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Thursday, October 27, 2011



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The Great Jitters: Pudding Panic Comes To MGS
6:00 AM | IMG News | Comment on this story

Macgamestore.com has announced the addition of kunst-stoff GmbH's The Great Jitters: Pudding Panic to its growing roster of digital download games available for purchase from the webstore. The arcade game puts players in the role of a nervous pudding who must escape from a ghost train in a haunted house.

Pudding, donít panic! A nervous little pudding is trapped on a ghost train in a haunted house. Help him escape with his quivers intact! Puzzle your way to the exit and scare back the monsters with funny weapons and traps!

Weird witches, rattling skeletons and wandering skulls make the vanilla sauce freeze in your veins! Your only chance: Scare the monsters before they scare you! Defend yourself with crazy traps and funny weapons! Manipulate the rail system to build the ideal route and escape the dark labyrinth! Do you have enough courage for the powerful supermonsters waiting for you in the dark?

Enjoy the first ghost train game ever developed in real-time 3D! Explore 48 suspenseful levels with many playing variations! Are you clever and quick enough to solve the puzzles and to trap your enemies? Play this addictive, tongue-in-the-cheek puzzle action game and find out!

Features:

  • Hours of unique gameplay
  • 48 levels in 4 different worlds packed with crazy monsters, funny weapons and scary surprises
  • Broad gameplay variety: Solve puzzles, play against the clock, unravel labyrinths or win treacherous races
  • Earn achievements and solve tricky challenges
  • Beautiful 3D environments
  • Hilarious animations, music and sounds
The Great Jitters: Pudding Panic is available now for $4.99 (USD) and requires Mac OS X 10.6 or later.

The Great Jitters: Pudding Panic
Buy The Great Jitters: Pudding Panic



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Avadon: The Black Fortress Reviewed, Jeff Vogel Interviewed
6:00 AM | Cord Kruse | 1 comment

All Your Lives recently posted a new review of Spiderweb Software's latest RPG, Avadon: The Black Fortress, as well as an interview with Spiderweb founder Jeff Vogel. The first chapter of a new saga, the game puts players in the role of a spy and warrior tasked to defend the homeland from its many enemies. The game features four different character classes, dozens of sidequests, hundreds of items to discover, and many different possible endings.

RyJek: What is your best selling title and what number of copies are we roughly speaking of?

J.Vogel: At this point, it is Avadon: The Black Fortress. On Steam, on iPad, on our site, itís been an enormous success for us. Far beyond anything I dreamed of when I was writing it.

RyJek: What can we expect in the future?

J.Vogel: Avadon will be a trilogy, and we are doing ground-up rewrites of our most beloved games: The Avernum Trilogy. The first of those, Avernum: Escape From the Pit, will be our for Windows/Mac/iPad in the next few months.

Read more at the links below.

All Your Lives: Avadon Review
All Your Lives: Jeff Vogel Interview
Spiderweb Software
Avadon: The Black Fortress
Buy Avadon: The Black Fortress



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City Of Heroes: Issue 21 Master Midnight Character Profile
6:00 AM | Cord Kruse | Comment on this story

NCSoft and Paragon Studios have released some new information about Master Midnight, a character from the upcoming Issue 21 Special Update: Media Blitz for the company's comic book hero themed MMO, City of Heroes. The patch will give VIP players the opportunity to enjoy a new Incarnate Trial as well as new abilities for Alpha, Destiny, Interface, and Judgement Incarnate slots.

Then, one night, while the Midnighters slept in their beds, read in their studies, or enjoyed tea with their tightly knit little groups (into which he was never invited), Percy revealed his new persona. "I am Master Midnight, your new lord and master!" They laughed at first, but this gross underestimation of Percy would be their last.

Room by room he moved, effortlessly performing the sequence of carefully prepared spells designed to completely disable each of the Midnighters he had grown to hate over the years. The Midnighters responded exactly as Percy had expected, overly confident one moment only to have their spells dashed in the next. Each opponent had a different combination of arcane wards, offensive spells, and contingencies designed to defend against any adversary, but these spells were useless against him. Percy had studied them all. The Midnighters watched in terror as their magic was dismantled and their bodies slain and then reanimated to serve Percy's will. Only Cerulean regarded him as a true threat; their duel ended when Cerulean fled.

Check out the page below to read more.

City Of Heroes: Master Midnight Update
NCsoft
TransGaming
City of Heroes
Buy City of Heroes


Controlling Toki Tori 2
6:00 AM | Cord Kruse | Comment on this story

Two Tribes has posted a new blog about development of Toki Tori 2, the sequel to their original puzzle platformer. The post details efforts to design a simple and versatile control scheme for the game. Toki Tori 2 will feature a new adventure and a multiplatform release.

With the elimination of the inventory of items and weapons, we had to come up with other ways for Toki Tori to influence his environment, in our case the gameís flora and fauna. We tinkered with the idea of building the entire game around pointer-based controls, which would work well on most commercial platforms these days (finger, stylus, mouse, Wii-remote). We said to ourselves: ďLetís see if we can make something that is only possible on pointer based systems and run with it!Ē We came up with a few ideas that would work well, but it never quite reached a level where the trade-off was worth it.

Some of the ideas - the new telewarp for instance - have since been incorporated into the normal control schemes. What we also got out of those brainstorming sessions was a set of moves for Toki Tori that would work well with controller and touch-screen. We decided weíd take the defining characteristics of his body as a guide, resulting in the whistle (heís a bird) and floor stomp (heís fat). You can view the whistle and stomp as magnets of sorts. Usually a whistle will result in a creature being drawn to Toki Tori, while a stomp will send off a shock-wave that can scare creatures such as our beloved bubble frog. Not every creature will react the same to Toki Toriís moves, meaning youíll have to be careful where and when you use your moves.
Head over to the link below to read more.

Two Tribes Blog: Whistle & Stomp
Two Tribes
Toki Tori 2+


Mac Games News for Wednesday, October 26, 2011

Data Jammers: FastForward Coming To Macs6:00 AM
Free Halloween Gift Sets Available For The Sims 36:00 AM
MacGameCast BlizzCon 2011 Edition Released6:00 AM
Tiny Token Empires Available Now From MGS6:00 AM
 
View all of the Mac games news for Wednesday, October 26, 2011 on one page


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