Unreal Tournament 3 Q&A
6:32 AM | Cord Kruse | 3 comments
Voodoo Extreme has posted an interview with Jeff Morris of Epic Games, about the eagerly awaited Unreal Tournament 3. The interview covers a variety of topics including the game's name change, the single player storyline, and the Unreal editor.
Will the single player campaign have a legitimate storyline with a plot, or will it be a series of bot matches? Check out the rest of the Q&A at the link below.
Voodoo Extreme: UT3 Q&A
Jeff Morris We feel the single player is a huge improvement over the ladders we've had in UT products previously. You are definitely blasting your way through a storyline of revenge, leading your team of distinct personalities across the galaxy. It still feels like UT though, so there's respawning, pickups, etc.
Speaking of bots, how has bot AI improved since UT 2004?
Jeff Morris - We're fortunate in that we didn't have to reinvent the wheel when it came to our AI. Rather than having to spend time on getting them to do the basics like shooting and moving, we spent it on making them play more like human beings play. In ut2004 for instance, once a bot calculated that it was going to miss, it would randomly shoot around the player. Now a human when he misses a target because it dodges away, they'll shoot where the player was heading, not some random direction.
Those details are where we're spending the most of our AI development.
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BatMUD Adds Graphics To Text Based Role Playing
6:00 AM | Cord Kruse | 1 comment
BatMUD, the now 17-year old online fantasy, has been updated with a new partially graphical client. The change comes as a response to the onslaught of commercial MMORPGs offering stiff competition for text based role playing. By providing an up-to-date Java-based lightweight Game Client, the hope is to shift the whole MUD Community towards the younger MMORPG generation.
In their prime, text-based hack & slash MUDs were thought as the most advanced multiplayer online games feature-wise, already having implemented with such features as City ownership and very deeply customizable guild, skill and spell paths; and by utilizing the 'most powerful graphics engine' of all time - your own imagination. BatMUD has lived up to its promise, by still being one of the most diverse games available on the Internet, with constant development during its 17-years of existence. Generally, back in the day, MUDs were thought as terribly hard to adapt to due to the text-based playing style, but BatMUD's new Game Client shifts the odds on this and does its job remarkably well without losing the old magic feeling of playing a true MUD.Screenshots and a feature list are available at BatMUD site listed below. The client is available for OS X and is a free download. Playing includes no hidden charges.
Brass Hats Released
6:00 AM | Cord Kruse | 1 comment
Brass Hats, a new turn based strategy game, has been released by the independent developer Square Earth Games. The game offers a 28 mission campaign and puts players in the role of a high ranking officer, or "Brass Hat," who must successfully lead infantry, early tanks, biplanes, and naval ships to victory.
Brass Hats follows in the footsteps of great games such as Empire, Military Madness (Nectaris), Panzer General, and Advance Wars. "There just aren't enough games being created in this great style any more, so we thought, who better to fill this void than independent game developers?" said James Dewar, lead developer and creator of Square Earth Games. The full version of the game costs $23.95 and requires Mac OS X 10.3 or higher. It is a PowerPC binary, but will also run on Intel Macs. Follow the link below to learn more about the game and download the demo.
Brass Hats contains a 28-mission campaign, where you command the Allied Forces in the Great War against the Central Army. As you progress through the campaign, the missions get more strategic and complex, and more types of units become available.
As you complete missions, you are awarded stars based on your performance, which move you up the ranks toward the ultimate rank of Brass Hat. As you move up in rank, you receive cards that give you tactical bonuses when played.
There is also a Versus mode, where you can play a single battle against the computer, another player on the same computer, or over the Internet.
Virtual Villagers & Travelogue 360: Paris Hit Retail Shelves
6:00 AM | Cord Kruse | Comment on this story
Aspyr Media announced yesterday that Virtual Villagers and Travelogue 360: Paris for Mac have arrived on retail shelves throughout North America. Virtual Villagers and Travelogue 360: Paris are both licensed by Big Fish Games.
About Virtual Villagers:
These poor villagers washed up on shore after surviving a horrific volcanic eruption. You have to guide them in learning how to survive in this real-time simulation game. They learn by doing, but you might have to keep an eye on them to make sure they don't give up too easily. They need to become farmers, builders, scientists, parents and more in order to thrive on this new island. How will you lead your tribe?About Travelogue 360: Paris:
Among its renowned landmarks and hidden gems waiting to be discovered, Paris holds something new for each of its visitors. Scour some of the world's most famous locations for souvenirs as you prepare to be interviewed for an upcoming article in Travelogue 360 magazine. Locate items hidden in 3-Dimensional views of the Eiffel Tower, down the Champs Elysees, under the Arc d'Triomphe, and others of Paris' most beloved landmarks. Find your own Paris in this incredible voyage.For more information, fans can visit Aspyr's site.
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