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Friday, February 20, 2009


Prince Of Persia & Shaun White Snowboarding Coming To Macs
6:00 AM | Cord Kruse | 3 comments

Ubisoft has announced that it has expanded its portfolio of Mac titles for digital download and will introduce Mac versions of its games to retail through its partnership with TransGaming. The company will release Prince of Persia and Shaun White Snowboarding to the Mac community in March 2009. Mac versions of CSI: Crime Scene Investigation: Hard Evidence, Rayman Raving Rabbids and Petz Sports will also be released at select retail establishments for the first time in March 2009.

“The Mac community has responded very positively to our previous game offerings and we’re excited to provide Mac users with a new selection of games through our relationship with TransGaming,” said Andy Swanson, senior director of strategic sales and partnerships at Ubisoft.

“Ubisoft has an exceptional portfolio of titles that spans an assortment of genres. The availability of their titles on the Mac is a great catalyst for Mac gaming,” commented Vikas Gupta, CEO and president of TransGaming.
Prince of Persia:
Built by the same award-winning Ubisoft Montreal studio that created Assassin's Creed™, Prince of Persia® has been in development for over three years to deliver a whole new action-adventure gaming experience to consumers.
With a whole new Prince, storyline, open world environments, combat style, signature illustrative graphical style and the addition of Elika, a deadly new ally, Prince of Persia brings the franchise to new heights of deadly acrobatic, artistry.

Prince of Persia Download Features:
• A new hero emerges: Master the acrobatics, strategy and fighting tactics of the most agile warrior of all time. Grip fall down the face of a building, perform perfectly timed acrobatic combinations, and swing over canyons, buildings and anything that is reachable. This new rogue warrior must utilize all of his new skills, along with a whole new combat system, to battle Ahriman's corrupted lieutenants to heal the land from the dark Corruption and restore the light.
• A new epic journey begins: Escape to experience the new fantasy world of ancient Persia. Masterful storytelling and sprawling environments will deliver to action-adventure fans an experience that rivals even the best Hollywood movies.
• A new open world structure: A first for the Prince of Persia franchise - now you have the freedom to determine how the game evolves in this non-linear adventure. Players will decide how they unfold the storyline by choosing their path in the open-ended world.
• Emergence of a deadly new ally: History's greatest ally is revealed in the form of Elika, a dynamic AI companion who joins the Prince in his fight to save the world. Gifted with magical powers, she interacts with the player in combat, acrobatics and puzzle-solving, enabling the Prince to reach new heights of deadly high-flying artistry through special duo acrobatic moves or devastating fighting combo attack.

Requirements:
• Mac OS X v10.5.6 Leopard
• CPU: Intel Core Duo Processor
• 1024MB RAM
• Video card: ATI X1600 or better, NVIDIA 8600 or better
• Hard Drive: 8.01 GB
• Keyboard and mouse
• Optional controller (Supported: Logitech Rumblepad 2, Logitech Dual Action USB Controller)
Shaun White Snowboarding:
Enter a snowboarding world of total freedom. You can create your own experience in this game, and choose when, where, how and with whom you want to ride.
Developed in close collaboration with Olympic Gold Medalist Shaun White - the most successful snowboarder in the history of the sport - Shaun White Snowboarding is the next-gen game that redefines the action sports genre.

Shaun White Snowboarding Download Features:
• Open-World Mountains - Choose how you ride in open-world mountains across the world: Conquer the extreme peak conditions, create your own paths in the back country or compete with fellow riders in the terrain parks.
• Your Friends Are Always Around - Play in a world where your friends are always around. Do your own runs on mountains populated by real gamers, or join your friends for a quick session from anywhere in the mountains.
• More than Just Snowboarding - Have fun with your friends on and off the board: Throw snowballs, hike to access secret spots, film your friends doing ripping tricks. You can also upload your videos online to share with the world.
• Ride Your Way - Express yourself through tricks, riding styles and highly customizable avatars - both in single-player and in the online world. Use the intuitive dual analog control to pull off a huge variety of tricks that express your style.
• Next-Gen Technology - Built on the Assassin's Creed™ engine, this game creates a massive world with gorgeous visuals and realistic NPC interaction. This is also the first time a snowboarding game is completely driven by physics instead of animation.
• Authentic Snowboarding - Ubisoft has worked closely with Shaun White to infuse the gaming experience with authenticity, personality and humor. Shaun is a friend and mentor in the game, and will help you with your skills. And if you are deemed worthy, you may even be able to play as Shaun in the game...

Requirements:
• Mac OS X v10.5.6 Leopard or higher
• CPU: Intel Core Duo Processor
• 1024MB RAM
• Video card: ATI X1600 or better, NVIDIA 7300GT or better
• Hard Drive: 7.24 GB
• Keyboard and mouse
• Optional controller (Supported: Logitech Rumblepad 2, Logitech Dual Action USB Controller)
Prince of Persia is available for preorder for $49.99. Shaun White Snowboarding can be preordered for $29.99. To learn more click over to the links below.

Prince Of Persia
TransGaming
Ubisoft
Shaun White Snowboarding
Buy Shaun White Snowboarding


Custer Saves The Desktop
2:04 PM | IMG News | Comment on this story

IMG's resident desktop artist, Brad Custer, is back with an image inspired by NCsoft's super hero themed massively multiplayer online game, City of Heroes.

Here's what he had to say:

The recently released City of Heroes from NCsoft has made quite an impact on my fellow Mac users. How do I know this? Just look at my inbox and you'll know that most of you are suffering from a hero (or villian in some case) complex. So, I decided this week to honor all your emails by venturing into Paragon City. I was able to make this wallpaper with the help of NCsoft and my trusty cable modem. I simply entitled this selection, "Heroes", and I hope you enjoy it as much as I did making it. :)
Head over to Custer's Desktops to check out his latest creation.

Custer's Desktops


Mac Version Of Braid Puzzle Title Planned
6:00 AM | Cord Kruse | 1 comment

An IMG reader has alerted us to plans to bring Braid to Macs. Originally released for XBox 360 the platform based puzzle title is now on its way to the PC early this year, with plans for a later Mac version confirmed in a developer blog post. In the game players control time to solve a variety of unique puzzles.

There is a Mac version planned. There will probably be more details on that announced soon. A Linux version will probably happen eventually but is not in the concrete planning stages right now. I haven’t tested the game in Wine, but I could do that sometime soon.
From the Braid website:
Braid is a platform game in a painterly style where you manipulate the flow of time to solve puzzles. Every puzzle in Braid is unique. There is no filler. Braid treats your time and attention as precious. Braid does everything it can to give you a mind-expanding experience. All Braid's gameplay is based on time manipulation. Journey into worlds where time behaves strangely; observe, learn from, and then master these worlds.
Click over to the links below to read more.

Braid Blog
Braid
Buy Braid



Click to enlarge
The Rise Of Indie Gaming
6:00 AM | Cord Kruse | 1 comment

Gamasutra has published a new article written by Venture Arctic creature Andy Schatz. The veteran developer offers his analysis of independent gaming's evolution and why he feels this decade in game development is "defined by the rise of the casual game and the subsequent birth of the modern indie game."

The first half of the decade saw the rise of the portals on the strength of sales from games like Diner Dash and Zuma in 2004. This opened up a digital distribution route for smaller games made by small "proto-indie" teams.

The fact that some of these small teams were making buckets of cash turned the heads of game industry execs and spurred many devs to quit their jobs working on AAA games to try to strike it rich working on smaller, more personal projects (see Last Day Of Work, makers of Virtual Villagers).

During these times, indie just meant "small and unfettered". A majority of the people making indie games were actually making casual games intended for distribution on portals like Yahoo Games, MSN, and the like.

From 2004 to 2007, two things began to happen:

1) So many people were trying to get into the game that production values (and thus costs) started going up.

2) Portals began to switch from finding games with hidden potential to spending their time and money on sure bets -- games in proven genres like Click-Management (Diner Dash) and Hidden Object (Mystery Case Files).
Visit the page below to read the full article.

Gamasutra: The Evolution Of Indie


Apple Games Feature iPod Cake Mania 3
6:00 AM | Cord Kruse | 1 comment

Apple Games latest article examines Cake Mania 3, available for some of Apple's iPod multimedia devices. Cake Mania 3 features over 80 levels, six bakeries set in six different eras, and a variety of equipment available for customizing the player's bakery. Apple's article includes an overview of the gameplay and a list of tips and tricks for success.

At the start of each level, Jill’s bakery opens for business and customers begin to arrive. Hand each one a menu and wait for them to decide what kind of cake they want — use those precious seconds of downtime to address other customers’ needs. Once a customer shows you their order, start baking a cake in that shape and move it over to the frosting machine when it’s done. Then serve it to the customer and collect their tip.

As the levels progress and Jill travels forward through time, the orders become more complex. Soon she needs to juggle drink orders and make cakes that she must not only frost but also decorate. Luckily, she can buy all kinds of helpful gadgets with her tip money, including: a TV, which distracts customers and makes them forget how long they’ve been waiting; faster ovens and frosting machines; a telephone, which lets her take to-go orders; a refrigerator for storing premade cakes that she can immediately serve to customers; and more.

Each historical era that Jill completes allows her to save another wedding guest and return them to the present. By the end, she’ll need to save herself too, capping off her adventure by making the perfect wedding cake. And then all will be well — until she has to call on her baking skills to avert disaster once again.
Read the rest of the review at the link listed below.

Apple Games: iPod Cake Mania 3


Mac Games News for Thursday, February 19, 2009

IMG Reviews FusionFall10:09 AM
iPhone Releases: Puzzlicious, Gold Runner6:00 AM
Spore Creepy & Cute Parts Pack Reviewed6:00 AM
StarCraft II: Q&A Round 496:00 AM
The Price Is Right, Hell's Kitchen Come To Macs6:00 AM
 
View all of the Mac games news for Thursday, February 19, 2009 on one page


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