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Monday, August 22, 2011

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Duke Nukem Forever Released
6:00 AM | Cord Kruse | 4 comments

Aspyr Media, has announced that Duke Nukem Forever has arrived on the Mac and is now available worldwide. Published in partnership with 2K Games, Duke Nukem delivers "epic ass-kicking, massive weapons, giant explosions and pure unadulterated fun!"

Duke Nukem Forever has become one of the most hotly-discussed and eagerly-awaited entertainment properties of all time. The game has gone from being highly anticipated when it was originally announced, to achieving mythological status when it disappeared for more than a decade until its triumphant return in 2011.

“So many gamers have eagerly awaited the arrival of Duke Nukem Forever. We’re excited to include Mac gamers in this group and proud to give Mac players a native Mac port of Duke Nukem Forever” said Michael Rogers, President of Aspyr Media.

The King arrives on the Mac with an arsenal of over-the-top weapons, non-stop action, and unprecedented levels of interactivity. With hours and hours of action, and a range of bodacious multiplayer modes, rest assured knowing the fun goes on and on.


  • World Interactivity: Spend as much time as you want shooting hoops, lifting weights, playing pinball, pool, air hockey, and slots.
  • Scale & Variety: Packed with explosive FPS action, outlandish settings, driving, and puzzle solving — gamers will never tire of the endless FUN.
  • Multiplayer Like No Other: Classic modes are re-made with a Duke twist. Shrink, squash, freeze and shatter your opponents, or just frag them with a rocket.
Duke Nukem Forever is available now for $39.95. Learn more at the links below.

Aspyr Media
Duke Nukem Forever
Buy Duke Nukem Forever

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Red Crucible Comes To Macgamestore
6:00 AM | IMG News | Comment on this story has announced the addition of Rocketeer Games' Red Crucible to its growing list of available digital download titles. The action game gives players the chance to engage others in combat using "some of the world's deadliest modern weapons and vehicles."

Once again the thunder of combat echoes through European lands. Devastation and destruction reign supreme. The unthinkable has happened, the Cold War has exploded into an all out warfare.

You must choose for whom you will fight. There is no surrender. There is no giving ground. You will fight to the last…

Compete with friends or players from around the globe using some of the world's deadliest modern weapons and vehicles. Play with up to 32 players in several unique environments designed for both infantry and vehicle combat.

Game Modes:

  • Free For All
  • Last Man Standing
  • Team Deathmatch
  • Attack & Defend
  • Demolition
  • Mac OS X 10.6 or later
  • Intel GMA 950 Graphics or better
Red Crucible is available for $9.95 (USD).

Red Crucible
Buy Red Crucible

Soldak Blog: Monsters In Space
6:00 AM | Cord Kruse | Comment on this story

Another new Soldak Entertainment blog post offers a discussion of the "monsters" players will encounter in the company's upcoming sci-fi action game. Rather than the typical beasties encountered in fantasy RPGs, the new game will feature malevolent space faring races intent on destroying those standing in the way of galactic conquest.

Soldak's as yet untitled game is described as "Master of Orion from a mercenary captain's point of view." It will place players in a dynamic galaxy and give them to the chance to build their fortune and influence the balance of power between opposing races.

First of all I don't really mean monsters like orcs in a fantasy game. What I mean when I say "monsters" are ships that are pretty much hostile to all of the known races in the game. So while they aren't directly monsters they pretty much behave in the same way.

In most RPGs monsters for the most part sit around and do nothing until the player comes along and kills them. For those that have played our two other dynamic games, Depths of Peril and Din's Curse, you know I like our monsters to actually impact the world. The don't stand around waiting for the player and babble completely empty threats. They stir up more trouble, call for reinforcements, attack towns, etc.

Well in our upcoming space game the monsters will behave in similar manners as the did in DoP and DC. They will still cause uprisings, start wars, launch raids, build dangerous devices, and generally cause havoc for everyone else. When they plant a Super Nova Device next to the star in the home system of your favorite race, I would suggest you do something about it.
Read the full article at the site below.

Soldak Blog: Space Setting - Monsters
Soldak Entertainment

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The Asskickers Reviewed
6:00 AM | Cord Kruse | Comment on this story has posted a new review of AGO Games' The Asskickers. The 2D "beat'em up" is inspired by classic arcade action games of the 90's and pits players against the corrupt forces of the political and financial elite.

From the review:

The premise of The Asskickers is simple: control one of three characters and beat waves of enemies through button mashing. It’s pure arcade beat ‘em up action, although the word action here is used loosely. When you’re not beating your way through hordes of colorful but predictable enemies, there are a few objects lying around you can destroy for power ups and trophies.
For the full review check out the link below. The Asskickers Review
AGO Games
The Asskickers
Buy The Asskickers

Mac Games News for Friday, August 19, 2011

Diablo III Inferno Difficulty To Challenge Hard Core Players6:00 AM
Dota 2 Beta Signups Begin6:00 AM
Transmogrification Coming To World Of Warcraft6:00 AM
Virtual Programming Announces August Gamer Of The Month6:00 AM
View all of the Mac games news for Friday, August 19, 2011 on one page

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