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Wednesday, August 22, 2007

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Neverwinter Nights 2 Heading To Mac
10:29 AM | Tuncer Deniz | 34 comments

Neverwinter Nights 2 is heading to the Mac courtesy of Aspyr Media. Due to various leaks in the distributor channel, information on Neverwinter Nights 2 Mac began showing up on various web sites including Amazon.com. Aspyr confirmed to Inside Mac Games that it was working on the title.

Here's a bit more info on NWN 2:

Neverwinter Nights 2 is a computer role-playing game set in the fantasy world of the Forgotten Realms, one of the popular campaign settings of Dungeons and Dragons. It takes the player from the tiniest of villages into a sweeping tale of danger and war, chronicling their rise from a peasant to a full-fledged hero of the Realms, defending it against one of the greatest threats of the age. Build a character that suits your style of play - good or evil, chaotic or lawful, with any number of skills, feats and professions available at the click of a button. Whether lobbing fireballs and researching forgotten spells as a powerful Wizard, hacking a trail through legions of orcs as a Fighter armed only with a battle axe and your courage, or taking on the role of a Rogue that can slip into the shadows at a moment's notice, the choice is yours. Choose your alignment, your allies, your companions, and how you want your character to develop... design the character you want, role-play the way you want, and carry the battle to the enemy.
The original Neverwinter Nights game was published by MacSoft and was released in 2003. The sequel was created by Atari and shipped for the PC in late 2006.

An official announcement on Neverwinter Nights 2 from Aspyr Media, along with a potential release date, will be made in the future by the company.

Buy Neverwinter Nights 2

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Inside Mac Games Reviews Pat Sajak's Lucky Letters
7:35 AM | Marcus Albers | Comment on this story

Inside Mac Games has posted a review of the word puzzler Pat Sajak's Lucky Letters. Described as a mix of Mr. Sajak's own Wheel of Fortune and a crossword puzzle, Lucky Letters should appeal to many casual gamers. Here's a clip from the review:

Okay, obviously, this is a word game. It can accurately be described as a combination of Wheel of Fortune and your typical crossword puzzle. The game opens with a screen full of white circles connected in random patterns. Each of these contains a letter, hidden from view. As with Wheel of Fortune, your first task is to select some popular letters that tend to appear in many words. Select well, and the screen will fill up as each letter you picked is revealed. Select poorly, and your game will be that much tougher.
Follow the link below to read the full review.

IMG Review of Pat Sajak's Lucky Letters
Pat Sajak's Lucky Letters
Buy Pat Sajak's Lucky Letters

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StarCraft, Brood War Updated
6:00 AM | Cord Kruse | 4 comments

Blizzard Entertainment has once again released a new update for the long lived sci fi RTS Starcraft and its sequel Brood War. The update brings the game to version 1.15.1, fixes several bugs, and provides stability improvements for game replays.

Here are the updates in version 1.15.1:

- Made stability improvements to replay saving code.
- Fixed a bug where the map download progress was not shown.
- Pressing alt-f4 while in Starcraft and logged into a league now logs you out of the league.
- Updated some of the localization for the league page.
- Fixed an exploit that allowed nukes to fall anywhere on the map.
The latest update can either be downloaded when signing onto Blizzard's Battle.net service or as a standalone download from the site linked below.

StarCraft 1.15.1 Patch Info Page
Blizzard Entertainment

Turret Wars 1.7 Released
6:00 AM | Cord Kruse | Comment on this story

Sector3 Games has announced the release of version 1.7 of Turret Wars, the 3D arcade action title focusing on trajectory and physics. The new update includes the new Islands level, a new Practice Mode, and the ability to pause the game.

Here's a list of the changes in version 1.7:

- Islands level
- MegaHealth bunker (constantly updates your armour during game play)
- Missiles bunker (gives you a stash of heat seeking missiles)
- Practice Mode (no enemies shoot you)
- Pause - Yep, P key pauses the game
- Game Options screen that lets you configure the following:-
  - Mouse Control
  - HUD visibility
  - Sound options
  - FPS counter
  - Score Saving
  - Camera Motionblur
- New MegaBlast HUD when MegaBlast is armed
- Improved game speed/performance on slower machines
- Fixed a long standing "Last Turret Standing" bug
- Fixed the bomber random flight path issue
- General bug fixes and improvements
Turret Wars 1.7 is a free update for all registered Turret Wars owners. Follow the link below for more information.

Turret Wars
Sector3 Games

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The Broken Hourglass: Building A Character Point By Point
6:00 AM | Cord Kruse | Comment on this story

The third week of the month brings a new look at the rules and mechanics of Planewalker Games' upcoming RPG, The Broken Hourglass. This time around the rules department offers a column on devising strategies for spending experience points most effectively. Characters can be modified with four primary attributes, dozens of secondary abilities and special skill-boosting traits.

Primary attributes at first blush seem to be the slam-dunk best choice. After all, each primary attribute conveys bonuses to a number of secondary attributes, providing good return on a character's experience point investment. As a result, buying primary attribute points "moves the needle" on a number of important characteristics all at once. Purchasing points in Judgment leads not only to better social skills, but more mana as well.

Consider, however, that relatively few statistical checks key directly on a primary attribute's score. Most combat, spellcasting, and diplomatic checks are done against specific, secondary skills, and buying one point in Strength does not equate to one point in hand-to-hand combat proficiency.

Invest in secondary skills, then? To be sure, some are less expensive than the primary attributes, and allow characters to specialize directly in a few key spots. A dedicated archer could do better in the long run stocking up on Bow Precision than they would simply buying lots of Agility. And even more importantly, some secondary skills and abilities, such as the five magical skills, plus Luck and Stealth, have no parent attribute whatsoever—if you wish to improve in one of those abilities, you must buy the points directly.

The choice and flexibility of the secondary stats can create a false economy to the unwary, however. Spread those points too thin across too many different stats, and you may find that you would have done better just investing in primary, parent attributes.
Head over to the site below to read the rest of the article.

The Broken Hourglass: Rules and Mechanics, Point Buy Strategies
The Broken Hourglass

MacForge: 45,000+ Mac Open Source Projects
6:00 AM | Cord Kruse | Comment on this story

MacTech Magazine has announced that its MacForge Mac open source project index now has over 45,000 projects. MacForge.net was created for not only the experienced open source user, but to introduce the Mac technical community to the wonderful array of projects available.

With the huge availability of open source out there, it can be difficult to find projects most relevant to the Mac. MacForge indexes open source projects that either have already been built for/tested on the Mac, or are likely to run on the Mac, without major porting work.

"MacForge was originally created out of necessity, but has quickly become popular among thousands of users looking for open source solutions on the Mac," said Neil Ticktin, Publisher/Editor-in-Chief, MacTech Magazine. "And, we continue to work hard to keep the community aware of Mac open source projects."
The site also features the ability to filter projects further, search, browse categories, and sort in a variety of different ways. Follow the links below for more information.

MacTech Magazine

Mac Games News for Tuesday, August 21, 2007

Unreal Tournament 3 Q&A6:32 AM
BatMUD Adds Graphics To Text Based Role Playing6:00 AM
Brass Hats Released6:00 AM
Virtual Villagers & Travelogue 360: Paris Hit Retail Shelves6:00 AM
View all of the Mac games news for Tuesday, August 21, 2007 on one page

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