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Friday, November 16, 2007news@insidemacgames.com



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Dofus: New Hardcore Mode Coming Soon
6:00 AM | Cord Kruse | 1 comment

Ankama Games will soon be releasing the Heroic Server, a new hardcore game mode, for the flash based Dofus MMORPG. Scheduled for launch this December, the new game mode will offer quicker character evolution, allowing players to gain more experience from fights and quests. Players will also need to be more vigilant and tactical because once dead a character can't be revived. The new mode will also call for more dedicated and concerted guild activity in order to help players survive for as long as possible.

In this highly intensive mode, the game has been adapted according to new rules which are exclusive to this server. Among other exciting modifications, this mode allows players to increase their level far more rapidly and to make better and bigger drops ! Experience in professions will also be gained more quickly. This server has one cruel rule above all, however: death will be permanent. You cannot come back to life. If your character’s level is in the top 100 , however, the corpse will rest in the Cemetery of Heroes .

Another diabolic hallmark of the server: whether players lose against monsters or other players, their victorious enemies will keep all their items. Some enemies, though difficult to beat, will be tempting to fight for just this reason.

In future, part of the official site will be dedicated to this server with regular updates giving information on the new world, including its background. This part of the site will also host the Cemetery of Heroes. Warriors of all nationalities will take each other on to rise to the top of the world league table.

To those who thought they’ve mastered DOFUS or seen it all, the Ankama Games team hereby challenges you!
Head over to the links below for more information about the game.

Dofus Official Site
Ankama Studio



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Inside Mac Games Reviews Jewel Quest II
2:33 PM | Tuncer Deniz | Comment on this story

Inside Mac Games has posted a review of Jewel Quest II, the sequel to the popular jewel-matching game. Here's a clip from the review:

Jewel Quest II is a fun, attractive casual game, presented with an African theme. It adds some strategy and head-to-head internet play to classic jewel-matching gameplay. On the other hand the story isn't very compelling, players may run into stability issues, and the internet play feels a bit impersonal.
To check out the full preview, please follow the link below.

Inside Mac Games Preview: Jewel Quest II
Jewel Quest II (add to watch list)
Buy Jewel Quest II


Custer Is Speeding Again
2:29 PM | IMG News | Comment on this story

Brad Custer, IMG's hard-working desktop artist, is back with a new pic today. This week's desktop should be appreciated by fans of Need for Speed: Carbon, as it depicts the title from Electronic Arts.

Here's a clip from his update:

Last month our review of Need for Speed: Carbon from Electronic Arts got a lot of you racing for my inbox. Of course, I enjoy honoring all your requests and so I return to the streets for another adrenaline rush. I was able to make this week's wallpaper with the help of Electronic Arts and my trusty cable modem. I simply entitled this selection, "Melody" after the featured model, and I hope you enjoy it as much as I did making it.
Head over to Brad's page to view and download it in your preferred resolution now.

IMG: Custer's Desktops



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Carmack Unhappy With Apple's Attitude Toward Games
6:00 AM | Cord Kruse | 25 comments

GameDaily BIZ recently posted a new interview with id Software's John Carmack. Although the bulk of the interview deals with id's launch of a studio devoted to mobile games and the challenges inherent in development for the mobile market, some of the discussion touches on Apple and its level of focus on the mobile game market.

BIZ: id's announcement that Rage was coming to Macs was a huge deal. Since you seem to have a long personal interest in Macs, might future games from Fountainhead/id come to the iPhone or iPod?
JC: We've certainly been looking at it but Steve Jobs and I have not been seeing really eye to eye on a lot of important issues. We were in a fairly heated argument at the last WWDC [Worldwide Developers Conf.] and we've had a few follow-ups. I have an iPhone right now and it's a platform I would enjoy developing for but Apple is not taking progressive steps in regards to [gaming]. Their strategy seems to be working just find from a business standpoint, so I'm not going to second guess them and tell them they're being fools or idiots for not focusing on this.

The honest truth right now is that Apple's not exactly hugely supportive of this. When they finally allowed games to be put on the iPod... in many ways it's one of the worst environments to develop games for. You have to work on an emulator... just all these horrible decisions. I expressed my fears directly to Steve Jobs that some of these mistakes might be carried over to the iPhone, so they're at least aware of all of them, but they're not giving any spectacular signs that it's going to be a big deal for them in the next year.
Click over to the site below to read the rest of the interview.

GameDailybiz: John Carmack On Mobile Gaming
Apple (add to watch list)



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MMO Calendar For St. Jude Children's Research Hospital
6:00 AM | Cord Kruse | 1 comment

MMO Portal has announced that the 2nd annual MMO Calendar is now on sale. The calendar is an annual, non-profit fund-raiser for St. Jude Children's Research Hospital which features original artwork from popular MMOs like EVE Online, World of Warcraft, and EverQuest. Those who order the MMO Calendar will be entered to win one of ten prizes available for each game featured in the calendar. Prizes are either 1 month of free game time or a beta key.

As a special thank you to everyone that purchases a calendar this year we've also been given a bag full of prizes to give away! Upon placing your order you will be entered to win 1 of 10 prizes for each game!

10 of each prize will be given away randomly per game. Odds of winning are solely dependant on the number of buyers.

Keep in mind though... even if you don't win a prize in one of the drawings you still win. As always, 100% of the proceeds of the sale of MMO Calendar go directly to the amazing people at St. Jude Children's Research Hospital, helping them in the fight for children's lives. Is there a more noble cause anywhere?

Express your love for MMO's and children all at once! This year's calendar is only on sale through November 25th, so order yours today!
The MMO Calendar costs $12.95. To learn more about the contest head over to the site below.

MMO Calendar
MMO Portal



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EVE Online Economic Newsletter Available
6:00 AM | Cord Kruse | Comment on this story

CCP Games recently released the first Quarterly Economic Newsletter for its popular MMO, EVE Online. The newsletter offers an in-depth report of the current state of the game's complex economy, giving both novice and veteran players a wealth of statistics and information.

The first Quarterly Economic Newsletter for EVE online is now available for download as a pdf document. Indeed this is the first economic newsletter of any online universe and it is your enthusiasm for the economics of the game that has made this possible. So big thanks to all of you EVE fans.

There is a lot of information in the new QEN so in order for us to communicate well through the forums I would greatly appreciate if you could state clearly in your message which information from the QEN you are referring too. I'm looking forward to seeing your comments and participating in the discussion that will follow.
The newsletter is available in PDF format and can be downloaded from the link offered below.

EVE Online: First Quarterly Economic Newsletter
CCP Games (add to watch list)
EVE Online (add to watch list)


Phase For iPod Reviewed
6:00 AM | Cord Kruse | Comment on this story

The iPod Observer is offering a new review of Phase for iPod, a new musical game compatible with 3rd generation iPod nanos, iPod Classics, and 5th generation iPods. Phase challenges players to keep up with the beat of their own music collections in a fashion similar to Guitar Hero and other rhythm games.

From the review:

Like Guitar Hero, Phase is a game of split-second timing -- clicking the proper doo-dads at just the right time and in time with the music.

Here's how it works: You start by selecting songs from your iTunes library and adding them to the special Phase Music playlist that appears in iTunes once you install the game. Then, choose a song from that playlist and get ready to rock.

As you listen to the song, "notes," the green circles in the picture below, come flying toward you. The object is to click the appropriate button on your iPod -- Previous ( |<< ) for notes on the left, Select (the middle button) for notes in the center, or Next ( >>| ) for notes on the right -- at precisely the right time.

To cop a phrase from Bryan Adams, I played it 'till my fingers bled. And I'm still playing it as often as I can. I must own half a dozen iPod games but this is easily the most addictive. I find myself playing songs again and again in a (usually futile) attempt to achieve a better (or perfect) score.

To read the rest of the review click over to the site below.

iPod Observer: iPod Phase Review


Mac Games News for Thursday, November 15, 2007

Inside Mac Games Previews Enemy Territory: Quake Wars12:24 PM
Apple Games Features EVE Online6:00 AM
Macgamestore: Championship Manager 2008 Available6:00 AM
Nethergate: Resurrection Reviewed6:00 AM
Open-Source 3D Game Engine Coming To Apple's iPhone6:00 AM
 
View all of the Mac games news for Thursday, November 15, 2007 on one page


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