Europa Universalis III: Divine Wind Now Available From MGS
6:00 AM | IMG News | Comment on this story
Macgamestore.com has added Virtual Programming's Europa Universalis III: Divine Wind to its list of digital download titles available for purchase.
In the expansion players travel to medieval Japan and assume the role of one of four major daimyos vying for influence with the Emperor and control over the Shogunate. Divine Wind features a new graphical style and a detailed map filled with many new provinces, including internal Chinese factions that must be managed to keep the Mandate of Heaven.
Divine Wind also features dozens of new culture-specific building types, giving players greater control over province development, along with enhanced diplomacy functions offering more options for alliances and peace negotiations. In addition, trade development is more realistic and allows players to control strategic resources that grant bonuses. As players build their Japanese kingdom, they can unlock over 50 achievements.Europa Universalis III: Divine Wind is now available for $19.95 (USD). Click over to the link below to learn more.
- OS X 10.6 or higher
- Intel CPU
- GeForce 7300, Radeon 2400, or newer (Radeon X1600/X1900, Intel GMA cards not supported)128Mb VRAM, 512 MB RAM
- 1Gb free disk space
- Europa Universalis 3 Complete (New Version)
- Europa Universalis 3 Heir to the Throne
- Broadband connection for Internet play and registration
Europa Universalis III: Divine Wind
Buy Europa Universalis III: Divine Wind
IMG Reviews Anomaly: Warzone Earth
6:00 AM | Cord Kruse | Comment on this story
Inside Mac Games has posted a new review of 11 Bit Studios' Anomaly: Warzone Earth. The strategy game puts players in charge of an army needing to get past powerful defense towers set up by alien invaders.
Here's an excerpt from the review:
Enemies prove to varied and difficult enough to put up a good challenge. There are 6 different alien towers, ranging from a basic laser tower to the monstrous Behemoth, who can annihilate your squad in moments unless you lay down a smoke field or distract it with a decoy from the Commander. Two other towers stand out, one that disrupts your squad and makes them attack your Commander, and another which drains energy from your Commander and then sends out a burst of energy, regenerating every alien tower in the area. These will quickly ruin your plans unless you take care of them fast. The first time you encounter them makes for a tough difficulty spike, but once you get the hang of it you relish the challenge.Read the full review at the link below.
IMG Review: Anomaly Warzone Earth
Anomaly Warzone Earth
Buy Anomaly Warzone Earth
Danger Flight Released
6:00 AM | Cord Kruse | 1 comment
Galactic Castle Entertainment has announced the release of Danger Flight. Developed by veteran Inside Mac Games reviewer Franklin Pride, the action game challenges players to fly their spacecraft through a twenty level obstacle course in a race against the clock.
This is a game about flying through obstacles in a race against time. Will you make it through all twenty, dodging laser fire and a fatal collision, or will you crash and burn in the frozen air of outer space?Danger Flight is available for 99 cents. Learn more at the link below.
It's all up to you. Race!
Jeff Vogel Discusses Software Protection Methods
6:00 AM | Cord Kruse | 8 comments
Jeff Vogel has posted a new article on his Bottom Feeder blog. This time Spiderweb Software's popular RPG creator offered his opinion on the hotly debated issue of game piracy and how his mind has changed over the years about the best way developers can protect their products.
The system was confusing, and this wasn't helped by the fact that we were the only ones ever to use it. Oh, if only we could have back the countless hours spent explaining the system to confused parents. Countless more hours making new registration keys for people who switched computers or had to reinstall their OS. The weird system made us look unprofessional at best, deranged at worst. And, as a special bonus, it did exactly zero to stop people from pirating our game. Name a way to crack our registration system, and people did it a hundred times.Head over to the page below to read more.
The Final Answer For What To Do To Prevent Piracy
We stuck by this system for fifteen years. Might as well have just made a big pile of money and set it on fire. At least we would have gotten the warmth.
A year ago, I finally got fed up. New system. When you order our newest game, Avadon: The Black Fortress, we send you a serial code. Enter it, and you're up and running. Buy the game for the Mac and want to play it on Windows too? Enter the same key. Want to register your copy again ten years from now? Use the same key.
And the result of switching to a slightly less secure, infinitely easier to use system? Sales of Avadon are the highest of any game we've put out in years.
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