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Tuesday, January 11, 2011news@insidemacgames.com



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Din's Curse Demon Hunter Class Detailed
6:00 AM | Cord Kruse | Comment on this story

Soldak Entertainment has released more new information about the upcoming Demon War expansion for its lastest action RPG, Din's Curse. The latest update details the expansion's Demon Hunter class and its associated specialties: Reaver, Warden, and Demonologist.

Demon Hunter
Deadly death-dealers revel in the demonic arts, using those powers in new and devious ways. (Demon War expansion)

Reaver
This berserker strikes fast and hard, enjoying turning demon power into speedy kills. (Demon War expansion)

Bonuses: higher attack per dexterity and higher damage per strength
Mana gen: Mana gain on kill
Armor: Cloth, Leather, and Mail
Weapons: Axes and Swords
Check out the links below for more information.

Din's Curse: Demon Hunter Class
Soldak Entertainment (add to watch list)
Din's Curse (add to watch list)
Buy Din's Curse



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World Of Warcraft: Cataclysm Sells 4.7 Million Copies
6:00 AM | Cord Kruse | 5 comments

Blizzard Entertainment today announced that World of Warcraft: Cataclysm, the third expansion for the critically acclaimed massively multiplayer online role-playing game, has sold through more than 4.7 million copies as of its first month of release. Cataclysm allows players to adventure as two new playable races, bring their characters to level 85, take on challenging quests and dungeons in all-new zones, and experience dramatic changes to familiar aspects of the game in the wake of a world-shattering disaster.

"We created thousands of new quests, introduced new lands to explore, and extensively revamped the game world for World of Warcraft: Cataclysm, making it our biggest and most ambitious expansion yet," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "We’ve been floored by the community's response so far, and we'd like to thank them for their continued passion and support for World of Warcraft, and for helping Cataclysm reach this incredible milestone."

World of Warcraft: Cataclysm was simultaneously released in the United States, Canada, Mexico, Argentina, Chile, Europe, Russia, Southeast Asia, Australia, and New Zealand on December 7, and became available in Korea and the regions of Taiwan, Hong Kong, and Macau on December 9. With day-one sales topping 3.3 million copies,* World of Warcraft: Cataclysm became the fastest-selling PC game of all time, shattering the previous record, which was held by the second World of Warcraft expansion, Wrath of the Lich King®.

Prior to the launch of Cataclysm, World of Warcraft's subscriber population had grown to more than 12 million players globally, further strengthening the game's position as the world's most popular subscription-based MMORPG. More information about the new expansion can be found at the official World of Warcraft: Cataclysm website.

To keep pace with the continued growth of World of Warcraft as well as development on other Blizzard Entertainment® games, the company is currently hiring for numerous open positions.

Blizzard Entertainment (add to watch list)
World Of Warcraft: Cataclysm (add to watch list)


Bejeweled 3 Reviewed
6:00 AM | Cord Kruse | Comment on this story

Ironhammers has posted a new review of PopCap Games' recently released Bejeweled 3 gem matching sequel. The game features eight game modes, 65 achievement badges to collect, a variety of new powerups to discover, and improved graphics. Ironhammers gave the game a score of 4.5 out of 5.

From the review:

However, merely improving the looks of this game cannot necessarily warrant a purchase — the gameplay can, though, it’s been tweaked to the max. Swapping gems feels far smoother than in any previous iterations, and you can move the gems regardless of what’s going on elsewhere on the board — you don’t have to wait for a move to finish before making the next one, and that feels mighty helpful when your going up against the clock. Besides that, you’ve got new power-up gems to play with, as well as a bunch of new game modes — some of which require unlocking by completing other in-game tasks. Poker mode sees you carefully planning your moves in order to make the best hand, while Lightning mode is a much more hurried game type where you’ve got 60 seconds to score as highly as possible — though it’s a shame there’s no online leaderboards to compare with your friends. It’s an option we have come to expect, and with so many game modes being high-score based I really thought it would of been in there.
View the full review at the link below.

Ironhammers: Bejeweled 3 Review
PopCap Games (add to watch list)
Bejeweled 3 (add to watch list)
Buy Bejeweled 3



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Valve's Erik Johnson Discusses Dota 2
6:00 AM | Cord Kruse | Comment on this story

IGN has posted a new interview with Valve Software's Eric Johnson about the company's upcoming strategy action title, Dota 2. Described as "a massive sequel" to the Defense of the Ancients mod for Blizzard's Warcraft III, Dota 2 will feature a roster of over 100 heroes, integrated voice chat, and AI bots to step in when human players are disconnected.

It means the number of creeps that spawn in a wave won't really change, the way items and equipment works will be simliar, the structure of lanes will be the same, and a lot of the included heroes will be returning from the original. "It's going to be most of the heroes that you're familiar with from Dota. Over time there'll be new heroes that are added to it just like IceFrog's adding to Dota all the time. [Dota] is the game that people are used to, that all 20 million of those people are used to playing. There's this big investment in your skill in Dota…and we don't want to throw that away. We want them to be able to do all the fun things they could do before. It just doesn't make any sense to us to start from somewhere new right now."

When jumping into a game, the "peak experience," says Johnson, will be a five on five game. Though those looking to play three versus three can, if they so choose, "I think that the most fun people can have in terms of how the map is laid out, it's all built around five versus five."

Instead of trying to make major adjustments to gameplay, Valve is concentrating more on infrastructure, art, and providing helpful tools to newcomers so they can figure out what's going on. This includes detailed statistic tracking, a replay system where you can review matches, a matchmaking system to pit players of similar skill level against each other and offering more convenient ways for the community to interact
Visit the page below to read the full interview.

IGN: Dota Article
Valve Software (add to watch list)


Mac Games News for Friday, January 7, 2011

Garage Inc. Now Available6:00 AM
More Information About The EVE Online Character Creator6:00 AM
Torchlight Reviewed6:00 AM
Why It's Better For Developers To Avoid Visiting Forums6:00 AM
 
View all of the Mac games news for Friday, January 7, 2011 on one page


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