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Friday, July 27, 2007



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Firaxis Dreams Up Civilization Webcomics
6:00 AM | Cord Kruse | Comment on this story

2K Games and Firaxis, in honor of the launch of Sid Meir's Civilization IV: Beyond the Sword expansion for PC, recently announced they have asked several web comic creators to produce comics and animated shorts set within the Civilization universe. The creations will be called Civilization Daydreams and will lend voice and greater depth to some of the units and characters from the game.

As the game that launched the “God Game” strategy genre, Civilization has allowed players to direct great armies in battles and bring warring factions together in dazzling feats of diplomacy. Every player experiences the ultimate thrill of being in command and leading a nation. Yet, we’ve always wondered what it would be like to hear from the units and characters inside the game – to give them a voice. What if life inside a game of Civilization was real – real at least to the characters inside the game’s universe? What would the units inside a game say to each other? What would they say about you – the game’s “God” – and the decisions you make and strategies you employ?
Some of the web comic creators involved in Daydreams include the authors of 8-Bit Theater, Ctrl-Alt-Delete, Dueling Analogs, GUComics, MyExtraLife and PvPOnline.

Follow the links below for more information.

Civilization Daydreams
GameDailybiz: Civilization Dreams Of Webcomics
Aspyr Media
Civilization IV
Buy Civilization IV


Custer Dishes Out A Culinary Treat
6:00 AM | IMG News | Comment on this story

Never one to ignore his younger fans, Custer's Desktop for the week features the all-ages title Ratatouille. Based directly off of the popular Pixar movie currently in theaters, Ratatouille the game allows players to explore five action-packed worlds, has more than 20 challenging missions and mini-games, and you can go head-to-head in multiplayer action.

With the recent release of Ratatouille from THQ, I've been receiving a lot of requests for a desktop based on this title. However, it was a phone call request from my young relative that influenced my decision to feature it this week. You trying saying, "No", to a five year old. It's impossible I tell you. I was able to create this week's wallpaper with the help of THQ. I simply entitled this selection, "Gourmet", and I hope you enjoy it as much as I did making it.
As always, those interested in downloading will find multiple resolutions available at Custer's Desktops.

Custer's Desktops



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The Sims 2: Seasons Reviewed
6:00 AM | Cord Kruse | Comment on this story

Strategy Informer recently posted a review of The Sims 2: Seasons, an expansion to the series that incorporates a variety of seasonal activities into the mix. The game is loaded with new activities for Sims including snowball fights, chasing fireflies, and playing in leaf piles. Strategy Informer gave seasons a score of 9 out of 10.

This expansion means that you can create and control various climates, so experience summer all year around, or plunge your little people into their own never ending winter of discontent. Playing God means that you don't always have to play nice after all, punish them with hail and rain if you've had a bad day at the office, there's no Sims: 'Amnesty International' as yet. The parameters are simple. You must always have four seasons, however you can mess them about at will.

Keep in mind that your Sims are, like real people, moody little things at the best of times, and too much rain can lead to a depressed population. Too much sun can lead to irresponsible partying, so desert dwellers beware. I'm not sure what too much Autumn does, but too much Spring can swell the population, wink wink, nudge nudge.

Weather and seasons also mean that your Sims can get even better at gardening, even being able to grow their own food and stock their larders full of organic goodness. Don't think this is going to be an easy task however, growing plants in the sim world is just as hard as in the real world. Also, too much gardening turns your sims into weird plant people, which to be honest, is all a bit much, I mean that's not real is it? In real life if you spend too much time amongst the herbs you might think that you're seeing green people, but you don't start to actually look green yourself. Additionally, some crops produce potions and juices to give your sims a little bit of an extra boost.
Click on the link below to read more.

Strategy Informer: The Sims 2 Seasons Review
Aspyr Media
The Sims 2: Seasons
Buy The Sims 2: Seasons



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Using Strogg Tactical Shields In Enemy Territory: Quake Wars
6:00 AM | Cord Kruse | Comment on this story

The official community site for the upcoming Enemy Territory: Quake Wars is now hosting a new article offering insights into the use of Strogg Tactical Shields and strategies for playing Oppressors indoors. Quake Wars is an online multi-player, team-based shooter that will revolve around the forces of Earth facing off against the evil Strogg in a violent struggle for survival.

The poor Tactical Shields still seem a bit unloved and misunderstood. They're good kids really, they just need some attention. We're considering some of the ideas put forwards by Beta testers for Tactical Shields (like making them slow or do damage to GDF players) but we do have to be very wary of the potential for exploits. They're absolutely not an exploitable objective denial tool - for instance you can't just wall a room off with multiple shields to form an impassible, renewable wall.

Tactical Shields won't do your job for you, but they will help you do your job. Their primary use is as cover, allowing defenders to pick their shots and offering protection from general splash damage and hurty attacking irk. Where are your Aggressors, with their Hyperblasters and Obliterators? Are they dodging in and out of cover, or going prone and waiting for attackers to stray into their field of fire? Either way, they could do with some Tactical Shieldage to protect them from direct fire in front of them, and splash damage from the ground behind them and walls beside them.

Also, and this really is a tediously obvious point, there's no point standing near a shield but not actually using it as cover. They don't emit a damage-lessening aura, they stop specific damage from specific directions. If you're not using lean (default Q and E) to pop out from behind cover, or popping up from crouch to standing to fire over the side of a shield, you might as well just stand in the open.
To read the rest click on the link provided below.

ETQW Community Site: Strogg Tactical Shield Shenanigans
Aspyr Media
Enemy Territory: Quake Wars (don't use)


Mac Games News for Thursday, July 26, 2007

Apple And The Gaming Frontier6:00 AM
StarCraft II: Autocast Debate6:00 AM
The Sims Pet Stories Coming To Macs6:00 AM
WoW: Zul'Aman Dungeon Previewed6:00 AM
 
View all of the Mac games news for Thursday, July 26, 2007 on one page


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