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Tuesday, February 19, 2008


Magic: The Gathering Coming To Macs
6:00 AM | Cord Kruse | 10 comments

Wizards of the Coast and Hasbro have announced plans to extend the Magic: The Gathering franchise with a new game for Windows and Mac operating systems. Mind Control Software will be developing the new title set in the world of the popular fantasy card game.

“We’re excited to bring the Magic brand to new platforms and give our fans new ways to experience this great property,” said Jared Gustafson, Brand Director for Magic: The Gathering at Wizards of the Coast. “It’s partnerships like these that will advance the strategy games category and transform it to meet the needs and desires of today’s digital gamers.”

Magic: The Gathering, introduced in 1993, is the premier and original trading card game that inspired an entirely new game genre. Combining the dynamics of a card game with the excitement of trading and collecting, Magic™ offers fun for casual play, as well as the option of highly competitive tournaments. Magic: The Gathering currently has a thriving online edition (Magic Online®) made up of more than 350,000 active accounts. The game allows gamers to collect and trade virtual cards, build the perfect deck, get help from mentors, find opponents at all skill levels, and compete for prizes every day without ever leaving the comforts of home.
The announcement also revealed work on a separate MTG related game for Windows and Xbox 360 only, to be developed by Stainless Games. Specific details on the games Stainless Games and Mind Control will develop using the Magic: The Gathering IP will be announced at a later date.

Wizards Of The Coast
Mind Control Software



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Neverwinter Nights 2 Goes Gold
3:30 PM | Cord Kruse | 11 comments

Aspyr Media announced today that Neverwinter Nights 2 has been declared Gold and will begin shipping to retail stores in North America next week. The computer role-playing game set in the fantasy world of the Forgotten Realms, one of the popular campaign settings of Dungeons and Dragons, was licensed from Atari and developed for Mac by Aspyr Studios.

Rise from a peasant to a full-fledged hero as you defend the Realms against one of the greatest threats of the age!

Build a character that suits your style of play - good or evil, chaotic or lawful, with any number of skills, feats and professions available at the click of a button. Whether lobbing fireballs and researching forgotten spells as a powerful Wizard, hacking a trail through legions of orcs as a Fighter armed only with a battle axe and your courage, or taking on the role of a Rogue that can slip into the shadows at a moment's notice, the choice is yours. Choose your alignment, your allies, your companions, and how you want your character to develop... design the character you want, role-play the way you want, and carry the battle to the enemy.

Features:
- Choose your Alignment, Allies, and Enemies ­ Design the character you want, role-play the way you want, and carry the battle to the enemy.
- Build Personalized Modules and Campaigns ­ Move buildings, terrain, script encounters, write dialogues, and create quests!
To learn more about the soon to be released sequel to Neverwinter Nights follow the link below.

Aspyr Media
Neverwinter Nights 2
Buy Neverwinter Nights 2



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Aquaria Q&A, Mac Version Status
6:00 AM | Cord Kruse | Comment on this story

GameHelper has published a new interview with Bit Blot's Derek Yu and Alec Holowka. The Q&A covers topics related to Aquaria, Bit Blot's aquatic adventure title recently released for Windows and coming soon to Mac users as well. The side-scrolling underwater action adventure game follows the adventures of Naija as she embarks on a quest to reveal the history of the the underwater land of Aquaria.

Derek, the hand drawn beauty of Aquaria seems to be mostly your fault. What was your art process? 
Derek: I used almost exclusively Photoshop to do the graphics.  Most of my reference came from looking at underwater photos and real-life environments, but I also spent a good deal of time looking at artwork (especially conceptual artwork) from games, movies, etc., which I admired.  I think at one point I was studying that part in Harry Potter where he's underwater, roffle. 
I would have liked to have done more conceptual art, but with our time constraints and the large number of graphics, I had to jump straight to in-game art for a lot of things.  Only the most important things, like Naija, for example, got the concept art treatment.  Alec and I worked closely to bring out her design. 

Now that the game is finished, you're working on porting it to other platforms (Linux I hear too?). What else has changed since its release? 
Alec: Yeah, there's a Mac version coming up that should be out within a couple months or so. The game looks really sexy on OSX. The game also runs on Linux in a rough form - I'm not sure when I'll be able to finish that version. 
Recently I've been working on proper widescreen support, and we just got it working! It looks great, and we'll be releasing a Windows patch for that and a bunch of other fixes around the time that the Mac version comes out.

Click over to the site below to read the rest of the interview.

GameHelper: Bit Blot's Aquaria Q&A
Ambrosia Software
Aquaria


Apple Games Features Chess & Backgammon Classics
6:00 AM | Cord Kruse | 2 comments

Apple Games latest feature article offers a review of Chess & Backgammon Classics for iPod. The game brings the classic board games to Apple's multimedia device with 2D and 3D display modes, adaptable skill level dependent on player ability, and three different modes of play. The article includes a review of the game's features and a history of both board games.

When you select Chess Classics, you’ll also have the option of entering quiz mode or viewing classic matches, complete with commentary. Quiz mode presents you with 10 puzzles to solve, such as figuring out the correct move that will result in checkmate; your score depends on how quickly you determined the right answer.

The classic matches include such well-known battles as the split match between Anatoly Karpov and Garry Kasparov during the 1990 World Championship. You progress forward and backward through each contest one move at a time, with commentary appearing at key moments when the tenor of the action changed. You can even view a match played between early chess master Gioachino Greco and an unknown opponent during the 1600s.

The classic match commentary will help most chess players improve their games, but if you’re really inexperienced, you can also ask the computer for advice during a match. In addition to nine difficulty settings between “monkey” and “master,” you can give the computer one second, five seconds, or all the time it wants before determining a move. The faster it must make a decision, the greater the chance it will err.
Head over to the site below to read more.

Apple Games: Chess & Backgammon Classics


Quazal Game Networking Available For Macs
6:00 AM | Cord Kruse | Comment on this story

Quazal, maker of the award-winning Net-Z, Rendez-Vous, and Spark! online multiplayer middleware has announced that it has added MacOS X to the list of supported platforms. The release of the Mac versions makes available all of the features already available to PC and console developers, and promises PC/Mac cross-platform play with "very little" added programming effort in many cases.

“With the growth of the Mac audience, the quality of the OS X platform, and the increasing interest of game publishers catering to that audience, Quazal has seen the need for a version of their technologies and services on Mac,” says Sylvain Beaudry, president at Quazal. 

“It’s often a challenge to find proven game development technologies on the Mac, and this will definitely help to bring more games with rich online experiences to the platform”, says Justin D’Onofrio, Producer at game developer Freeverse. “We are really happy to be early adopters and help Quazal provide their product to the Mac development community.”
 

For more information follow the link provided below.

Quazal



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Wheel Of Fortune Deluxe Available For Macs
6:00 AM | Cord Kruse | Comment on this story

Macgamestore.com and Encore Software today announced the release of Wheel of Fortune Deluxe as a digital download. The game was previously available in a boxed format only.

Spin the wheel and experience the enhanced game play and vivid graphics of the updated version of America¹s #1 game show! Pick a consonant or buy a vowel to solve puzzles in three exciting new game modes; Road Trip, Group Play, and Puzzle of the Day. Create your own profile and earn trophies along with virtual cash! Look out for the dreaded Bankrupt and Lose A Turn wedges as you spin to win in the sparkling new version of this beloved game.

Features:
2,000 puzzles created by the show's staff
Play alone, versus the PC, or versus others at the same keyboard
Earn in-game trophies and badges for high scores
Wheel of Fortune Deluxe requires Mac OS X 10.3.9 or later and a PowerPC G4 or better.

Wheel of Fortune Deluxe is available for $19.95 through Macgamestore.com. A free Universal Binary demo version of the game is available for download on the web page.



Mac Games News for Monday, February 18, 2008

Blizzard Announces WoW Arena Tournaments6:00 AM
Deliver2Mac Adds Metris4 And MangaJongg6:00 AM
Spore Previewed6:00 AM
StarCraft II: Q&A Round 30, Map Maker Series6:00 AM
 
View all of the Mac games news for Monday, February 18, 2008 on one page


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