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Wednesday, September 16, 2009

Zuma's Revenge! Released
6:00 AM | Cord Kruse | Comment on this story

PopCap Games recently announced the release of Zuma’s Revenge!, the sequel to the original marble shooter. The game reinvents the marble shooting, color matching action of the original with high-resolution graphics, new game mechanics, all-new modes, and new power-ups.

In Zuma players take the role of a fearless ball-shooting frog, exploring ancient temples and ruins. By firing colored spheres into an advancing chain of balls to make matches of three or more, the frog blasts his way through a series of arcade challenges. The sequel brings players to an all-new setting, the Polynesian paradise of Zhaka Mu,

The ribbeting sequel to the ball-blasting classic!

Enter an all-new world of Zuma where evil tiki bosses rule the land! Conquer over 60 levels by firing stone spheres to make matches and destroy the deadly stream of balls, then take on six tiki boss battles and guide your agile amphibian to victory!

Leap into action in four game modes with explosive new features and amazing new gameplay: Slide and hop for smarter shots, hit targets for exotic bonuses, and detonate new power-up balls! Will you succumb to the perilous pitfalls, or can you tame the jungle in this PopCap ball-blasting challenge?

• Take on the tikis in four game modes: Adventure, Challenge, Iron Frog and Heroic Frog
• Score explosive power-ups including three new shots
• Explore new gameplay like lily-pad hopping, slide-aiming, and more
• Enjoy amazing graphics and effects and save your stats in the Tiki Temple!

System Requirements:
• Mac OS X 10.4.11 and later
• 1 GB Ram
• Intel Core Duo 1.66 GHz Processor
• Internet connection required to register and download the game.
Zuma’s Revenge! costs US$19.95 for the full version. Check out the links below for more information.

Zuma's Revenge!
PopCap Games

Click to enlarge
Torchlight Vanquisher Class Video Available
6:00 AM | Cord Kruse | 4 comments

Runic Games has unveiled a new game trailer for its upcoming action-RPG, Torchlight. The 84 second video features footage of the game's Vanquisher class. Torchlight will feature an easy to use interface for players of all skill levels, and a level randomizer to make each individual adventure unique.

Torchlight sets itself apart from other action-RPGs with its intuitive, approachable interface, which enables gamers of all skill levels to quickly immerse themselves into the rich game play and varied world of Torchlight. The level randomizer will ensure that each adventure is unique with different monsters, treasures, puzzles and items for players to find, defeat, and unlock. Through a powerful suite of development tools, Runic Games will empower players and game enthusiasts alike to create and share their own content and levels.
A Mac version of Torchlight is currently in development. Check out the links below for more information.

Torchlight Game Trailer
Runic Games
Buy Torchlight

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WoW Cataclysm: The Abyssal Maw
6:00 AM | Cord Kruse | Comment on this story

Blizzard Entertainment has updated its World of Warcraft: Cataclysm website with information about The Abyssal Maw, a dungeon area players will be able to explore in the upcoming expansion for the popular MMO. The page explains the Maw's backstory and offers a few screenshots of the area.

Azeroth's native elementals wreaked havoc across the world while they were under the influence of the Old Gods.
To keep Azeroth safe from these threats, the titans imprisoned the Old Gods underground and banished the savage elementals to the titan-constructed Elemental Plane, a secure dominion where the elementals could dwell without harming Azeroth.

Four domains were created within this primordial realm to serve as ideal environments for each type of elemental. For ages since, the elementals of air, water, earth, and fire have engaged in endless strife with each other, waging titanic battles in the confines of their realm. One of the Elemental Plane's domains, a vast ocean known as the Abyssal Maw, is home to the water elementals. Legend says that Neptulon the Tidehunter, the powerful being who rules over the aquatic realm, possesses a potent weapon that allows its owner to control the very seas of Azeroth. Thus far, the artifact has remained secure inside the water elementals' domain... but that will soon change.

Within Deepholm, the domain of the earth elementals, the malefic Dragon Aspect Deathwing is on the verge of executing a catastrophic act: to burst forth from the Elemental Plane into Azeroth. Doing so will ravage the surface of the world and breach the barrier that separates Azeroth from the elementals' realm. Whether Neptulon and his subjects have entered into an alliance with Deathwing remains unknown. Regardless, if Deathwing's actions create an opening into the Abyssal Maw, nefarious and honorable factions alike will seek out the fabled weapon carried by Neptulon. Whoever secures the artifact will have control over the world's seas, a power that perhaps no one, not even members of the Horde or the Alliance, should possess.
Check out the new page at the link provided below.

WoW Cataclysm: The Abyssal Maw
Blizzard Entertainment
World Of Warcraft: Cataclysm

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EVE Online: Updating Capital Ships
6:00 AM | Cord Kruse | 1 comment

CCP Games has released a new developer blog focusing on upcoming changes to its sci-fi MMO, EVE Online. The post explains changes to the capital ships used in player vs player action and is the latest in a series detailing some of the new features coming in the next expansion, titled Dominion.

Over the last couple of years, both the size of capital fleets and the use of capital warships has grown at an exponential rate. "Hot Dropping" has shifted from being something done to decide the fate of a war to becoming a blood sport that major alliances play with each other, with dozens of capital wrecks littering the battlefield after such engagements. Factional Warfare even sees regular use of Carriers and Dreadnaughts.

With the current number of active capital ships on Tranquility, they can no longer be looked upon as tools of the elite. This evolution of warfare has made it apparent that capital engagements are not some random occurrence anymore but simply another level of combat in EVE. Some of these ships have withstood the test of time better than others. So, now we're going to walk through the various classes of PvP capital ships and explain how we see them fitting into Dominion and beyond. Traditionally, we would start from the bottom and go up, but I'm not traditional.
Visit the page below to read the full blog.

EVE Online: The Capital Battlefield
CCP Games
EVE Online

Mac Games News for Tuesday, September 15, 2009

Civilization IV: Beyond The Sword Reviewed6:00 AM
Dungeon Crawling By Torchlight6:00 AM
ElimiNation Released6:00 AM
World Of Warcraft: Cataclysm Previewed6:00 AM
View all of the Mac games news for Tuesday, September 15, 2009 on one page

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Monday, September 14, 2009
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