StarCraft II: Wings Of Liberty Lands July 27
6:00 AM | Cord Kruse | 13 comments
Blizzard Entertainment has announced that its highly anticipated real-time strategy game, StarCraft II: Wings of Liberty, will arrive in stores throughout the United States, Canada, Europe, South Korea, Australia, New Zealand, Russia, Mexico, Singapore, Indonesia, Malaysia, Thailand, the Philippines, and the regions of Taiwan, Hong Kong, and Macau starting on July 27, 2010.
"We've been looking forward to revisiting the StarCraft universe for many years, and we're excited that the time for that is almost here," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "Thanks to our beta testers, we're making great progress on the final stages of development, and we'll be ready to welcome players all over the world to StarCraft II and the new Battle.net(R) in just a few months."For more information on StarCraft II: Wings of Liberty, visit the official website at the link below. Further details about the game will be announced in the coming weeks.
StarCraft II: Wings of Liberty is the sequel to Blizzard Entertainment's 1998 hit StarCraft, which has been hailed by players and critics worldwide as one of the top real-time strategy games of all time. Sporting a vibrant 3D-graphics engine, StarCraft II will once again center on the clash between the protoss, terrans, and zerg, with each side deploying legions of veteran, upgraded, and new unit types. Unparalleled online play for StarCraft II will be available through a new version of Battle.net, Blizzard Entertainment's world-renowned gaming service. Battle.net has been redesigned from the ground up to be the premier online gaming destination for Blizzard gamers, with several enhancements and new features, such as voice communication, cloud file storage, leagues and ladders, achievements, stat-tracking, and more.
The solo campaign for StarCraft II: Wings of Liberty will continue the epic saga where it left off in StarCraft: Brood War(R). The story line chronicles the exploits of marshal-turned-rebel-leader Jim Raynor and features both familiar faces and new heroes. Players will be able to tailor the experience, choosing their own mission path and selecting technology and research upgrades to suit their playing style throughout the 29-mission campaign. Several challenge-mode mini-games will also be included, with focused goals designed to ease players into the basics of multiplayer strategies.
StarCraft II: Wings Of Liberty
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Bejeweled 2 Player Gets Highest Possible Score
6:00 AM | Cord Kruse | 15 comments
PopCap Games recently revealed that Mike Leyde, a dedicated player of the company's popular Bejeweled 2 casual matching game, achieved the highest possible score in the game: 2,147,482,575. Leyde accomplished the feat in March of last year, but after verifying the score PopCap decided to save the announcement for the 10th Anniversary of the Bejeweled franchise.
On March 23, 2009, Mike Leyde did what many thought was impossible - he mastered Bejeweled 2. After playing for over 2,200 hours and three years, he managed to get the highest possible score in the game - 2,147,482,575. Theoretically, he could have gotten an even higher score, but when he made the next match the game couldn’t handle it and his score turned into a negative number.Read more at the page below.
GamerTell: Bejeweled 2 Max Score
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The Sims 3: World Adventures Reviewed
6:00 AM | Cord Kruse | Comment on this story
Mac|Life has posted a new review of The Sims 3: World Adventures expansion for the popular Sims game. WA gives players the chance to take their sims to a variety of exotic locales around the world where they can engage in a number of life changing adventures. Mac|Life gave the expansion a score of 4 out of 5.
From the review:
This expansion pack offers three global locations for your sims to explore: France, China, and Egypt. When you first travel to a location, your movements are initially limited by your low visa rating, but the more you globe trot, the more expansive and exciting your adventure will become. Upon arriving at a destination, you should visit the market to meet the locals and get a taste of the culture. However, this game is really about adventuring, and so it won’t be long before you make like Indiana Jones and go off treasure hunting--or, more accurately, tomb raiding.Check out the full review at the link below.
Mac|Life: The Sims 3 World Adventures Review
Plenty of tombs and catacombs lay beneath all three of the locations, and you’ll have a great time exploring them, solving their puzzles, and locating treasure. Your progress will be hampered by pesky mummies who want to curse you, but you can tempt them with a mummy snack, offer them coins, or, later in the game, even take control of them and summon them to your home.
Above ground, your sims can integrate with their new surroundings and learn diverse new skills such as photography, nectar making, and martial arts, gradually increasing their knowledge base and expertise while upgrading their equipment as
The Sims 3: World Adventures
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Apple Games Features The Secret Of Monkey Island SE
6:00 AM | Cord Kruse | Comment on this story
Apple Games has published a new feature article about Lucasarts' The Secret of Monkey Island: Special Edition. Brought to the Mac by Aspyr, the game is a "reimagining" of the original 1990 title, updated with contemporary art, remastered music, full voiceover, and a new hint system. Apple's article includes an overview of the game, comments from Ron Gilbert, and some hints for success.
“I wanted Guybrush to be as lost as the player was, so they would learn together. From that came the opening line of the game: ‘Hi, I’m Guybrush Threepwood and I want to be a pirate.’ That laid out the entire game in one sentence.”Visit the site below for the full article.
Apple Games: The Secret Of Monkey Island SE
As you revisit Guybrush’s adventures — insult swordfighting! the Men of Low Moral Fiber! a quest to save the beautiful Governor Elaine Marley from the clutches of the undead pirate LeChuck! — you’ll experience his tale in new ways, thanks to updated, hand-painted art in widescreen resolution, a re-recorded and remastered musical score, and new voice recordings that replace the previously-unspoken dialogue. If you ever feel nostalgic, you can flip between the new and old versions on the fly, even in the middle of the action.
“I wasn’t involved in the Special Edition,” Gilbert says, “but they did show it to me toward the end of production and I was very impressed with the care they had taken with it.”
The Secret Of Monkey Island: Special Edition
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