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Tuesday, June 22, 2010



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StarCraft II: Wings Of Liberty Promotional Website Unveiled
6:00 AM | Cord Kruse | Comment on this story

Blizzard Entertainment has released a new promotional website for StarCraft II: Wings of Liberty the eagerly anticipated next installment in the popular sci-fi RTS series. As visitors interact with the website more content, including art, posters, music, ringtones, and videos will be released.

The Dominion fights for the perseverance of our way of life; the survival of our species. Citizens like you can bolster humanity's strength by enlisting in the unwavering forces of the Dominion war machine. Join our ranks by taking the entrance exam. Help our cause by contributing to our Propaganda campaign. Earn your place in history!

By "liking" and "sharing" content on the site, taking the entrance exam, and submitting original propaganda posters in the art contest, you will help advance the progress bar below, unlocking exclusive StarCraft II: Wings of Liberty content!
StarCraft II: Wings of Liberty is scheduled for a July 27 release date. Click on the links below to learn more.

StarCraft II: Join The Dominion
Blizzard Entertainment
StarCraft II: Wings Of Liberty
Buy StarCraft II: Wings Of Liberty



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Din's Curse Expansion: Demon Hunter Class Discussed
6:00 AM | Cord Kruse | Comment on this story

In a recent blog post Soldak Entertainment's Steven Peeler discussed ideas for an upcoming expansion for the action RPG, Din's Curse. The post covers early plans for a new Demon Hunter character class which may be featured in the add-on.

Din's Curse gives interested gamers the chance to produce mods for the game. The game features 141 possible class combinations, an infinite number of dynamically generated towns, and a game world directly impacted by player choices.

I'm thinking of the demon hunter as basically an arcane fighter that is designed to kill demons. I'm looking at more of a fight fire with fire type thing, not anything like getting bonuses to killing demons specifically. I want him to have a decent amount of magic, but all pretty much close combat.

For the 3 specialties I'm thinking of Reaver, Warden, and Demonologist.
Read more at the link below.

Din's Curse Expansion Class Thoughts
Soldak Entertainment
Din's Curse
Buy Din's Curse



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More Details Emerge About Eschalon: Book II Expansions
6:00 AM | Cord Kruse | Comment on this story

In a post on the official forums Basilisk Games has revealed some new information about upcoming add-ons for the company's recently released RPG, Eschalon: Book II. The first add-on, scheduled for this summer, will challenge high level players with a new dungeon to explore. The release of a second add-on is possible, but would be available "much later."

The first add-on will be the stairs underneath Farrock Caves. This is the legendary dungeon of Fathomirk. It is still in development now, so I do not know how long the gameplay will be. However, it will be tough- I think level 15 characters or higher is what it is being balanced for.

We have tentative plans for a second add-on, which is the Yoma Springs Caverns area, but that would come much later (like perhaps 6 months or so) and I am not making any promises with this one right now. It really depends on our plans for Book III and/or future games in general. Right now we're still focusing on promotion and sales of Book II.
Visit the links below for more information.

Basilisk Games: EB II Expansions
Basilisk Games
Eschalon: Book II
Buy Eschalon: Book II



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The Broken Hourglass: Blog Update
6:00 AM | Cord Kruse | 9 comments

Planewalker Games recently updated its website with a link to a blog post from one of its designers, Jessica Greenlee. The post confirms that work continues on the long in development RPG, The Broken Hourglass. The Broken Hourglass will offer a new CRPG engine developed by Planewalker Games, a 2D isometric viewpoint, and a mod friendly design.

The quest I wrote about the last time I discussed The Broken Hourglass is coming together nicely. The characters are chattering away happily, and my grasp of basic code is improving to the point where adding it is no longer quite such an interruption to the writing.

I did have to stop yesterday to build a couple of stores, something I'm glad to say is much easier with WeiNGINE, than with Weidu (where, quite honestly, I only managed to make things crash when I was modding; Miloch & GeN1e built the working stores in Aurora). So, it slowed me down looking for the proper names of items they might carry, but not so much so that I lost the thread of the narrative, and I felt quite pleased with myself for getting it done.
Head over to the links listed below for more information about the game.

Bookwyrme's Lair: Broken Hourglass Update
The Broken Hourglass


Mac Games News for Monday, June 21, 2010

Amnesia: The Dark Descent Enters Beta6:00 AM
BOH Update Adds New Missions6:00 AM
Going Rogue And The Future Of City Of Heroes6:00 AM
IMG Reviews Eschalon: Book I & II6:00 AM
Portal 2 Will Not Be A Retread6:00 AM
 
View all of the Mac games news for Monday, June 21, 2010 on one page


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