|Tuesday, January 19, 2010|
Rome: Total War Gold Coming To Macs February 5
7:55 AM | Cord Kruse | 3 comments
Feral Interactive has announced that Rome: Total War Gold Edition will be coming to Mac users on February 5th. Originally developed by The Creative Assembly and published by SEGA, the game will be released for the Mac under the Feral Legends label.
In Rome: Total War players take charge of one of three Roman families with the goal of increasing their family's power in Rome through diplomacy, economic skill, and war. The Gold Edition includes the original strategy title as well as the Barbarian Invasion expansion.
“The Total War series is one of the most-requested additions to Mac gaming,” said Feral Interactive’s David Stephen. “It’s a game that is superbly suited to the platform and one that will be available to all Mac owners including those with Intel MacBooks and Mac minis.”Minimum system requirements for Rome: Total War Gold Edition call for a 1.6GHz Intel Mac with 512MB RAM, 128MB graphics card, DVD drive, 5 GB of hard disk space and Mac OS X v10.5.8 or later including Mac OS X v10.6. The game supports Macs with Intel GMA processors.
"The Creative Assembly is delighted that Mac users will now have the opportunity to experience Rome: Total War and Barbarian Invasion" says Mike Simpson, Creative Director at The Creative Assembly, "We hope that these players will appreciate the strategy that Total War has to offer as much as our existing community."
“We are delighted to see that the Total War series has made it on to the Mac,” said Mike Simpson, studio director at Creative Assembly.
Running from the late Roman Republic to early Roman Empire with campaigns ranging across Europe and North Africa, Rome: Total War offers a seamless integration of strategy and tactics that allows players to fight epic historical or fictitious battles, while plotting their path to ultimate victory.
The Gold Edition includes the official expansion pack, Barbarian Invasion. Set some 300 years later, in it players must decide whether they will save Rome from its enemies or, at the head of a Barbarian horde, fight to bring the once mighty Empire to its knees.
The game will retail in North America for US $29.95, £19.95 (inc VAT) in the UK, and €24.95 (inc VAT) throughout Europe. It is currently available to pre-order.
Rome: Total War Gold Edition
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Wiz Solitaire 1.45 Released
6:00 AM | Cord Kruse | Comment on this story
Tellini today is please to announce Wiz Solitaire 1.45 for Mac OS X. Wiz Solitaire is a collection of several classic card games including Klondike, FreeCell, and Spider. Wiz Solitaire supports different deck formats allowing gamers to choose between thousands of available card sets or create their own decks with the included Deck Editor.
Recent releases have added two important features: Gaps has been included among the available games and the user interface has been localised in Japanese.Wiz Solitaire is a shareware product and can be ordered through the online store at the link below for 15 EUR. Registered users are free to upgrade to any 1.x version of the product. The trial version is available on the website.
Other features of Wiz Solitaire include:
- More than 25 types of solitaire
- Detailed statistics
- Unlimited undo
- "Suggest a move" function: useful when you're stuck and/or you're learning a new game
- Save games and resume them later
- Resizable window: you can adapt the game to your screen resolution
- Two different decks shipped with the application and several others alrady available on the net
Wiz Solitaire requires Mac OS X 10.4.11 or later
Two Worlds II Previewed
6:00 AM | Cord Kruse | Comment on this story
Brutal Gamer has posted a new preview of Two Worlds II, the upcoming RPG from TopWare Interactive and Reality Pump. The game will send players to the unexplored land of Eastern Antaloor and will feature detailed graphics, an active combat system, and a complex storyline.
Straight away after we were shown another new area within the game, the swampy area in which plenty of zombies and beasts are lurking amongst the dirty waters. This is the first time the games GRACE engine truly shows its power, even though it is 2 years old it’s still looking bloody brilliant with a tremendous frame rate (no hiccups what-so-ever) – considering the games draw distance in the open areas is literally for miles I did expect the occasional bit of pop in, but for the half hour or so of playing around within the area, not the slightest bit was to be seen.Click over to the link below to read the full preview.
Brutal Gamer: Two Worlds II Preview
Over the whole preview event; both played and shown, easily the most notable (and honestly, best) feature about Two Worlds II was the improvements – seemingly completely remade- combat system within the game. Instead of pretty much 1 animation of a sword swing being repeated hundreds of times, it has a whole new combat system where attacks are turned into combinations and will vary depending on the weapon you’re using, guaranteed to be something different each time. And with the incredibly nifty armour set shortcut keys and the massive amount of variation which is available with the 200 weapons and god-only knows how many armour pieces, there is another variation for anyone who is into the whole ‘decking your character out’.
As with any RPG title, you’d expect there to be a massive area for you to explore, which again, Two Worlds 2 doesn’t let you down in this section. In total, there is around 60km x 60km of land mass for you to wonder around aimlessly – and if you find something interesting, the game will award you with anything from experience to new skills to books full of information adding to the back-story of the game. If you’re not digging the idea of only be able to explore one major island, a small surprise is coming your way with the new addition of being able to sail the high seas (which is a separate skill) so you can go out and see the small lumps of land – which you never know, may have some impressive treasures
Two Worlds II
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The Sims 3: Design & High-Tech Stuff Screenshots
6:00 AM | Cord Kruse | Comment on this story
A collection of new screenshots for Design & High Tech Stuff, a new stuff pack expansion for The Sims 3, are now available. The pack will add a variety of new items to the popular sim title including three items returning from the previous two Sims titles: the heart-shaped vibrating bed, the electric guitar, and the aquarium.
Transform your Sims’ homes into sleek, edgy apartments with The Sims 3 Design & High-Tech Stuff. With a host of new items for the most lived-in rooms in your Sims’ homes, including slick gadgets for your high-tech home office, a next-gen gaming system for the killer game room, modern furniture for the most contemporary living room, and more, your Sims can now give their homes an ultra-modern makeover!Learn more about The Sims 3 and its expansions the links below.
Worthplaying: Sims 3 Design & High-Tech Stuff Screens
After you modernize their homes, turn your attention to their wardrobes and give them an overhaul with sophisticated, cutting-edge fashions. Whether it’s your Sims themselves or their homes that needs a new look, The Sims 3 Design & High-Tech Stuff lets you catapult your Sims into a more modern, stylish lifestyle!
- Add high-end furnishings to your Sims bedroom, entertainment room, office and patio.
- Transform your Sims’ homes into cutting-edge spaces with contemporary sofas, sleek coffee tables, and eclectic art.
- Give your Sims coveted electronics including high-tech, ultra-slim TVs, video game systems, stereos, and more.
- Upgrade your Sims’ wardrobes with fashion-forward apparel, tailored suits, and sophisticated outerwear.
- Plus Bonus Anniversary Items! This special 10th Anniversary pack also includes three well-loved items from The Sims and The Sims 2 games: the heart-shaped vibrating bed, the electric guitar, and the aquarium.
The Sims 3
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The Story Behind The Protoss Mothership
6:00 AM | Cord Kruse | 4 comments
Blizzard Entertainment recently updated its Starcraft II website with a new story about the Protoss Mothership. The short story is inteneded to "shed more light on one of the greatest triumphs of Protoss engineering: The Mothership." StarCraft II will return fans to the series a few years after the events of Brood War, and will feature both a full featured single player campaign and new multiplayer action for fans to enjoy.
He moved cautiously to the main control console and studied the readout. The ship was moving, shields at full strength, weapons primed. Juras had designed the motherships as peaceful exploration vessels, but space was a dangerous place, and the massive ships were heavily armored and shielded. They also boasted the deadliest weapons the protoss had ever designed. Juras had opposed the inclusion of weapons, but the Templar caste had insisted. The templar had even converted some of the vessels to command ships leading armadas. But Juras had kept his beloved prototype, the Moratun, for exploration.Read the full story at the page linked below.
StarCraft II Mothership Story
He was sure the weapons would never be needed; it was impossible to imagine a species achieving interplanetary travel unless it was driven by the need to reach out to others, to understand, share, and learn.
And the protoss must never repeat the mistakes of the past. Juras recited this imperative in his thoughts: the protoss would not repeat the mistakes of the past.
He touched the console. In a moment he would see the first communication from a new species. As the image came up, his brow furrowed. It was a simple burst transmission sent to all the dormant motherships: "Come home. We are lost."
StarCraft II: Wings Of Liberty
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