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Tuesday, November 2, 2010


Bejeweled 3 Coming In December
6:00 AM | Cord Kruse | Comment on this story

PopCap Games has announced work on the latest installment of its popular Bejeweled gem matching series. Bejeweled 3 will feature eight game modes, 65 achievement badgees to collect, a variety of new powerups to discover, and improved graphics. The game is scheduled for a December 7 release.

Discover all-new ways to play the world’s #1 puzzle game! Find your perfect match with 8 breathtaking game modes that meet all your moods — including Classic, Quest, Lightning and Zen. Enjoy the amazing sights and sounds. Earn flashy achievement badges. Engage in endless gem-matching fun, and soar to dazzling new heights!

Ease into Classic Bejeweled, journey through 40 Quest puzzles, charge into Lightning, and create your own comfort zone in Zen. Plus, unlock 4 secret modes!

Quest Mode
Journey through 40 magical new puzzles in this multi-faceted challenge. Rescue butterfly gems, dig through diamond mines, battle ice storms, and much more. Can you conquer the ultimate Bejeweled Quest?

Zen Mode
Enjoy a revolutionary new way to relax as you match gems in this endless game. Tailor your experience with deep breathing, ambient sounds, binaural beats and positive mantras to create your very own relaxing retreat.

Lightning Mode
Charge up with a challenging timed game of heart-pounding, gem-blasting fun! You have 60 seconds to rack up the highest score you can. Earn extra time with special gems and move fast for a Blazing Speed bonus.

Classic Mode
Play the most popular puzzle game of the century with exciting new gameplay and gorgeous high-definition artwork. Match 3 or more gems for cascades of fun and experience the sparkling new world of Bejeweled.

New Game Features

    Badges
    Earn badges to prove your multi-faceted skills. Can you collect all 65?

    High-Definition Graphics
    Amazing sights and sounds — Bejeweled is more sparkling than ever before!

    Ultra-smooth action
    Make multiple matches while new gems fall into place.

    Awesome New Gems
    Have a blast with Star gems and other new power-ups.

Visit the link below to learn more.

PopCap Games
Bejeweled 3
Buy Bejeweled 3



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Winter Voices 'Making Of' Video Released
6:00 AM | Cord Kruse | Comment on this story

Paris based Beyond the Pillars recently released a new "Making of" video for its episodic role playing game, Winter Voices. The seven episode game follows the saga of a young heroine who, after the death of her father, must follow the mysterious voices of her unconscious mind to find the answers she seeks. In the six minute video the developers talk about the story behind the game, its dream sequences, and the combat system.

A unique adventure, a stunning scenario to discover in one season
Winter Voices is a solo role game on PC AND MAC purchased by downloading 7 episodes at 5 €each (tax included). Each new episode, made available every 7 days, constitutes a decisive narrative step towards resolving the plot.

The first role-play in game-series on PC and MAC
A drama is unfolding in a tiny village buried in snow, lost in the depths of a Three-River Principality valley. A sudden death, a now-hostile home, new sensory capacities rising like a storm and the departure towards the unknown, the only means to escape besides death, has become inevitable...The newly-orphaned heroine is pushed to leave her father’s village by the voices of her unconscious mind. The long journey to find answers will lead you through many events to overcome anger, sadness, pain and fear and finally unveil what is whispered by the voices of Winter.
Check out the links below to learn more.

Beyond The Pillars
Winter Voices
Buy Winter Voices


Ghost Whisperer For Mac In 2011
6:00 AM | Cord Kruse | Comment on this story

Legacy Interactive has posted a new story based blog about the development of a Ghost Whisperer hidden object game for Mac and Windows. Based on the television series, the game will follow the exploits of Melinda, Jim, Delia, Eli as they struggle to solve the mysteries surrounding earthbound spirits.

I hold up the pictures of each of the characters as if they can shield me from the wrath of all these good people who are already on edge from Ghost Whisperer withdrawal. Mrs. Kirschbaum snatches one of the printouts from my hand and beats me over the head with it, but her anger subsides when she actually gets a good look at it.

“I'm liking what I'm seeing,” she finally admits, studying each of them and looking for flaws. “But you can’t possibly capture the town of Grandview in all its complexity. It’s just not possible.”

“But I can try! Not only will the game visit some of the beloved locations from the show, like Melinda’s store 'Same As It Never Was' and the Grandview Town Square, but we’ll be including all sorts of locations around Grandview that we’ve only glimpsed in the show, like the Train Station or Eli’s Office. We’ll have original locations, too, like the Grandview Art Museum and the Fairgrounds.”
Ghost Whisperer will be released sometime next year. Read more at the page linked below.

Legacy Interactive
Ghost Whisperer
Buy Ghost Whisperer



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Crafting The Storyline For StarCraft II
6:00 AM | Cord Kruse | 4 comments

Blizzplanet has posted a new interview with StarCraft II: Wings of Liberty lead writer Brian Kindregan. The game developer discussed a variety of topics in relation to the game's story including branching storylines, the status of some famous characters, and whether or not choices made in Wings of Liberty will have an impact on the Heart of the Swarm expansion.

I’m not sure if you can talk about this, but let’s say you’re playing Heart of the Swarm – does it make any checks to see what choices you had made when you were playing Wings of Liberty?

We do have that technology *laughs*

A lot of the backstory seems to be expanded through the manga and the novels – what have the writers introduced themselves and what were they told to introduce? For example the Voice in the Darkness and the Dark Void character, which came first – was it an internal decision for the writers to put in, or did the writers put it in and you guys thought it was a good idea?
Most of what you will find in the manga are one off stories that are still a part of the universe and expands our knowledge of the universe. It’s safe to say that the Voice in the Darkness and the Dark Void are two different entities. As far as Blizzard works with the authors there’s a lot of back and forth and a lot of talking. It’s not just Blizzard telling these authors “Hey, can you write a book about Nova? Thanks! See you on the other side.” And I would like there to be even more communication than that so that we could really bring the manga and the novels to be even more intertwined with the games. That way we can introduce stuff in one that pays off in the other and vice versa. that’s definitely something we are doing and want to do more of.

Head over to the links below, which may contain spoilers for those who have yet to finish StarCraft II's main campaign.

Blizzplanet: StarCraft II Story Interview
Blizzard Entertainment
StarCraft II: Wings Of Liberty
Buy StarCraft II: Wings Of Liberty


Mac Games News for Monday, November 1, 2010

Diablo III Hands-On Preview Available6:00 AM
Eschalon: Book II Update Includes New Dungeon Adventure6:00 AM
Left 4 Dead Reviewed6:00 AM
World Of Warcraft: Cataclysm Pre-Sale Available6:00 AM
 
View all of the Mac games news for Monday, November 1, 2010 on one page


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