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Tuesday, September 14, 2010



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Tasty Planet: Back For Seconds Released
6:00 AM | Cord Kruse | 1 comment

Dingo Games has announced the release of Tasty Planet: Back for Seconds. In the game players take control of a tiny ball of grey goo with the unique ability to eat anything smaller than itself and grow larger with each meal. Back for Seconds features the ability to grow as large as a galaxy within a single level, a two player cooperative campaign mode, and an increased number of objects to ingest.

Tasty Planet: Back for Seconds is the sequel to Dingo Games' well received original game, Tasty Planet. As with any sequel, Back for Seconds has quite a few improvements over the original. Levels can now span vastly different object sizes; players can grow from the size of an amoeba to the size a galaxy within a single level. The game also adds a two player cooperative campaign mode in which each player controls their own goo. This mode is local only, so you'll have to huddle around the keyboard to take advantage of it.

The game's story begins with the goo eating a time machine, causing him to be sent back in time. Players will eat their way through six different time periods: modern, Late Cretaceous (i.e. dinosaurs), Ancient Egypt, Ancient Rome, Feudal Japan, and the distant future. Each time period features a unique set of objects for players to eat. Mice, cats, Tyrannosaurus Rex, mummies, gladiators, and flying saucers are just a few of the hundreds of objects available for consumption.
Tasty Planet: Back for Seconds costs $19.99. A demo version is also available. Follow the links below for more information.

Dingo Games
Tasty Planet: Back For Seconds



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Fate Of The World Announced
6:00 AM | Cord Kruse | Comment on this story

Indie developer Red Redemption recently announced Fate of the World. The upcoming title is a global strategy game that puts players in charge of solving problems such as global warming, population growth, and dwindling resources. David Bishop, known for his work on the sci-fi television series Dr Who, is writing the game's script.

Fate of the World is a global strategy game that puts the whole world in the player's hands. Players will have to decide how the world will respond to rising temperatures, heaving populations, dwindling resources, crumbling ecosystems and brave opportunities.

"I'm thrilled to be writing the script for this innovative game," says David Bishop. "It's not often you get to work on a project that's got such a powerful message embedded in its narrative fabric, yet also offers you the chance to destroy the world in dozens of different ways!"

"A game with so many narrative outcomes as Fate of the World presents a real challenge for writers. David is such an intelligent, witty and versatile writer and we couldn't have imagined a better fit," said Ian Roberts, Creative Director of Red Redemption.
Fate of the World will be available for pre-order and beta download on October 29, 2010. Learn more at the links below.

Red Redemption
Fate Of The World



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APOX Post-Apocalyptic RTS Scheduled For Later This Year
6:00 AM | Cord Kruse | Comment on this story

BlueGiant Interactive has announced APOX. The real-time strategy game is set in a near post-apocalyptic, "Mad-Max-esque" universe. It will feature realistic cover, over 100 maps, support for multiplayer games with up to 32 players, and a map editor.

“APOX is an RTS game at its core, although it blends in elements of FPS and RPG genres. We introduced FPS concepts like equipping multiple weapons, weapon drops, and limited ammo. We added RPG elements such as experience (veterancy) and giving units a high level of customization. We can put any soldier type into any vehicle type and essentially create dozens of unique unit variations,” said Mark Currie, Lead Designer.

BlueGiant has released a gameplay video which is viewable at the APOX website www.apoxgame.com. APOX is using the open source rendering engine OGRE. The video demonstrates the high level of visual quality that can be achieved with OGRE. “We are really proud of APOX. We are the first Indian studio to make a game of this quality and scale,” said Vinnie Reddy, CEO of BlueGiant.

Key Features of APOX:
  • Prone, cover, and realistic line-of-fire
  • Realistic ammo and fuel supply system
  • Soldiers can be placed in vehicles to create new unit types
  • Over 100 maps
  • Map editor for player-designed maps and game modes
  • Supports multiplayer games with up to 32 players
APOX has community features like online matchmaking, stat tracking, ladders, clan matches, and tournaments. The developers will provide frequent updates to support the player community.
APOX is scheduled to be released later this year. Check out the pages below to learn more about the game.

BlueGiant Interactive
APOX



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Brunhilda And The Dark Crystal Comes To Macs
6:00 AM | Cord Kruse | Comment on this story

Codeminion has announced that Brunhilda and the Dark Crystal is now available for the Mac platform. Originally developed for Windows by TwinBottles Studio, the game follows the exploits of Brunhilda, who must solve the mystery of fading magic and save the world. Brunhilda features a melding of adventure and hidden object mechanics, over 6 hours of gameplay, 10 different lands to visit, and 3 mini-games.

Brunhilda and the Dark Crystal is an unparalleled casual adventure game that takes players on a mysterious journey throughout the weird lands of Magical Realm. The story focuses on an ancient prophecy and makes Brunhilda personally responsible for solving the great mystery of fading magic and, as it turns out, also saving the world. Brunhilda for Mac has all the features that PC gamers have already come to love:
  • Clever blend of classic adventure and hidden object game mechanics
  • Over 6 hours of gameplay (longer than typical casual game)
  • 10 different lands to visit with multiple locations and NPC characters
  • Engaging, epic and humorous story
  • All character dialogues with full professional voice over
  • Beautiful hand drawn graphics
  • 3 arcane mini-games to master
"The release of Brunhilda for Mac is a small but important step in our mission to develop great games and make them accessible to the widest possible audience of gamers around the world" - says Konrad Olesiewicz, Codeminion co-owner, who currently oversees the pre-production of Brunhilda 2.
Brunhilda and the Dark Crystal requires Mac OS X 10.4 or higher and costs $9.99 for the full version. Click on the link below to learn more.

Codeminion
Brunhilda And The Dark Crystal


Mac Games News for Friday, September 10, 2010

Apple Games Features Amnesia: The Dark Descent6:00 AM
Din's Curse Updated, Multiplatform Bundle Announced6:00 AM
EVE Online Create A Starship Contest6:00 AM
Grand Theft Auto Trilogy Coming To Macs6:00 AM
 
View all of the Mac games news for Friday, September 10, 2010 on one page


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