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Wednesday, November 7, 2007

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EVE Online Now Available
6:58 AM | Tuncer Deniz | 4 comments

CCP Games' EVE Online, a Massively Multiplayer Online Game (MMOG) set in outer space, is now available for Mac users. A free 14-day trial version is available for download with no credit card required. EVE Online costs $14.95 a month to play after the trial period.

A massive multiplayer online game (MMOG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.

A nominal monthly subscription is charged for each player’s account; users are responsible for their own Internet service fees. EVE is not a stand-alone, single player game and can only be played online. Unlike most MMOGs that split a large player base up among small clones of the same game world (called "shards") containing no more than 3,000 people, EVE is unique in that all of its players inhabit the same game world.

System Requirements are as follows:

Mac OS X 10.4.9 or later
1.8GHz Intel Core Duo processor (2GHz or higher recommended)
1GB of RAM
128MB video RAM (ATI X1600, NVIDIA GeForce 7300 GT, or higher video card)
6GB hard disk space
56K Internet connection (broadband recommended)
A demo, which weighs in at 844 MB, is available for download for Macgamefiles.com.

Macgamefiles: EVE Online 1.0
CCP Games
EVE Online

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Battlefield 2142 Reviewed
6:00 AM | Cord Kruse | Comment on this story

Applelinks has posted a new review of Battlefield 2142. The futuristic first person shooter is one of several new titles brought to the Mac courtesy of Transgaming's Cider emulation software. Applelinks gave the game a score of 5 out of 5.

From the review:

And here we arrive at the primary "carrot" of the game: the promotions system. Characters start at the lowest level, buck private, and work their way up by achieving goals in the game: killing enemies, taking control points (see below), and earning medals and ribbons (below). As you earn promotions, you unlock equipment upgrades; better guns, sure, but also things such as heart defibrillators that let you revive fallen allies, EMP grenades that immobilize vehicles, and shields that protect you from enemy fire. There are also squad-specific upgrades that allow a squad leader to better direct and defend his team. These upgrades, however, are only available if the squad leader has a team of sufficient size; you can't earn them and use them by yourself, for example. The main problem with this is that when you're first playing the game, not only are you trying to learn, you're also playing against soldiers who are more experienced, but have more lethal gear. Expect to be lit up like a pinball machine for a while.

Of course, you can play the game in the single-player, offline mode. Here, you'll get a chance to familiarize yourself with the maps and basic strategies of the game until you feel you're ready to take on other human players (you won't actually be ready, of course, but...). A couple of things about single-player mode: while you will get a score at the end of the round telling you how well you did, it won't be added to your permanent record at all. That means no promotions and upgrades for multi-mode. The second is that even though you're playing the game off-line, you'll still need an active internet connection to log into the game (you're required to register for a free EA Games account, which you have to access when the game boots).
The full review is available at the link below.

Applelinks: Battlefield 2142 Review
Electronic Arts
Battlefield 2142
Buy Battlefield 2142

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A Newbie's Guide To EVE Online
6:00 AM | Cord Kruse | Comment on this story

A new article from Macworld's Peter Cohen examines the recently released online MMORPG, EVE Online. The feature gives new players an idea of what they can expect from the open ended sci-fi universe of EVE; exploring a variety of topics including the history of the universe, character creation, and the game's rich economy.

EVE Online at its simplest is a space trading, exploration, and combat game, although calling it so really only scratches the most superficial aspect of what EVE is all about. The game possesses a huge backstory that explains the different “races” in the game — five different factions of the human race that have colonized a galaxy far beyond the Milky Way and have long since fallen out of touch with their origin homeworld.

These races are the Amarr Empire, the Caldari State, the Gallente Federation, the Jovian Empire and the Minmatar Republic. Of those, only four are actually playable within the game (the Jovians, for now, remain an elusive and mysterious bunch that want nothing to do with other humans in their shared section of space).
Click over to the link below to read the rest of the article.

Macworld Game Room: A Newbie's Guide To EVE Online
CCP Games
EVE Online

Phase Released For iPod
6:00 AM | Cord Kruse | 1 comment

With the release of version 7.5 of iTunes, Apple has also made a new iPod game available. Created by the makers of Guitar Hero, Phase allows players to enjoy an interactive game while listening to their music collections. Using the click wheel to keep up with the rhythm of the music, players catch colorful music notes in a fashion similar to Guitar Hero and other rhythm games.

With the installation of iTunes 7.5, a new playlist has been created, called Phase Music. You simply drag and drop the songs you want to listen to while you play Phase into that playlist, and iTunes will automatically create the gameplay information for these songs. When you sync the playlist to the iPod, that acts as the soundtrack for the game.

In Phase, it’s your goal to catch colored music notes by pressing the left, center and right buttons as the notes reach their targets. It’s the same basic gameplay concept that’s powered previous Harmonix-developed hit games such as Guitar Hero and FreQuency. Occasionally flowing sweeps appear, and you have to slide your finger across the Click Wheel to catch them. You can max out your streak multiplier and capture all parts of sweeps and specially-colored bonus phrases for additional points, collecting stars along the way. Collect enough stars and you’ll make it through checkpoints in songs. If you fail to earn green stars at the checkpoint, you lose hearts — lose enough hearts and it’s game over.
Phase for iPod costs $4.99 and is available from the iTunes Store. To learn more about the game check out the links provided below.

iTunes Store: Phase
Macworld Game Room: Guitar Hero Makers Bring Music Game To iPod

Jeff Vogel Explains Why Single Player Games Will Never Die
6:00 AM | Cord Kruse | 8 comments

Jeff Vogel has released the tenth installment of his View From The Bottom developer column. This time Spiderweb Software's popular RPG creator discusses his feelings about the viability of single player games in a world dazzled by online multiplayer powerhouses like Blizzard Entertainment's World of Warcraft.

Dealing with other humans in a game makes it more intense. This can add to the fun for some people, but it will understandably repulse others. Even a cooperative multiplayer game like World of Warcraft still puts a lot of pressure on its players. Accidentally wipe your group (or, Heaven forbid, raid) by alerting the wrong monster, and you will see exactly what I mean.

For people with testosterone poisoning (aka the "l2play n00b" crowd), multiplayer games are perfect. They have the drive and, more importantly, the time to try to dominate.

And that's without mentioning how playing single-player games means that you never have to encounter the multitudes of idiots, spammers, and creeps you meet online. Nobody was ever made happier by being in contact with other people.

Single-player games are relaxing. The worst player in the world is smarter than the smartest AI. You know that you are going to win eventually. If it's too hard, you can turn down the difficult or use a cheat code. Nobody ever fires up their microphone and makes claims regarding their activities on the previous night with your mother.
To read the rest of the article click over to the link provided below.

View From The Bottom #10
Spiderweb Software

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Destineer Licenses Unreal Engine 3
6:00 AM | Cord Kruse | Comment on this story

Destineer Publishing Corp. has announced that it has licensed Unreal Engine 3 from Epic Games for a yet to be announced project. Destineer is the studio formed by former Bungie Software executive vice president, Peter Tamte.

Peter Tamte, president of Destineer says, "The Unreal Engine 3 is an impressively versatile piece of technology, and we are very excited to utilize it for our unannounced project. We are using the Unreal Engine to make a game for a genre in which you would not expect to see it. The engine is performing marvelously and Epic’s support has been top-notch.”

“We’re excited to be working with Destineer, said Mark Rein, vice president of Epic. “They’re doing some innovative things with Unreal Engine 3 that people might not expect to see. We’ve been encouraging companies to use their imagination and think outside the box with Unreal Engine 3, and it is exciting to see that the message is starting to pay off.”
There is no word yet on what platforms the upcoming game might be available. Follow the links below for more information about Destineer.

Destineer Studios
Epic Games

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Macgamestore: Diner Dash Hometown Hero Available
6:00 AM | Cord Kruse | Comment on this story

Macgamestore.com has released PlayFirst's Diner Dash: Hometown Hero as a digital download. The game challenges players to save five restaurants by keeping up with customer orders. Hometown Hero introduces 50 new Story Mode levels, 6 new customers, a new Reservations feature, and the ability to move tables.

On a visit to her hometown, Flo and her Grandma Florence take a stroll down memory lane. Bring five restaurants back to life, and meet new customers like the Hungry Man and the Celebrity. Take special care of customers with reservations and place flowers at tables in order to make diners happier. Stuck with a 4 – person group and no 4 – person tables? Now you can move tables together to create a larger table. Help restore Flo's hometown now!
To purchase the game or download the demo head over to the links below.

Buy Diner Dash: Hometown Hero
MGF: Diner Dash 1.0

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Apple Games Features Pirates Of The Caribbean Online
6:00 AM | Cord Kruse | 3 comments

Apple Games has set sail with a new feature on the recently released Pirates of the Caribbean Online. The game allows thousands of players to experience the adventures made famous in the films and explore beyond these boundaries in a quest to become the most legendary pirate on the high seas. Apple's article includes comments from Disney VR Studio vice president Mike Goslin, and Pirates of the Caribbean co-screenwriter Terry Rossio.

There are two types of quests in the game: Story Quests, which advance the narrative and must be completed, and Opportunity Quests, which you receive from townsfolk, shopkeepers, island governors, or even members of the Royal Navy. Opportunity Quests are optional, but they give you greater insight into the game world, and you still earn notoriety points from them. Any time you need help with a quest, you can enlist friends to join your crew, increasing the odds in your favor.

“I’ve been having a blast crewing up on ships and causing havoc on the high seas,” remarks Goslin. “It’s fun whether I’m captaining my own ship or sailing with someone else. I think the multiplayer ships are one of the biggest differentiators in the game; they’re a lot of fun.”

His team drew heavily on the movies, but the game isn’t set during a specific point in those stories’ timeline. Goslin explains: “We’ve tried hard to weave new characters and stories into the existing mythology from the movies, so we inevitably expand the stories of the movie characters as we develop their new relationships and situations. We also need to extend almost every aspect of the mythology because our world needs to support hundreds of hours of gameplay, as compared with a few hours covered in the typical movie.”
Head over to the link below to check out the rest of the feature.

Apple Games: Pirates Of The Caribbean Online
Pirates of the Caribbean Online

Mac Games News for Tuesday, November 6, 2007

Inside Mac Games Reviews Tiger Woods PGA TOUR 083:07 PM
Dr Pepper Advergame Available For iPhone Browser6:00 AM
Penguins Arena Be Yourself! Update Released6:00 AM
StarCraft II: Q&A Round 206:00 AM
The Broken Hourglass: Interview With Composer Rob Howard6:00 AM
View all of the Mac games news for Tuesday, November 6, 2007 on one page

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