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Wednesday, November 18, 2009



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The Sims 3 World Adventures Released
6:00 AM | Cord Kruse | Comment on this story

The EA Play Label of Electronic Arts has announced that The Sims 3 World Adventures Expansion Pack, the first expansion for the popular life sim, is available at retail nationwide and for digital download for the Mac and PC. The game will be in stores worldwide in 60 countries and in 22 languages this week.

“The Sims 3 World Adventures is the most robust expansion pack in the history of The Sims franchise,” said Scott Evans, General Manager of The Sims at EA. “Players can take their Sims to three new real-world inspired locations in Egypt, France, and China where they will embark on exciting adventures, master new skills, and discover exotic objects and treasures to collect. In addition, the enhanced building and customization features will allow players to express their creativity in exciting new ways. We’re looking forward to seeing what players create and the new stories, content, and movies they’ll share online.”

The Sims have itchy feet and are looking for adventure far from Sunset Valley. Players travel with their Sims to three real-world inspired locations in Egypt, France, and China. They can search for treasure in ancient tombs in Al Simhara, Egypt, fill the sky with fireworks purchased from locals in Shang Simla, China and master the art of nectar-making in Champs Les Sims, France. Players can accept challenges, chase down new personal opportunities, and meet locals who will share their culture and style. Along the way, they can capture the funny, scary and exciting moments while using the brand new photography skill. Once they have completed their quests, players can bring their treasures home with them to reminisce and share with other Sims. Additionally, players will get exclusive, extra game content when they register their copy of the PC/Mac version of the game online. They will receive the Explorer’s Loot Set which includes exotic Egyptian furniture, Chinese décor, and more as well as 1,000 SimPoints to be used in The Sims 3 Store to customize their game with additional in-game items.

The Sims fans around the world will be rockin’ out to new Simlish music in The Sims 3 World Adventures. Over a dozen artists lent their Simlish voice stylings to the game including GRAMMY Award-winners Nelly Furtado and LeAnn Rimes, plus hot rising stars Matt + Kim, Fefe Dobson, Pixie Lott, Natalie Portman’s Shaved Head, Katie Melua, Esmee Denters, Young Punx!, Evan Taubenfeld, Madina Lake, and more.
System Requirements:
  • Requires The SIMS 3 game to play.
  • Mac OS X 10.5.7 Leopard or higher
  • Intel Core Duo Processor
  • 2 GB RAM
  • ATI X1600 or NVIDIA 7300 GT with 128 MB of Video RAM, or Intel Integrated GMA X3100
  • At least 6.1 GB of hard drive space, with at least 1 GB additional space for custom content and saved games
  • This game will NOT run on PowerPC (G3/G4/G5) based Mac systems, or the GMA 950 class of integrated video cards.
  • Mac OS X Supported Video Cards:
  • NVIDIA GeForce series (7300, 7600 8600, 8800, 9400M, 9600M GT, GT 120, GT 130)
  • ATI Radeon™ series (X1600, X1900, 2400, 2600, 3870, 4850, 4870)
    Intel® Graphics Media Accelerator (GMA) (GMA x3100)

The Sims 3 World Adventures for Mac/PC is rated T for Teen and costs $39.95. For those who haven’t already purchased The Sims 3, a special limited Holiday Collector’s Edition is also be available. The special edition features content from the original The Sims 3 Collector’s Edition along with new holiday content.

For more information follow the links below.

Electronic Arts
The Sims 3: World Adventures
Buy The Sims 3: World Adventures


iGame Radio Episode 86 Available
6:00 AM | Cord Kruse | Comment on this story

Episode 86 of Omaha Sternberg's iGame Radio is now available for download. This podcast features a review of Amanita Design's Machinarium, and an interview with Maarten Lens-FitzGerald about a new "augmented reality system for the iPhone."

What’s inside this episode:

  • An interview with Maarten Lens-FitzGerald, co-founder of Layar, about this new augmented reality system for the iPhone. What is it, and what games might you see with it?
  • Also, a review of Machinarium by Amanita Design. Help Josef the robot defeat the Black Cap Brotherhood and save his kidnapped girlfriend in this delightful, artistic, and fun puzzle adventure game.

Visit the page below for more information.

iGame Radio: Podcast 86
iGame Radio



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World Of Warcraft 5th Anniversary Interview
6:00 AM | Cord Kruse | Comment on this story

The Escapist recently published a new interview with Blizzard Entertainment's Rob Pardo. In the interview Blizzard's VP of game design discussed the phenomenon of World of Warcraft, which will be five years old on November 23. Pardo touched on a variety of topics including the game's initial success, mistakes made along the way, and the future of MMO games.

"I certainly did not expect it to have such a transformational effect on our company and the industry as a whole ... we thought that WoW would be able to expand [the MMO genre], but I figured that... if any game would ever pass the 10 million subscriber mark, it would be in many years, many generations of MMOs, many different evolutions of the genre," Rob Pardo, Blizzard's Executive Vice President of Game Design (and one of TIME's People of the Year in 2006), told The Escapist.

Of course, Pardo and Blizzard recognize that WoW won't last forever - which is why he isn't too worried that Blizzard's unannounced "next-gen MMOG" will cannibalize the WoW playerbase, leaving the company doing twice the work for the same amount of people. "Obviously, we want to compete with ourselves, and create something bigger than WoW ... We know that someone is going to beat WoW one day. Someone is going to make a bigger MMO, it's going to be faster and better."

"If someone's going to beat WoW, it might as well be us.

Despite the game's massive success, the developers are extremely aware that they've made mistakes, says Pardo. The lack of a proper Looking For Group tool was something he was "really unhappy" to not have at launch, and that tool is only now coming five years later in Patch 3.3. Aside from all of the technological errors like having too few servers at launch to keep up with the demand, Pardo thinks that the single greatest mistake as far as design of the game is concerned was the choice to introduce competitive "e-sports" into the game via Arenas.

"I'm not sure that that was the right thing to do with the game ... we just added it on, so it continues to be very difficult to balance. Is WoW a PvE cooperative game, or a competitive PvP game? ... I don't think we ever foresaw how much tuning and tweaking we'd have to do to balance it in that direction. Either I'd go back in time to before WoW ever shipped and change the rules to make the basic game more conductive for being an e-sport, or if not that, just say it doesn't make sense. Right now, WoW has a bit of a schizophrenic philosophy behind it, and we're trying to figure out how to guide it.""
Read the full interview at the page listed below.

The Escapist: WoW 5th Anniversary Interview
Blizzard Entertainment
World of Warcraft
Buy World of Warcraft



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EVE Online: Dominion Interview, EVE Contest
6:00 AM | Cord Kruse | Comment on this story

MMOGamer has posted a new podcast which includes an interview with CCP Games' Noah Ward, lead designer for the company's sci-fi MMO, EVE Online. In the interview Ward discussed the upcoming Dominion expansion and the Dust 514 console game. Those who listen to the podcast also have the chance of winning one of several EVE Online related prizes.

We will be giving away EVE Online prizes to 10 winners! Each prize includes:
  • 1 x T-shirt (Faction and size of choice)
  • 1 x Keychain (Faction of choice)
  • 1 x EVE Shot Glass
  • 1 x EVE Patch (Faction of choice)
To get a chance of winning these, listeners have to listen carefully to the podcast for the sound effect demonstrated and then email with the correct number of times the sound is heard throughout the podcast. The demonstration sound does not count.
10 winners will be picked from those who get the correct number. The contest is only open to those living in USA, Canada and Europe.
Click over to the page below to learn more.

MMOGamer: Podcast, EVE Online Contest
CCP Games
TransGaming
EVE Online


Mac Games News for Tuesday, November 17, 2009

City Of Heroes - Super Booster IV: Martial Arts Released6:00 AM
EVE Online: Pirate Mission Arcs Explored6:00 AM
Vendetta Online Free Trial Includes Special Edition Vulture6:00 AM
Zuma's Revenge! Reviewed6:00 AM
 
View all of the Mac games news for Tuesday, November 17, 2009 on one page


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