point

Toki Tori 2: Porcupines And Knowledge Unlocks
6:00 AM | Cord Kruse | Comment on this story

Two Tribes has posted a new blog about development of Toki Tori 2, the sequel to their original puzzle platformer. The new posts focus on the redesign of the porcupine for the sequel and the introduction of a new "knowledge unlocks" dynamic.

Porcupine Design:

As an inside joke I also thought it would be cool to have him be afraid of Toki Tori, since he’s been shot and frozen by him dozens of times in the original game. When he sees Toki Tori up close, he’ll back away until he can’t see Toki Tori anymore.

I thought it may be cool to have him be available in a two states, one with spikes, resembling the old one, and one without which shows his true personality.

Normally, the porcupine just walks around. He’s afraid of almost anything that moves and has a fear of heights. You could say he’s totally useless to Toki Tori.

That’s where the two states come into play. When he’s pushed too far (read: Toki Tori scares him with his stomp move) he’ll go berserk, show his spikes and start running forward, killing others and cutting stealth grass in the process. He doesn’t mean to hurt anyone - he’s a nice guy, really! - but he just wants to get away as soon as possible. When he hits a wall, he’ll create a small vibration and come to his senses.

Knowledge Locks:

In Toki Tori 2, players will have a similar initial experience, where they’ll follow the main path but get teased by an alternate route or a seemingly impossible to reach collectible. We expect the player’s first reaction is to move on, expecting they’ll be handed a tool to reach it at a later time.

But as they continue they’ll start to notice no tools are being handed out. Instead, we teach the player more about the creature that was standing next to the seemingly impossible to reach collectible. It turns out it was possible all along, and he could have figured it out himself by experimenting a bit more with the creature.

We call this the ‘knowledge unlock’. Absolutely everything we put into the game can be accessed straight away with just Toki Tori’s stomp and whistle moves and some brainpower from the player’s part. Toki Tori will still need to move from level to level through the game, but the route and difficulty will completely depend on the knowledge gathered by the player. The more curious the player becomes, the more the game will reward him for it.

To read the full blog posts click over to the pages below.

Two Tribes Blog: Porcupine Design
Two Tribes Blog: Knowledge Unlocks
Two Tribes
Toki Tori 2+ Balance Now Available
6:00 AM | Cord Kruse | Comment on this story

Blizzard Entertainment has announced the release of Balance, a new feature for its service. The addition gives players a new way to purchase the company's products and services directly through a account. Balance allows the purchase of things such as character transfers and digital products, as well as a convenient place to store earnings from Diablo III's upcoming auction house. Balance is now live! As we announced previously, Balance is a new feature that gives players an alternate way to purchase Blizzard digital products and services directly through their accounts. Players are now able add to their Balance using a variety of payment methods, and then use that balance toward Blizzard Entertainment products and services such as World of Warcraft game time; paid services, such as realm transfers and character name changes; digital versions of select Blizzard games, including Diablo II and StarCraft II; and in-game pets and mounts. In the near future, players will be also able to use Balance for the digital World of Warcraft Battle Chest and WoW digital upgrades. In addition, with the upcoming launch of Diablo III, players will have the option to use Balance to buy and sell items in the game’s currency-based auction house.

For more information, check out the Balance FAQ, or head to the Balance page in Account Management to manage your balance.

Check out the page below to learn more. Balance
Blizzard Entertainment

Mac Games News for Tuesday, February 7, 2012

Jeff Vogel Discusses Nearly Two Decades Of Indie Development6:00 AM
The Fate Of The Pharoah Comes To Macgamestore6:00 AM
Vendetta Online Update Includes Changes For Player Cap Ships6:00 AM
Why Mists Of Pandaria?6:00 AM
View all of the Mac games news for Tuesday, February 7, 2012 on one page

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