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Thursday, July 28, 2011



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Dragon Age 2: Legacy DLC Now Available
6:00 AM | Cord Kruse | 1 comment

Bioware has announced the release of Legacy, an all new DLC option for its Dragon Age 2 RPG. In the content expansion players "face all new darkspawn, forge a powerful new weapon and come face to face with an ancient horror."

Starting today, Dragon Age II fans can set out on a brand-new, action-packed adventure beyond the walls of Kirkwall with the game’s first major story-based PDLC pack since its launch with Dragon Age II Legacy. Available now on XboxLIVE®, PC and Mac® for 800 Microsoft or BioWare points and on the PlayStation® Network starting tomorrow for $9.99, Dragon Age II Legacy drops players into an epic journey to uncover the harsh truth behind Hawke’s lineage. Along this all-new journey, players will explore stunning new environments, encounter dangerous and unfamiliar darkspawn and venture into an ancient, underground Grey Warden prison enveloped by mystery and peril.

In Dragon Age II Legacy, a vicious criminal cartel is out for Hawke’s blood and players must put an end to their malicious attacks. To find the source, players are forced to leave Kirkwall and uncover the mystery behind the Hawke family’s past. Along the way, players will forge a new and fully upgradable class-specific weapon, encountering epic battles with brand-new creatures and coming face-to-face with an ancient horror so evil and powerful that Wardens have kept it secret for millennia. Dragon Age II Legacy is playable from any point in the Dragon Age II campaign accessible within Hawke’s house.
Dragon Age 2: Legacy is now available for $10. Follow the links below to learn more.

Dragon Age 2: Legacy
TransGaming
BioWare
Dragon Age 2
Buy Dragon Age 2


VP Looking For Beta Testers For World Challenge Golf 2011
6:00 AM | Cord Kruse | Comment on this story

Virtual Programming is looking for beta testers to help with World Challenge Golf 2011, a new game the company has in progress. Those interested in participating are asked to visit Virtual Programming's Facebook page and leave a comment on the beta discussion.

Check out the link below to learn more.

Virtual Programming Facebook Page
Virtual Programming


The Humble Indie Bundle 3: Pay What You Want For Five Games
6:00 AM | Cord Kruse | 2 comments

Humble Bundle has unveiled The Humble Indie Bundle 3. As with previous bundles, purchasers are asked to pay whatever price they feel is fair for the bundle, with some of the proceeds going to the Child's Play and EFF charities. This time the games in the collection consist of And Yet It Moves, Cogs, Crayon Physics Deluxe, Hammerfight, and VVVVVV.

Crayon Physics Deluxe is a 2D physics puzzle / sandbox game, in which you get to experience what it would be like if your drawings would be magically transformed into real physical objects. Solve puzzles with your artistic vision and creative use of physics.

Cogs is an award-winning puzzle game for the PC, iPhone, iPad, Mac and netbook. Immersed in a steampunk world with stunning visual design, Cogs players build an incredible variety of machines from sliding tiles. With 50 unique levels and three gameplay modes, we've packed in hours of entertaining, addictive fun.

In VVVVVV, the player controls Captain Viridian, who is lost in an alternate dimension, in search of the missing members of his spaceship's crew. Instead of jumping, the player is able to control the direction of gravity, allowing Captain Viridian to flip between the floors and ceilings of the environment.

Hammerfight is about 2D battles of flying machines equipped with various slashing, piercing and blunt weaponry.
A unique combat system is based on realistic physics simulation, and it ties the movements of the rider to the movements of your mouse. As you wave the mouse, your rider swings his warhammer, smashing the foe into the wall!

In addition to the Jump ‘n Run concept, the core mechanism of And Yet It Moves is the ability to rotate the world in intervals of 90 degrees. The player has to apply the physical consequences of rotation with adroitness and a sense of orientation.

Head over to the page below for more information.

The Humble Indie Bundle 3


Telltale's Jake Rodkin On Creating The Walking Dead
6:00 AM | Cord Kruse | Comment on this story

Joystiq has published a new interview with Telltale Games' Jake Rodkin about the upcoming game adaptation of The Walking Dead. Based on the graphic novel and AMC television series, the game will follow the struggles of characters caught in a zombie apocalypse.

Telltale's game will follow Lee, a prisoner, and Clementine, a young girl he comes across in the zombie apocalypse. And anyone with hopes of anything resembling a feel-good ending should probably check that at the door on the way in. "The Walking Dead," Rodkin said, "is not really a game about people who save the world. It's more about a story of trying to survive as people inside of this huge and horrible situation."

If you're a big fan of Rick Grimes, the series' main protagonist, you'll be glad to hear that you may see him and other regulars in Telltale's game. Rodkin did say that the game's characters will "cross paths" with the main Walking Dead storyline, though he definitely doesn't want to fall in line with the story we already know. "As we go along, the number of crossed paths will reduce, and it'll focus down on the story of our game."

...And there's one more thing about The Walking Dead that will make it stand out from the rest of Telltale's games. Previous titles were more or less episodically self-contained, but Rodkin said that episodes in The Walking Dead will "be able to talk to each other." Characters that die in one game in Episode 1 will stay dead, or if the player keeps them alive, they'll reappear in later episodes.

Read the full article at the site linked below.

Joystiq: The Walking Dead Interview
Telltale Games


Mac Games News for Wednesday, July 27, 2011

City Of Heroes Trailer Released6:00 AM
Jurassic Park: The Game Screenshots Available6:00 AM
Runespell: Overture Ready For Purchase6:00 AM
The Sims 3 Updated6:00 AM
 
View all of the Mac games news for Wednesday, July 27, 2011 on one page


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