Avadon: The Black Fortress Character Classes Described
6:00 AM | Cord Kruse | 3 comments
In a new developer diary Spiderweb Software's Jeff Vogel revealed some background information about the upcoming fantasy RPG, Avadon: The Black Fortress. This time Vogel discussed the game's four classes: Blademaster, Shadowwalker, Shaman, and Sorceress.
Avadon is described as an epic adventure in a strange and dangerous world in which players take the role of a spy and warrior who must fight the enemies of his homeland. Avadon: The Black Fortress will feature four different character classes, dozens of sidequests, hundreds of items to discover, and many different possible endings.
"The shadowwalkers are warriors of the shadows. They count on cunning and evasion, slipping through the guards of their enemies and delivering lethal blows. They can attack with blades, thrown razor disks, and pots of noxious and deadly alchemical substances. And then vanish into thin air."Head over to the page below to read more.
The Bottom Feeder: Avadon Classes
OK, I'm not going to deny or hide the perfectly obvious. Shadowwalkers are suspiciously similar to ninjas. I wanted a character type that was fragile but could inflict a ton of damage in melee and had all sorts of cool tricks. That narrowed it down to ninjas and pirates, and I though ninjas fit better. This is, in come ways, a real pandering, fan-service sort of move, but it has its reasons.
This is my favorite class because of the cool tricks it can do. My favorite are the abilities that let you teleport and stun enemies with smoke or leave a decoy of yourself behind to trick foes. Introducing teleportation into my games has caused some tricky programming issues to deal with, but it's worth it.
Avadon: The Black Fortress
Buy Avadon: The Black Fortress
Telltale Reveals Poker Night At The Inventory Items
6:00 AM | Cord Kruse | Comment on this story
Telltale Games has revealed some Team Fortress 2 items players can win when playing the upcoming Poker Night at The Inventory. The poker title will features a unique assortment of characters including Tycho of Penny Arcade fame, Heavy from Team Fortress 2, and Telltale's own Strong Bad and Max.
Poker Night at the Inventory includes special rounds periodically where characters will buy in with un-lockable Team Fortress 2 items. If the player wins the round, the item becomes theirs to use in TF2.Poker Night at The Inventory will be available for PC and Mac in November for $4.95 and is now available for pre-order.
- "The Iron Curtain" weapon, for use by the Heavy in TF2
- Max's Lugermorph handgun for use by the Scout and the Engineer in TF2; and Max's Freelance Police badge wearable by any player in TF2
- Wrist watch from Penny Arcade's Tycho for the Spy in TF2
- Styling "Dangeresque" sunglasses anted in by Strong Bad, wearable by Demoman in TF2
Poker Night At The Inventory
Glenda Adams Discusses Mac and iOS Gaming
6:00 AM | Cord Kruse | Comment on this story
Aspyr Media's Game Agent NonBlog has posted a new interview with Glenda Adams, former Director of Development at Aspyr and owner of Maverick Software. The brief Q&A covers Apple's evolving relationship with gaming, trends in 2010, and Adams' favorite Mac port.
GA: What’s one game you ported to the Mac that you’ll always remember fondly… and why?Read more at the link below.
Game Agent NonBlog: Glenda Adams Interview
Glenda: Ooh, so many games over the years, that’s a hard question. I think probably Tomb Raider 2. That was the first Tomb Raider game [Aspyr] ported to the Mac. It was a game that when I first saw it, I thought “this has GOT to come to the Mac”. The character animation was so amazing, it had one of the first kick butt female lead characters, and it was just a perfectly executed game. At the time, no one thought it would ever come to the Mac. To actually get to work on it was like winning the lottery. TR2 also had one of my favorite easter eggs I added to game. Early in the story, a cut-scene showed Lara opening a laptop to get a message about her quest. I added an Apple logo to the back of the laptop, turning it into a PowerBook (after running quite a gauntlet with Apple legal to get an OK, or at least a “we most likely won’t sue you”).
Left 4 Dead 2 Reviewed
6:00 AM | Cord Kruse | 5 comments
Mac|Life recently posted a new review of Valve Software's Left 4 Dead 2. In the zombie filled action sequel players once again attempt to survive against hordes of undead with the help of a few friends. Mac|Life gave the game a score of 4.5 out of 5.
From the review:
This is a survival title through and through, and the game never lets you forget it. The Director (the game’s artificial intelligence) keeps you on your toes with varied waves that come from almost any direction. Perhaps the best example of this is the use of special Infected units that can attack you from a distance, pull you across the map, maul you, scatter the group, and vomit substances that either burn your character or signal large groups of the undead to attack you. If you think you can defend a certain area or structure, the Director has a way to disrupt this and will do its best to do so.Visit the page below to read the full review.
Mac|Life: Left 4 Dead 2 Review
It’s the groups that work together that actually survive in Left 4 Dead 2’s multiplayer mode, in which you fight through the levels together. Multiplayer’s variations include Scavenge (where you must stay alive while gathering gasoline for a generator), Mutation (where every special Infected will be a colossal Tank unit that can only be brought down by multiple players), and Realism (where the undead are that much harder to kill, and accidental friendly fire hurts that much more). Throughout multiplayer, groups will have to quickly shift strategies together if a current one isn’t working. Lone-wolfing it proves more dangerous than working together, and you’ll have to think of the group’s needs before your own to make it.
Left 4 Dead 2
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