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Monday, November 8, 2010



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The Sims Medieval Trailer Unveiled
6:00 AM | Cord Kruse | 2 comments

The EA Play Label of Electronic Arts has released a new video trailer for The Sims Medieval. In the video lead producer Rachel Bernstein showcases some of the game's features. The new series places the popular characters from The Sims game into the Middle Ages and brings players "robust, compelling gameplay never seen before in the history of The Sims." Players will be able to create heroes, venture on quests, build and control a kingdom, and play every Hero Sim character in the land.

The Sims Medieval offers players a chance to build up a medieval kingdom, controlling characters from all walks of life, from Kings and Queens, to Knights and Wizards, Blacksmiths and Bards. It provides a host of storytelling possibilities in the form of quests, from crafting a legendary sword to arranging a royal wedding, to protecting the kingdom from an evil sorcerer, to finding the fountain of youth. Every quest plays out differently depending on which Hero Sim the player is controlling.

The destiny of the kingdom rests in the players’ hands. Will players build up their kingdom through internal expansion, or perhaps look for a more imperial type of domination, expanding their rule by conquering territories? Will they take on quests in pursuit of fame, or focus on the health and wellbeing of their people? The choice is theirs! With the start of every new game, players will be able to select a new ambition for their kingdom, and embark on a new set of stories.

Everything in The Sims Medieval is crafted to create an immersive medieval world, from the quest-based gameplay, to the medieval objects such as swords and stocks and thrones, right down to the warm look of the characters, and the painterly approach to the world itself. Players can choose to customize every new Hero that comes to the kingdom, including selecting their traits and their fatal flaw. Players get close to their characters, not only sending them on epic quests, but also making sure they carry out their daily responsibilities such as healing the sick, trading for exotic goods, or forging armor. From having a baby to competing in a royal tournament, what happens to their Sims is up to the player. The time of romance and chivalry is back with The Sims Medieval.
Visit the GamersHell link below to view the trailer.

GamersHell: Sims Medieval Video
Electronic Arts
The Sims Medieval
Buy The Sims Medieval


Alter Aeon Update Adds Necromancer Class
6:00 AM | Cord Kruse | Comment on this story

Dentinmud Internet Services has announced a major expansion to Alter Aeon, its flagship text based adventure game designed for both blind and sighted players. The update introduces the Necromancer to the game, a class which can raise undead armies and summon demons.

"This is one of the biggest expansions in Alter Aeon history," says Alter Aeon creator Dennis Towne. "We explicitly designed the additions to complement and enhance the previous skills and spells, without compromising ease of play or obsoleting existing characters. Above all, we've maintained the great accessibility that our visually impaired players rely on."

Combining the features of this expansion with the previously existing classes gives players an unprecedented number of new ways to investigate and play the game. The Necromancers don't just summon demons and raise undead armies. They also have new dark magic and spirit abilities and can use dragon teeth as powerful spell components.
High-level necromancers can create and manage many minions at once.

About Alter Aeon:
Alter Aeon has been under active development for more than 15 years.
Alter Aeon began as a multiplayer text game in early 1995. In the late 1990's, the blind and visually impaired began to access the internet using screen reader software; as a text-based game, Alter Aeon was well suited to this crowd. Since the year 2000, there have been many updates to reduce barriers and improve the gaming experience for both blind and sighted players, with the development of a custom MUD client and player-contributed sound packs.
Read more at the link below.

Alter Aeon


Galaxiki 2.0 Released
6:00 AM | Cord Kruse | Comment on this story

A new update for Galaxiki was recently released. Version 2.0 of the wiki based editable online galaxy includes over 100 new additions including new social network elements, a new information robot, and a variety of user requested improvements.

Some updates in version 2.0:
  • it's a real Social Network: add friends, share your thoughts & your work
  • the new Galaxiki Robot provides useful information about what's going on
  • users may join groups, like things or attend events
  • many user requested improvements

Galaxiki is a wiki based, editable online galaxy consisting of millions of
stars, planets, moons, pulsars, black holes and much more. Site members
can edit solar systems, invent life forms and write their own science
fiction stories. Community members have to make sure their stories are
compatible with other user's stories to create a consistent fictional
universe.

Head over to the page below to learn more.

Galaxiki 2.0
Galaxiki 2.0 Feature List



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Castle Vox Reviewed
6:00 AM | Cord Kruse | Comment on this story

Out of Eight has posted a new review of Sillysoft Games' Castle Vox simultaneous-turn strategy game. The title features large maps with no player limit, teams, 35 maps, online multiplayer support, and a challenging Hard AI. Out of Eight gave the game a score of 7 out of 8.

From the review:

Unlike Risk, Castle Vox features simultaneous turn resolution: everyone queues up their orders and everything is executed at the same time. This has a dramatic impact on the gameplay, one that I feel is quite positive: this forces you to defend your territory, since you can swap positions if you dedicate all your forces on the offensive. Castle Vox features two types of units: pawns can move one space, defend better (a rating of 3), and cost three gold, while knights can move two spaces, attack better (a rating of 5), and cost five gold (the game hides the actual attack and defense values; I had to contact the developer directly to obtain more detailed information). A move is considered an “attack” if the enemy owns the territory of the skirmish, while you “defend” moves against your own property. It’s a very simple but nice system that adds a bit of strategy to the mix in two ways. First, you must balance how many of each unit your purchase: too many knights will leave recently acquired lands vulnerable to attack, while too many pawns will stunt your growth. Also, you need to coordinate offensives: typically, knights will do the attacking and pawns will fill in behind them. Even thought pawns stink as attackers in enemy territory, they do absorb damage before knights, giving them a suicidal role in attack maneuvers.
Check out the page below to read the full review.

Out Of Eight: Castle Vox Review
Sillysoft
Castle Vox
Buy Castle Vox


Mac Games News for Friday, November 5, 2010

Avadon: The Black Fortress Character Classes Described6:00 AM
Glenda Adams Discusses Mac and iOS Gaming6:00 AM
Left 4 Dead 2 Reviewed6:00 AM
Telltale Reveals Poker Night At The Inventory Items6:00 AM
 
View all of the Mac games news for Friday, November 5, 2010 on one page


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