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Friday, August 19, 2011



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Dota 2 Beta Signups Begin
6:00 AM | Cord Kruse | 1 comment

Valve is now accepting applications from gamers interested in participating in the upcoming beta test of Dota 2. The action game will incorporate elements of real time strategy and role playing games, and will feature a roster of over 100 heroes, integrated voice chat, and AI bots to step in when human players are disconnected.

The new game coming from Valve for the PC and Mac! Dota 2 promises to use the unique blend of online RTS and RPG action that has made Dota popular with tens of millions of gamers around the world.
Follow the links below to learn more.

Dota 2 Beta Signup
Valve Software
Dota 2


Virtual Programming Announces August Gamer Of The Month
6:00 AM | Cord Kruse | Comment on this story

Virtual Programming's blog has been updated with August's Gamer of the Month. The GotM contest features an interview with the gamer whose email best explained why he or she should receive a VP game from Deliver2Mac.com.

All of us follow our own routes to Mac gaming, but for those of us raised in the 70s and 80s, one of the first steps often involved the earliest videogame consoles. Corey Tamas – former editor-in-chief at MacGamer and current news editor at Macgasm and co-host at iGame Radio – was no different.

“I think my first real taste [of playing videogames] was roughly 1977ish when a friend of the family had a Pong console that played, like, eight different versions of Pong,” Tamas recalls. “I got an Atari 2600 at around age 11 and almost amputated my own thumb from playing Missile Command too much. Later on came the ColecoVision, which was heralded for its ‘realistic’ graphics and the Donkey Kong license. I took a long hiatus from gaming until I got my first Mac in 1991 and it’s been pretty Mac-centric since then.”

Read more at the link below.

Virtual Programming Blog: Gamer Of The Month - Corey Tamas
Virtual Programming



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Diablo III Inferno Difficulty To Challenge Hard Core Players
6:00 AM | Cord Kruse | Comment on this story

Kotaku has posted a new interview with Blizzard Entertainment's Jay Wilson. The game director discussed the Inferno difficulty level for the upcoming Diablo III action RPG. Designed as a challenge for Diablo veterans, the difficulty level can only be attempted by those who have taken a character to the game's level 60 cap.

Blizzard Entertainment game director Jay Wilson tells Kotaku that Diablo III's Inferno difficulty is aimed at players who have maxed out their character by reaching the level 60 player cap. Only then can they tackle Inferno difficulty, a challenge that will throw enemies at the player that are of even higher levels. Wilson says the level for every monster in Inferno will be, at minimum, level 61 making Diablo III's hardest difficulty setting an overwhelming, often uphill battle.

(In Diablo II, players could level their characters up to 99, but the highest level monster was 85.)

Monsters will see an increase in health, damage, damage resistances and aggression in Inferno. They'll also have access to a larger suite of powers in Inferno, making minions and boss monsters even tougher. Expect a tougher game across the board, with broader than ever challenges even for the most skilled demon hunters.

"The idea was that we wanted a difficulty mode where the entire game was viable," Wilson says. "So you don't have to pick and choose key areas [to replay]." Diablo III's Inferno difficulty, he says, will be "very difficult, very challenging," presenting a "flattened" difficulty experience that Blizzard hopes will provide a more balanced, but more challenging end game for Diablo diehards.
Check out the page below to read the full article.

Kotaku: Diablo III Just Got Harder
Blizzard Entertainment
Diablo III
Buy Diablo III



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Transmogrification Coming To World Of Warcraft
6:00 AM | Cord Kruse | Comment on this story

Blizzard Entertainment has released some new information about the upcoming 4.3 patch for the company's popular World of Warcraft MMO. The post describes Transmogrification, a new process by which players will be able to customize the look of their magical items.

The Ethereals, emerging from the nether, will bring with them a new technology they call Transmogrification. They’re heading to the capital cities of Azeroth to set up shop and to offer adventurers a unique service -- copying the appearance of one magical item onto another. They only ask for a modest gold donation to recoup their costs.

Visiting a Transmogrifier will present players with a new interface that will allow them to change the appearance of an item while retaining its original stats. This means that you can raid in your paladin tier 12 Immolation set, but look like you’re wearing Lightbringer, while priests can bring Benediction back -- at least in spirit. Hunters can once again roam the jungles of Stranglethorn Vale in their tier 2 Dragonstalker set. You could even slip into the saucy tailored Black Mageweave set for that matter. You know, with the thigh highs, and the little gloves, and the cute little… ahem.

Click over to the page below to learn about the new feature.

4.3 Preview: Transmogrification
Blizzard Entertainment
World of Warcraft
Buy World of Warcraft


Mac Games News for Thursday, August 18, 2011

Dhaila's Adventures Trailer Unveiled6:00 AM
Hacker Evolution Duality Now Available6:00 AM
IMG Reviews Hector: Badge Of Carnage Episode 16:00 AM
MacGameCast Episode 10 Ready For Listening6:00 AM
The Sims 3 Fast Lane Stuff Comes To Macgamestore6:00 AM
 
View all of the Mac games news for Thursday, August 18, 2011 on one page


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