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Wednesday, April 16, 2008



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The Hidden Object Show Released
1:20 PM | Cord Kruse | Comment on this story

Macgamestore and Gogii Games have announced the release of The Hidden Object Show for the Macintosh. On the set of an abandoned movie studio, players are tasked with finding a list of items. The challenge is to win prizes in 11 different game modes and shoot for the ultimate prize of 8 Million dollars.

Features:
• 11 modes - 5 new (3 strikes, timer battles, picture pieces, twisted picture pieces, find and replace)
• 330 Object finding rounds
• 30 Captivating scenes
• 30 Prizes to collect: Bigger grand prizes each time you replay
• Win up to 8Million in Virtual Money
• 15 plus hours of Gameplay
The Hidden Object Show for the Mac is available for $19.95 USD through Macgamestore. The game requires Mac OS X 10.3.9 or later. A free 60 minute trial Universal Binary demo version of the game is available for download.

Click on the link below for more information.

Buy The Hidden Object Show



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The Sims: 100 Million Sold
1:24 PM | Cord Kruse | 8 comments

The Chicago Tribune has published an article on EA's recent announcement that The Sims has reached the milestone of 100 million copies sold. The success makes the game the most popular computer game of all time and the second most popular video game of all time.

Some view such "god games" as akin to millions of people replacing pet hamsters with pixelated humans. EA says 60 percent of "The Sims" players are women, which may have something to do with the creative and nurturing aspects called for in developing simulated characters and becoming immersed in their lives.

But dismissing "The Sims" as an anti-social substitute for companionship misses the fact that this juggernaut mirrors whom we've become in the years since "The Sims" hit stores in February 2000.

"Although our 'Sims' players spend a lot of time creating [alone], they love to come together creatively," says Nancy Smith, president of "The Sims" label at EA. "An artist paints at home, but you like to share your work and show what you've designed."

In this era of personalization, self-expression, sharing, blogging, casual gaming, video-making wrapped in solitary computer use, it seems players of "The Sims" have done it all. The franchise has made the leap from computers to such devices as PlayStation 2, the Nintendo DS and mobile phones, though its core audience is on the PC (Aspyr Studios has altered the PC games so they run on Macs too). "The Sims" has influenced many other games and simulations, from the virtual world Second Life to "Grand Theft Auto IV," which hits stores in two weeks.
Check out the rest of the article at the link below.

Chicago Tribune: Sim-ply stunning success
Aspyr Media
Maxis
Westlake Interactive
The Sims
Buy The Sims



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Exploring World Of Warcraft's Arenas
1:20 PM | Cord Kruse | Comment on this story

GameSpy has posted a lengthy new article examining the arenas in Blizzard Entertainment's World of Warcraft MMO. Blizzard's Lead Designer Tom Chilton and eSports Manager Joong Kim discuss a variety of topics including the introduction of tournaments to the game and the future of PvP in Azeroth.

GameSpy: Why eSports and why now?
Tom Chilton: Before this, we didn't really have a good forum for competitive eSports. WoW PvP was just kind of there. For example, our battlegrounds always had the limitations of the Horde having to play against Alliance, it was very themed toward the conflict within the game itself. So it didn't lend itself all that well to an eSports kind of setup. It works with arenas, and we feel like arenas can break through that.

GameSpy: Has shifting WoW over to a game with a full-fledged arena system for competitive players heavily influenced development in other aspects of the game? Making sure that classes and talents remain arena viable?
Tom Chilton: Sure, we call it the Arena magnifying glass. There's definitely more emphasis now on class balance. It puts everything under the microscope. Even what would ordinarily be considered extremely small balance differences really look big under the arena microscope. It's definitely influenced us in terms of the things we have to do so that players feel that it's a strong and balanced environment.
At the same time, WoW isn't just an arena game. We always have to play that against what the implications are for the rest of the game. To make sure that nothing that we do isn't making the rest of the game not fun. All aspects of the game are now tied together. Inevitably, changes that we make don't influence PvP alone, and don't influence PvE alone, so we're very cognizant of that every time that we make a change.

Head over to the site below to read the full article.

GameSpy: WoW Arena Tournament Interview
Blizzard Entertainment
World of Warcraft
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Guitar Hero III Reviewed
1:20 PM | Cord Kruse | Comment on this story

Macworld UK has released a review of Guitar Hero III: Legends Of Rock. The game challenges players to keep up with the rhythm of the music as they rock their way to the top of the score board. Macworld gave Guitar Hero III a score of 4 out of 5.

From the review:

Occasionally you’ll see groups of notes that look like stars. If you play those notes successfully you’ll ratchet up your ‘Star Power’, which you can activate by lifting the guitar’s neck upward sharply. On screen, you’ll see your Guitar Hero begin to do tricks and hijinks that win applause and hoots from the crowd. It also temporarily doubles any points you get from playing a long streak of notes without missing a beat.

There are multiple difficulty levels and multiplayer modes. Two players can gig together, one playing lead guitar, the other on bass or rhythm guitar. In Battle Mode you compete against another player and can jinx them with equipment failures or other problems.

The musical catalogue consists of well known songs including Anarchy in the UK by the Sex Pistols and Paint It, Black by the Rolling Stones. Of the 71 playable songs, some are bonus tracks that you unlock by buying them in a record store using money earned from gigs.
For the full review follow the link below.

Macworld UK: Guitar Hero III Review
Harmonix
Aspyr Media
Guitar Hero III: Legends of Rock
Buy Guitar Hero III: Legends of Rock


Mac Games News for Tuesday, April 15, 2008

IMG Reviews the Cyber Snipa Stinger10:43 AM
IMG Reviews Professor Fizzwizzle and the Molten Mystery7:04 AM
A Look Back At Starflight6:00 AM
Airport Mania: First Flight Arrives Early For Macs6:00 AM
Kaplan And Aspyr To Develop SAT Education Title6:00 AM
StarCraft II: Discussing The Baneling6:00 AM
 
View all of the Mac games news for Tuesday, April 15, 2008 on one page


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