October 19, 2018
Archives  News  

Thursday, July 24, 2008

Click to enlarge
Battlestations Midway Demo Released
6:25 AM | Tuncer Deniz | 10 comments

Feral Interactive has released a demo of Battlestations Midway, a game that invites players to take command of the greatest battles of the war in the Pacific. Here's a bit more info on the game:

Prepare for a totally new combat experience as you fight massive air, sea and undersea battles in WWII's Pacific theatre. You're in direct command of multiple warships, planes and submarines in this epic solo and online tactical action game.

Take Control - Step up to the controls of over 60 authentic warships, aircraft and submarines whilst commanding the entire fleet.

Intense Online Multiplayer - Go online for huge multi-unit battles with up to 8 players. Up to 100 Warships, Aircraft and Subs face off over GameRanger - the Mac multiplayer gaming service.

Lead Every Battle - Instantly switch between exhilarating dogfights, powerful artillery attacks, and stealth torpedo kills from the deep.

Battlestations Midway requires an Intel processor with 1.83 GHz or better, Mac OS X 10.4 or later. The game The game does not support GMA graphics cards with shared RAM.

The demo, which weighs in at 660 MB, is available for download by following the link below.

Battlestations: Midway Demo 1.0
Feral Interactive
Battlestations: Midway
Buy Battlestations: Midway

Click to enlarge
Apple Games Features Petz: Catz 2 & Petz: Dogz 2
6:00 AM | Cord Kruse | Comment on this story

Apple Games' latest feature goes to the dogs - and cats - with a review of Petz: Catz 2 and Petz: Dogz 2. The pet sim titles from Ubisoft come to Intel mac owners courtesy of TransGaming's Cider emulation software. In the games players create their own virtual dog or cat to care for, train, and dress up. The article includes an overview of the games' features and a list of the seven breeds available in each title.

Whether you own one pet, a menagerie of them, or are pet-free, here’s your chance to try out a variety of dogs and cats in the virtual world. Catz 2 and Dogz 2 each feature seven breeds that you name, care for, train, play with, and accessorize in various ways. Eventually, you could even own a green-furred dog who wears a baseball cap and a bandana, once you’ve unlocked enough options.

A variety of challenges bring your pet skills to the forefront as you teach your animal tricks, from the basic sit command to pulling off a back flip. Don’t forget to praise your pet and give it treats and head rubs (click and hold the mouse, then move it around to simulate touching your pet) for a job well done. You can snap photos of your pets’ adventures and view them in the journal, where you can also write notes about their lives.

During your pet’s adventures, you’ll unlock 72 toys, dress-up options, pieces of furniture, and other items. Check your journal to see how far you’ve gotten. In the dress-up area in the living room, you’ll eventually have all manner of accessories available, including off-beat fur colors (red, anyone?) unique footwear and headgear (a propeller beanie is always a fun choice), intriguing collars and other neckwear, and more.
Check out the full article at the link provided below.

Apple Games: Petz, Catz & Dogz
Petz: Dogz 2
Petz: Catz 2

Click to enlarge
Multiplayer Championship Poker Comes To iPhone
6:00 AM | Cord Kruse | Comment on this story

Real Dice, a developer of multiplayer games for "next-generation mobile devices", has announced the launch of Multiplayer Championship Poker for the iPhone and iPod Touch. Featuring live multiplayer capability, ring games, “sit-n-go” tournaments and multi-table events every 15 minutes, Multiplayer Championship Poker gives mobile Apple users the ability to connect with thousands of players from around the world.

“The expansion of Multiplayer Championship Poker to the iTunes store now allows iPhone and iPod Touch customers to pull up a virtual chair and play Texas Hold’em with the 300,000 users who are already online on a variety of other devices,” said Russ McMahon, Director of Mobile Development at Real Dice. “We’ve developed the game so players from every supported system can play live games together no matter which handset they have. This means that you can log in with your iPhone while you’re sitting at the airport and play with your Blackberry-loving best friend or take on a complete stranger who’s logged in through Facebook on the web.”

"In addition to the game’s seamless real-time multiplayer mode, there is an offline option to play alone, practice and build a Poker career against 200 unique AI opponents. The application also comes with a comprehensive strategy guide for all levels, as well as free desktop and Facebook versions, which all play together seamlessly."

"Multiplayer Championship Poker has received widespread acclaim from gaming and Poker enthusiasts alike, and was hailed as “Game of the Year” by Smartphone Magazine in 2005, 2006 and 2007."
The game is now available from the iTunes store for download at a price of $9.99. Follow the links below for more information.

Multiplayer Championship Poker
Real Dice

Click to enlarge
Diablo III: Head Biting, Outdoor Environments
6:00 AM | Cord Kruse | 1 comment

Once again commenting on Diablo III, the eagerly awaited next installment in the action RPG series, Blizzard community manager Bashiok has answered a few more fan questions about the game. Among other things the discussion covers decapitation by bite and the difference between indoor and outdoor dungeon generation.

The awesome biting off of heads and such...does it relate to game play in some way, or is it a visual effect?
Well the way we imagined the final fight going down when thinking about the flow of the presentation was to have a few heroes killed off, and thought it would be cooler to see someone get ripped in half by a giant demon than just fall down. While it was an event made for the presentation it could definitely be worked in to the actual end-product. We try not to spend time on anything that can't be incorporated in some way. If there's a mockup or some cool flavor added in somewhere to show something off, we want to build it so that it can actually be used.

Outdoor environments. Are they for the most part randomly generated like the dungeons? I've been getting the impression there are more static areas , excluding cities, in the outdoors as opposed to the dungeons.
They're for the most part static. With the outdoor environments we felt we could get a lot more out of them by crafting large and visually impressive scenes, which random map generation really just doesn't allow for all that well. By that same token one of the main goals with Diablo III is to flesh out Sanctuary, to make it feel more like you're in this living and breathing world. With towns shifting around everywhere you do sort of lose a sense of cohesion, and an attachment to the places you're visiting.
On a very slight technical note - for random map generation you're essentially creating a bunch of rooms that can all fit together in various ways. It works quite well for a dungeon which is essentially a series of rooms any way. For an outdoor environment though it tends to make it either fairly bland, or fairly linear just by how the edges have to line up. You're either running zig-zag patterns to find the map edges, or you're running down a narrow pathway. Neither are extremely compelling, and at the same time you're losing the visual grandness that could come from a fully hand-crafted and artistically realized environment.
That said, the outdoor areas aren't completely static.

Head over to the GameBanshee web page below to read the rest.

GameBanshee: Diablo III Forum Roundup
Blizzard Entertainment
Diablo III
Buy Diablo III

Click to enlarge
Dangerous High School Girls In Trouble! Wins Gold
6:00 AM | Cord Kruse | 1 comment

Game Tunnel's July Indie Game Review Panel recently examined ten independent and downloadable game releases, ranking the titles from one to ten. Mousechief's Dangerous High School Girls In Trouble! took the gold award with a combined score of 8.3. Also reviewed were Virtual Villagers: The Secret City and Supernova 2: Spacewars

Dangerous High School Girls In Trouble!
Is there a better name for a game out there? I challenge you to find one. While the name may lead you to think it's something that's factors of ten more lascivious than Dead or Alive Extreme Beach Volleyball, this game is actually a really creative and engaging take on the willful shenanigans of a squad of teen schoolgirls back in the roaring '20s.

The game is structured like a board game, but it's really just you versus the forces at school that seek to one-up your ladies at social skullduggery. By taking on such actions as taunting (think insult sword-fighting from Monkey Island), fibbing (played via a brief card game), and exposing (a fill in the blanks word game) or various other options, the girls in your squad uncover scandals and slights around the school. The girls can also attach themselves to boyfriends, who will sacrifice themselves to save their ladies should they encounter any troubles. Top to bottom, the game is filled with charm. Playing it feels a little disjointed (due to how interchangeable so many of the progression elements have to be), and it takes some time to get used to the swing of things in the game, but this was a thoroughly engrossing experience for me, with a great style to match its content.
Read the rest of the reviews at the site link provided below.

Gametunnel: Indie Review July
Dangerous High School Girls In Trouble!
Virtual Villagers: The Secret City
Supernova 2: Spacewar

Mac Games News for Wednesday, July 23, 2008

Empire At War Graphics Update Released6:00 AM
Hands-On With Spore6:00 AM
Quake Live Trailer Unveiled6:00 AM
Vay For iPhone Reviewed6:00 AM
View all of the Mac games news for Wednesday, July 23, 2008 on one page

Recent Mac Games News

Tuesday, July 22, 2008
Monday, July 21, 2008
Friday, July 18, 2008
Thursday, July 17, 2008
Wednesday, July 16, 2008

Search for other Mac games news stories or browse our Mac Games News Archive.

Archives  News