November 18, 2017
Archives  News  


Monday, September 24, 2007


Macgamefiles.com Redesign Launched
9:30 AM | Tuncer Deniz | 15 comments

Macgamefiles.com today launched a massive redesign to its web site, its first since the web site was launched in May, 2000. Rebuilt from the ground up, the new web site features a more modern and cleaner look. In addition, Macgamefiles.com now features one of the most requested features: developer tools.

Developers can now request ownership of their files and can edit their titles within their developer account area. Developers can also quickly check download statistics, add or remove files, update their account settings, and more.

Since its launch in May, 2000, Macgamefiles.com has had over 28 million visitors with almost 29 million Mac game downloads.

Please be sure to check out the new web site by following the link below.

Macgamefiles.com



Click to enlarge
StarCraft II: Q&A Round 14
6:00 AM | Cord Kruse | Comment on this story

A new Q&A round answering fan questions about the upcoming StarCraft II is now available on Blizzard Entertainment's StarCraft forum. The 14th Q&A offers a few more bits of information about the sequel to the original StarCraft. SC II will introduce new multiplayer action and pick up the Zerg, Terran, and Protoss storylines a few years after the end of BroodWar.

Chat with Devs: The StarCraft II team is trying out what it would be like to have the Ghost as a Tier 1.5 unit without stealth, keeping the stealth ability as an upgrade at a later Tier.
This will be quite interesting since their snipe ability could provide much support to a group of Marines, picking off key units such as Medics, Templars, etc.

2) What happens if you initiate the warp-in of a Protoss Stalker but the pylon providing power is destroyed before warp-in completes?
If you lose the pylon providing power for the unit warping in, you will lose that unit, and the purchasing credits will likely be refunded.

3) Could the Colossus be transported by the Phase Prism, since the Prism's crystal can turn any matter into energy?
Yes, the new Phase Prism now transports by changing the unit they wish to transport into energy, which is stored in the Phase Prism for transport. This allows the Phase Prism to be able to transport even gigantic units such as the Colossus.

5) Will Dark Templars be invisible when warping in, or susceptible to attack for a few seconds before it fades out?
No, currently the Dark Templar will be invisible the instant it begins to warp-in, though of course we are still testing this for balance as it makes the Dark Templar quite strong in back door drops.

Head over to the links below to read the rest of the Q&A and submit your own questions to the developers.

StarCraft Forums: SC 2 Q&A Batch 14
StarCraft Forums: Ask Your SC2 Questions Here
Blizzard Entertainment
StarCraft II: Wings Of Liberty
Buy StarCraft II: Wings Of Liberty



Click to enlarge
Nethergate: Resurrection Reviewed
6:00 AM | Cord Kruse | 1 comment

RPGWatch recently conjured up a new review of Spiderweb Software's Nethergate: Resurrection. The updated recreation of the original Nethergate RPG, Resurrection allows players to take the side of either Romans or Celts in a battle for control of the mystical Shadowvale. RPGWatch gave N:R a score of 3 out of 5.

From the review:

The second major drawcard for Nethergate is the two separate campaigns – and this has a big impact on the game in a number of ways. Unlike many CRPGs that might offer “paths” through the main quest that really just hinge on a handful of different dialogue choices, Nethergate is split into two completely different (but intertwined) campaigns that together tell the story from two different perspectives. The two sides have different starting points, different quests, a different (though related) story and an emphasis on different character skills.

The story itself is absorbing, with plenty of intrigue and deception as you track down a series of artefacts to help the Celts drive the Romans out of Shadowvale – or, assist the Empire in tightening their grip on the territory. Other groups have their own agendas, and the two stories run in parallel and impact on each other, so you’ll only get the full picture by playing both sides. At times, some events will seem sudden or unexplained and playing the other side reveals the full picture, creating some special moments.
For the rest of the review click over to the site below.

RPGWatch: Nethergate Resurrection Review
Spiderweb Software
Nethergate: Resurrection



Click to enlarge
Warcraft III Patch Later This Year
6:00 AM | Cord Kruse | 3 comments

A post on the Blizzard Entertainment forums reveals that a new Warcraft III patch is in the works and should be released by the end of this year. The patch will deal with issues associated with hackers as well as address some balance suggestions made by players.

A patch for Warcraft III is still planned to go online by the end of the year, addressing various AMM and hacking issues. The balance suggestions created on the Warcraft III thread has also been summarized and sent to the team working on this patch as well.

When I get word on a more concrete date you may see the patch, I will let you know asap. I know there has been much demand to get the next patch for Warcraft III, so I personally do appreciate your patience.

Follow the links below for more information.

Blizzplanet: WC III Patch By Year's End
Blizz Forums: WC III Patch Question
Blizzard Entertainment
WarCraft III
Buy WarCraft III



Click to enlarge
WoW: New Gameplay Trailer, Lich King Screenshots
6:00 AM | Cord Kruse | Comment on this story

Blizzard Entertainment recently updated its World of Warcraft site with a new gameplay trailer entitled Lament of the Highborne. The movie offers a variety of in-game footage while Sylvanas Windrunner sings a sad elven song.

The site for Wrath of the Lich King, the upcoming second expansion to WoW, has also received an update. This time Blizzard introduces two new screenshots of the locations players will soon be exploring.

As leader of the last elven defenders of Quel'Thalas, Sylvanas Windrunner suffered a terrible fate: her spirit was ripped from her body and transformed into a banshee. When the Lich King's power faltered, however, she and other undead were freed of Scourge control. She has since reclaimed her body and become queen of these undead rebels, the Forsaken. Although her heart is full of bitterness, she cannot forget the people she once loved....

Watch our new World of Warcraft gameplay video of Sylvanas singing "Lament of the Highborne," a sad, ancient elven song of bravery against overwhelming odds.
Click on the links below to view all the new WoW related media.

WoW Movies: Lament Of The Highborne
Lich King Screenshots
World of Warcraft: Wrath of the Lich King
Blizzard Entertainment
World of Warcraft
Buy World of Warcraft



Click to enlarge
The Origins Of Splash Damage
6:00 AM | Cord Kruse | Comment on this story

Rock, Paper, Shotgun has posted an update of an earlier Gamasutra article detailing the history of Enemy Territory: Quake Wars developer, Splash Damage. Owner and founder Paul Wedgwood discusses the company's origins and how a group of game modders ended up working on one of the most anticipated game titles of 2007.

The original Enemy Territory project had been intended as a quasi-sequel to the original game, with both single player and multiplayer elements. Accordingly, Splash Damage would handle the multiplayer game. As it turned out, however, they were lucky to see the project completed at all. Activision cancelled the release, and it was only because Id decided that the multiplayer project should be released for free that Splash Damage’s work ever saw the light of a gamer’s screen.

Funded for three months beyond the project’s cancellation, Enemy Territory was given away for free by Activision. Wedgwood says that he has Id’s history of community relations to thank for this: in a manner reminiscent of their early shareware releases, the company had created goodwill by giving away a high-end gaming product for nothing.

For Wedgwood meanwhile the process had been essential and galvanic. He had recognised the value of the original multiplayer game created by Nerve Software, and regarded the innovations in Return To Castle Wolfenstein as important to the entire first-person canon.
Read the full interview at the link provided below.

Rock, Paper, Shotgun: The Splash Damage Story
Aspyr Media
Enemy Territory: Quake Wars (don't use)


Mac Games News for Friday, September 21, 2007

Inside Mac Games Reviews Command and Conquer 37:08 AM
Age Of Empires III Reviewed6:00 AM
Battle For Wesnoth Updated6:00 AM
Custer Stroggifies Your Desktop6:00 AM
Math Blaster: Master The Basics Released6:00 AM
Pirates Of The Caribbean Online Delay Discussed6:00 AM
 
View all of the Mac games news for Friday, September 21, 2007 on one page


Recent Mac Games News

Thursday, September 20, 2007
Wednesday, September 19, 2007
Tuesday, September 18, 2007
Monday, September 17, 2007
Friday, September 14, 2007


Search for other Mac games news stories or browse our Mac Games News Archive.



Archives  News