Follow Us On Twitter!
11:34 AM | Tuncer Deniz | 11 comments
Inside Mac Games today launched its very own Twitter page. Twitter a free social messaging utility for staying connected in real-time. It will allow us to quickly send out messages to followers and at the same time have some fun with it as well.
What can you expect by following us on Twitter? We will post be posting a number of items related to the Inside Mac Games network of web sites that include Inside Mac Games, Macgamestore.com, Mac Games Arcade, and Macgamefiles.com. We will be post hot news items from IMG. New releases for Macgamestore.com. New updates to Mac Games Arcade. And hot new files from Macgamefiles.com.
For example, today we launched Diaper Dash on Macgamestore/Mac Games Arcade. But what's more, we've posted a coupon code on our Twitter page so the first 3 who use the coupon can get Diaper Dash free. We plan on offering similar types of deals, giveaways, and much more through our Twitter page.
If you're already on Twitter, you can follow us using this link:
If you're not on Twitter, you can sign up for an account on the Twitter web site (it's free!). We also recommend you use a Twitter client. Our current favorite Twitter app is Tweetie, available for the Mac and iPhone. Follow the links below for more.
See you on Twitter!
Follows Us Twitter
Twitter Home Page
Tweetie for Mac
Inside Mac Games
Rubber Ninjas Now Available
6:00 AM | Cord Kruse | Comment on this story
Matteo Guarnieri of Rag Doll Software has announced the release of Rubber Ninjas. The title is described as an experimental 3D ragdoll fighting game. Rubber Ninjas features OpenGL graphics, a custom physics engine, and a variety of ragdolls fighting either barehanded or with weapons.
FULL VERSION BENEFITS:Rubber Ninjas is available for Mac OS X 10.4 or higher and costs $19.95 for the full version. For more information follow the links below.
With the full version of Rubber Ninjas ( you will be able to play all the single player campaigns (for a total of more than 50 levels) and chose all fighters and weapons in 2 player mode.
You will also get access to a members area where you will be able to download new versions of the game, additional campaigns and content.
With a bit of effort you will also be able to create additional campaigns, and even make your own ragdolls and weapons.
Finally you will help support further development of Rubber Ninjas and receive my eternal gratitude and appreciation :-)
Rubber Ninjas Blog
Rag Doll Software
The Sims 3: New Screenshots
6:00 AM | Cord Kruse | Comment on this story
Worthplaying has posted a new collection of screenshots for The Sims 3, the upcoming continuation of the successful Sims franchise. The game will add new twists to the popular life sim formula with customizable personalities, goal oriented gameplay, movie creation and editing, and an online community.
The Sims 3 features a brand new engine that allows you to immerse your unique Sims in an open living neighborhood where they can roam and explore all new surroundings including the beach, mountains and town center. The neighborhood is alive and constantly evolving so what happens to a Sim on one side of the neighborhood could impact your Sims on the other side of town! If your Sims are in the right place at the right time, who knows what might happen? And now for the first time, your Sims have distinctive personalities thanks to a range of all-new personality traits. You have the option to select from dozens of personality traits such as brave, artistic, kleptomaniac, clumsy, paranoid and romantic. Combine up to five traits to create an endless number of truly diverse individuals.Click over to the link below to view the new screenshots.
Worthplaying: The Sims 3 Screenshots
The all-new Create-a-Sim allows you to completely customize your Sims' appearances making every Sim unique. The feature is easy-to-use and more powerful than ever, letting you fine-tune every aspect of your Sims face, customize their hair color, select the exact shade of their skin tone and determine much more to make lifelike Sims. It's never been easier to make Sims that are thin, full-figured or muscular and everything in between! In true The Sims fashion, you can customize everything. The Sims 3 allows for infinite possibilities to design the interior and exterior of your Sims surroundings.
Additionally, you can enjoy the challenge of short-term and long-term goals and then reap the rewards! Based on personality traits, skills and career choices, your Sims have short and long term Wishes that provide constant fun challenges, things to do and achieve. You have the ultimate freedom to choose whether to fulfill their destiny, giving them lifetime happiness and rewards or not! Will your Sim skyrocket from latrine cleaner to an astronaut, go from being a rabid fan to a sports legend or will you choose an alternate destiny? In The Sims 3, life is what you make it!
The Sims 3
Buy The Sims 3
Elven Legacy Reviewed
6:00 AM | Cord Kruse | Comment on this story
GameShark recently posted a new review of Elven Legacy, a turn-based strategy title set in a world of elves and magic. The game includes more than 100 units, five heroes, five playable factions, multiplayer combat, multiple game endings, and a game editor for players who want to create their own missions.
From the review:
When you start the campaign pay close attention to the dialogue Ė if only because itís cringe-worthy in its awfulness; the voice acting is so over the top that itĎs impossible to take seriously (maybe thatís the point?) and the overall storyline makes as much sense as Naked Lunch. You play the elves and end up fighting a lot of other races for some reason or another. Itís not all that important and in the end doesnít detract from the gameplay, but I finished the campaign and I still have no idea what it was about.Virtual Programming recently announced it would be bringing the game to Mac users sometime this year. To read the review and learn more about the game click over to the links below.
Those battles are monstrously rough, however. The AI is fairly good at exploiting weak spots and attacking weakened units which are on the verge of death but the design itself assumes you are the Elven Legacy version of Patton because it throws wave after wave of bad guys at you. Iíve been playing these types of games for well over a decade and I had to resort to playing on the Easy level, which seemed about right from a challenge perspective. Itís a brutally tough game.
The AI is tough and makes for a seriously challenging game but it would be nice if more info was presented to you while a battle is raging. There's no visual identifier as to how many points of strength a unit takes after a scrum or even if a unit dies -- you need to keep track of this yourself. Even as spells start flying around the field it's tough to figure out who is doing what and the camera tends to zip around making it even more confusing. When a high rank unit dies Iíd like to know aside from realizing, "Hey where'd my archers go?"
GameShark: Elven Legacy Review
Shadowbane Servers Shutting Down May 1st
6:00 AM | Cord Kruse | 2 comments
Ubisoft recently announced that it will be permanently shutting down the servers for Shadowbane on May 1st, bringing the fantasy MMO to an end after over six years online. The game combined role playing elements with city management, army creation, siege warfare, and economic development.
We come to you now with regret and sadness, but also happiness and pride. Regret and sadness that it has finally come to this and as of May 1, 2009 the Shadowbane servers will be powered down once and for all. Yet happiness that it lasted so very long, and pride to be able to stand before such a passionate community to thank you for your undying support and unwavering loyalty to Shadowbane. Head over to the links below for more information about the cancellation.
Memories of Ages past and present will always remain in the hearts of those who fought for land and title, power and greed, and above all, the sword known as Shadowbane. Tales of epic proportions will be remembered and told for years to come. Allow me to remember the tales past with you one final time.
The Children of Aerynth formed communities, better known as Guilds, to achieve their common goals. These very Guilds built cities beginning with an acorn harvested from the World Tree. The World Treeís acorns sprouted into stone trees, the Tree of Life, which served as the focal point to all cities within Aerynth. The Tree of Life was most important to these communities as they allowed for a sort of immortality to the spirits of the dead as they were linked to the Tree by powerful magic from which even the Wise couldnít explain. From these cities raised Empires and Alliances but also brought the strife of war. Many wars would erupt among rival Empires creating fear and chaos across the fragments. Empires sought out the power of the One Sword to either bring Order to the world or to let Chaos reign freely. Humans, Minotaurs, Irekei, Northmen, Dwarves, Centaur Lords, and many other races filled the ranks of these Empires on the battlefields known as Aerynth, Dalgoth, and Vorringia over the Ages. In the distance, you could hear the roars of the fired buildings as they crumbled and collapsed into ashes and rubble, the consistent rhythm of the drums of war as Empireís marched, and the sounds of gears and pulleys as Siege Engines fire upon resilient and towering walls as the many Empires engaged in battles across the continents vying for power and dominion. Alliances were formed to achieve common goals among various Nations only to be met with strife from within tearing the Alliance apart and pitting Nations against each other once again. Each war created new opportunity to rebuild old Empires once lost and rekindle old friendships or rivalries. New Ages began but the cycle remained the same. The search for the Sword known as Shadowbane continued on.
Epic sieges outside the city gates, Events giving the individual player or entire nations the choice to side with Order or Chaos, and politicking in the political arena to posture for an advantage using the power of the pen instead of the might of the sword are just the beginning of countless memories that we can remember and keep with us for years to come. Adventures through the many Ages have lasted over 6 years for some, while otherís adventures were still a new experience. No matter if you were a seasoned veteran or a fledgling still learning the ropes you poured yourselves into your quests to find Shadowbane. Unfortunately, the Sword has slipped into the Void never to be found again.
Many passionate and creative individuals have poured their hearts and souls into developing and hosting Shadowbane. We want to thank each and every one of you for your tremendous work and valiant efforts throughout Shadowbaneís lifetime.
Remember, Play to Crush!
Recent Mac Games News
Thursday, April 16, 2009
Wednesday, April 15, 2009
Tuesday, April 14, 2009
Monday, April 13, 2009
Friday, April 10, 2009
Search for other Mac games news stories or browse our Mac Games News Archive.