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Wednesday, October 29, 2008



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Barefeats Shootout: MacBook Pros Compared
3:18 PM | Cord Kruse | Comment on this story

Barefeats has released a new performance comparison test, this time examining the differences between the 2.53GHz MacBook Pro and 2.8GHz model. The test compares the speed of the two machines using a variety of games including Enemy Territory Quake Wars, Halo UB, and Prey.

The 2.8GHz cores run 11% faster than the 2.53GHz cores. In a graphics intensive benchmark with high resolution and high quality effects, the difference should be less than 11% since the GPUs are clocked the same and cranking at 95%. That's what we see above where the advantage varies from 1% to 9% for the 9600M GT mode.

However, in the 9400M mode, there was no difference in the framerates.
Head over to the link below to read all the results.

Barefeats: 2.53GHz vs 2.8GHz MacBook Pro
Apple



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World Of Warcraft Reaches 11 Million Subscribers
3:18 PM | Cord Kruse | 1 comment

Blizzard Entertainment has announced that the subscribership for World of Warcraft, its massively multiplayer online roleplaying game, now exceeds 11 million players worldwide. This milestone was reached as the beta test for Wrath of the Lich King, World of Warcraft's second expansion, nears completion.

"It's been very rewarding to see gamers around the world continue to show such strong support for World of Warcraft," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment®. “We remain fully committed to responding to that enthusiasm with a high-quality, constantly evolving game experience.

Since debuting in North America on November 23, 2004, World of Warcraft has become the most popular MMORPG around the world. It was the bestselling PC game of 2005 and 2006 worldwide, and finished behind only World of Warcraft: The Burning Crusade®, the first expansion pack for the game, in 2007.* In addition to being the bestselling PC game of 2007 in both North America and Europe, The Burning Crusade holds the record for fastest-selling PC game of all time, with nearly 2.4 million copies sold in its first 24 hours of availability and approximately 3.5 million in its first month.

World of Warcraft was recently launched in Russia and Latin America, and is currently available in eight languages. In addition to North America and Europe, the game is played in mainland China, Korea, Australia, New Zealand, Singapore, Thailand, Malaysia, Chile, Argentina, and the regions of Taiwan, Hong Kong, and Macau.
Click over to the links below for more information.

Blizzard Entertainment
World of Warcraft
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StarCraft II: Q&A Round 45
3:18 PM | Cord Kruse | Comment on this story

Blizzard Entertainment recently posted the 45th StarCraft II Q&A in its series revealing information about the upcoming real time strategy title. This installment features commentary from the developers as well as answers to a variety of questions about the game.

Hallucination:
The first topic was about hallucination, a classic Protoss ability, that honestly did not get that much use in the original StarCraft. To make it more interesting, Dustin explained how the ability has been brought down in tech to the Nullifier. Additionally, hallucination could be used to create units in which the player doesn’t even have prerequisite buildings for. That in itself should be an interesting scare for opposing players, watching 3 Colossi trampling in, only to counter with Corruptors and realize that they were not real. Furthermore, even probes could be hallucinated! Since the amount of hallucinations you get are based on ‘actual’ costs of what they would cost if they were real, you could get 8 probes per hallucination to trick those incoming Reapers. Dark Templars, Observers, and Carriers though were not on the list of units that could be hallucinated since the first two would be quite overpowering to use as an invisible fake scout (soo OP). Carriers too, would just have much too many hit points, as well as become quite a bit over complicated when you deal with how many interceptors they might have.

Queen Spawns 3 Mutant Larva
The mutant larva count has increased with the latest version of the Queen to encourage more use of a pretty powerful ability if used correctly. Mutant larva crawl around independently of a Hatchery and can create units at a discounted production rate. This is like a free Hatchery with each additional Queen! Along with the Queen’s ability to defend against air units early game, it shall make her quite a crucial unit in any Zerg army.
Check out the rest of the

StarCraft Forums: SC 2 Q&A Batch 45
StarCraft Forums: Ask Your SC 2 Questions Here
StarCraft Forums: Q&A Archive
Blizzard Entertainment
StarCraft II: Wings Of Liberty
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Call of Duty 4 Reviewed
3:18 PM | Cord Kruse | Comment on this story

The Mac Observer has published a new review of Call of Duty 4: Modern Warfare. Developed by Infinity Ward and brought to the Mac by Aspyr Media, the game puts players in the boots of a soldier in near future combat situations.

From the review:

It's the physics that make things interesting and Call of Duty 4 makes the most of its proprietary engine. For each shot fired, a certain amount of bullet penetration is calculated by the engine, which takes factors such as surface type, bullet type and object thickness into account. For the first time, the object you're taking cover behind makes all the difference, as a thick concrete wall will keep you safe from a hail of bullets while a thin wall or wooden fence will fail to provide adequate protection from bullets or nearby explosions. An advanced rag doll physics engine allows for realistic impacts and player deaths and the game's consistent 60 frames per second frame rate allows for a feeling of consistent motions. One of the most appreciated features of the game's multiplayer mode, a sub-engine routinely checks spawn points against the location of nearby weapons, enemy positions and lines of sight to minimize instances wherein players respawn into the game only to be immediately killed by opponents who happen to be nearby, heavily armed and happy to slaughter you for fun and profit.

Call of Duty 4's multiplayer mode shines to the point that there's almost nothing negative which can be cited about it. The icon happily lives in my Dock, is clicked upon frequently when I have 15-30 minutes to kill and has all-but-removed my desire to switch over to my Boot Camp partition for Windows first person shooters in the short term. Sign in, create a character and the best elements of a great first-person shooter combine with a terrific role-playing experience in which every kill, assist and completed objective rewards the player with experience points towards the next level.
Read the rest of the article at the page listed below.

The Mac Observer: Call Of Duty 4 Review
Aspyr Media
Call of Duty 4
Buy Call of Duty 4



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IMG Reviews The Amazing Brain Train
3:18 PM | Marcus Albers | Comment on this story

Inside Mac Games has posted an in-depth review of the new brain teaser from Grubby Games, the makers of Professor Fizzwizzle, The Amazing Brain Train. The game takes a different approach to "brain training" from games like Brain Challenge. Here's an excerpt from the review:

The point is that the Amazing Brain Train is just a lot more entertaining than other games of this type that I've seen before. It's very much in the style of the genre in terms of basic content, of course: there's a series of mini-games (mental exercises, in effect) that attempt to train your brain to be more agile. The difference is in the presentation, the overall quality of the components, and the extra ideas that make the whole experience more interesting than other run-of-the-mill alternatives. The play on words in the title ('train' as training and as steam locomotive) is a good indicator of the way in which the game avoids being po-faced about its subject matter, which is a trap that other similar offerings have seemed all too eager to fall into.
Follow the link below to read the full review.

IMG Review: The Amazing Brain Train
The Amazing Brain Train
Grubby Games
Buy The Amazing Brain Train


Mac Games News for Tuesday, October 28, 2008

CrossOver Products Free For Today3:24 PM
Echoes Of War: Music Of Blizzard Entertainment Announced6:00 AM
Eschalon Book II: The Brimstone Spider6:00 AM
EVE Online Buddy Program Giveaway In Progress6:00 AM
Greenhouse Interactive's Nitrogen SDK Unveiled6:00 AM
 
View all of the Mac games news for Tuesday, October 28, 2008 on one page


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