Dream Pinball 3D Ships For Mac
6:00 AM | Cord Kruse | 1 comment
Runesoft has started shipping the Macintosh version of Dream Pinball 3D. The game, which requires an Intel based Mac, features 6 themed tables, pinballs made of 6 materials with unique ballistic characteristics, up to 3 balls on the table at once, and a four person multiplayer mode.
More about Dream Pinball 3D:
A great pinball game should not only be amazing from the start, but should continue to be entertaining every time you play it. This was the thinking behind the development of the newest pinball sensation - Dream Pinball 3D • with its 6 cutting edge tables that are beckoning you to try your luck. We did not skimp on the technology with this game as there are six different style balls, made of different materials, that not only look different, but whose ballistic characteristics will affect the very rolling behaviour of each one of them. Add to that incredible acoustics, state of the art particle technology, HDRI and multilayer 3D sound, realistic tilt function and motion blur effects, and you have the best pinball experience. System requirements:
So step up to Dream Pinball 3D the Mac pinball game that is so real - you will be looking for a place on your computer to put the quarters in!
• 6 tables with various themes
• Balls made out of 6 materials (steel, two kinds of wood, marble, ivory, gold) with various ballistic characteristics
• Multi-ball with up to 3 balls at once
• Supports state of the art particle effects
• Brilliant lightning because of HDRI-textures
• Individual sounds and music for each table
• Multiplayer mode for up to 4 gamers
• 6 dynamic and one fixed camera position
• Individual graphic settings for less powerful systems
• MacOS 10.4.11 or betterHead over to the website below for more information about the game.
• Intel based Mac at 1.66 GHz
• 512 MB RAM
• ATI X1600 or better OR GeForce7300 or better with 64 MB video memory or more (NOTE that the GMA chipset is not officially supported)
• DVD drive
• Internet access
Dream Pinball 3D
Buy Dream Pinball 3D
Europa Universalis III: In Nomine Released
6:00 AM | Cord Kruse | Comment on this story
Virtual Programming has released Europa Universalis III: In Nomine. The historical strategy game expansion starts in October 1399 with the coronation of Henry IV of England and allows players to experience over 50 more years of gameplay including the Byzantine Empire, Tamerlane and the end of the Hundred Years War. EUIII: In Nomine features a new decision system, new mission system, rebel forces, religious tolerance, and revised AI.
Some of In Nomine's features:
Better overview of the decisions needed to shape the future of your country. Strive to create Great Britain, Make Paris worth a Mass, or institute an East Indian Trade Company. Act, rather than react, and implement decisions on both country and province level, with the new decision system, including hundreds of different decisions depending on situation. Requirements:
Experience the new Mission System, where the player and AI alike will be given goals to achieve, providing endless replayability by guiding history along different tracks every time.
Rebels with a Cause. There are countless types of rebels, all with different goals, and different abilities. You may get colonial rebels in your colonies determined to get representation or independence, you may get reactionary nobles rising up to put the serfs back where the belong. Crush them by force, or negotiate with them, or even worse, watch them enforce their demands on your country.
Religious tolerance now depends on the ideas and decisions you take, making it a new layer of strategy. As cardinals stay loyal longer, the power of the Papal Controller has grown, as he can now excommunicate rulers, and call crusades against infidels.
Revised AI, focusing on strategic top level goals, with support for fully scriptable logics.
• Europa Universalis III & EUIII: Napoleon's Ambition installedEuropa Universalis III: In Nomine costs $19.95 (£14.95, €19.95). More information can be found at the links below.
• OS X 10.3.9 or higher
• Intel or PPC G5 processor
• GeForce 5200, Radeon 9600 or GMA 950
• 64MB VRAM, 512MB RAM
• 700MB hard drive space
• Broadband connection for Internet Play & registration
Europa Universalis III: In Nomine
Spore: No Demo, Expansion Plans
6:00 AM | Cord Kruse | 10 comments
Eurogamer has published the transcript of a recent fan Q&A with Spore executive producer Lucy Bradshaw. The discussion covered a variety of topics related to Will Wright's latest god-sim including Maxis' decision not to release a demo of the game, the game's copy protection measures, and hints at what gamers can expect from expansions.
"We're not planning a demo of the game. Just the Creature Creator," she said during our live chat . "We've released a number of videos to show off the game." Visit the Eurogamer page below to read all her comments.
Eurogamer: Spore Q&A With Lucy Bradshaw
On the subject of expansions - sort of an inevitability given Maxis' success expanding The Sims and its sequel - Bradshaw said this would happen but hinted at a few interesting approaches involving editors rather than simply new assets.
"When we started Spore, we were thinking about how we'd make an engine that had the possibility of expansion, so yes, we'll add to the experience," she said.
"I think, however, we have a very cool opportunity to take Spore in a few different directions too. The editors are so cool and fun, that we want to advance those as well as the gameplay that we put into the core game."
Among those additions should be the flora editor, which was axed from the full game. "We are not shipping with the flora editor. Sorry. It's something we eventually want to get out there as it is fun to work with," our speed-typing interviewee said.
Geneforge 5: Overthrow August Update
6:00 AM | Cord Kruse | Comment on this story
Spiderweb beta tester Randomizer has released an update on the status of Spiderweb Software's Geneforge 5: Overthrow. The fifth and final chapter to the gantasy RPG series will once again take players to the world of the Shapers and Rebels for a final showdown to determine whether the Shapers or the rebels will achieve victory.
Since Jeff is busy writing the last part of the game,so I'll give an update. Click over to the link below to read the rest of the comments.
Geneforge 5 August Update
The 3 shaper classes are back as a starting characters as well as now 6 lifecrafter classes. The new strong magic, weak fighting class has been seen as a screenshot for inventory.
Reputation will make a difference in what quests you can get and which of the 5 factions you can join. Too much in one direction (shaper/rebel) will limit your actions.
Plenty of fighting once you past the first 10 zones. Jeff has made it possible in the next area to fight tier 4 and 5 creations plus a few special types that will make things interesting. Also for those that prefer leadership and mechanics there will be plenty of that at much higher levels than GF4.
It seems playable even at torment levels, but you will have to make characters that fight since past normal difficulty, you can't breeze through the game without increasing your skills. One shot kills are harder on torment past the beginning
Buy Geneforge 5
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